Bridge Commander Central
		BC Forums => BC Downloads => Topic started by: baz1701 on February 16, 2009, 04:57:29 AM
		
			
			- 
				http://bridgecommander.filefront.com/file/Star_Trek_XI_Enterprise;97869
			
- 
				Congrats on release, mate.
			
- 
				Great work!
			
- 
				Great Job on your first model! I gotta say you did a pretty damned good job, however my only problem i have with it is it isnt smooth, i still see flat edges around the ship, especially on the nacelles, but other than that, good job. Blasted the hell out of a Klingon ship with it.
			
- 
				Dalek certainly gave her teeth. Unfortunatly most of the smoothing was lost in converstion.
			
- 
				My only problems with the HP was that I had to re-find my previous TMP torpedo texture...the cool sound it had is lost though :( and the weapons locations didn't match up on the hull and when the "Hull" bar at the bottom of the shield and damage display goes to zero, the ship is still going and I don't know why. :?
			
- 
				I know, late reply(ish.) The problem with the health bar can be fixed by opening up the hp and making sure that the only hull property set to primary is "hull."
			
- 
				Don't look at me, I never bothered blowing the crappers out of it :P.
			
- 
				I know, late reply(ish.) The problem with the health bar can be fixed by opening up the hp and making sure that the only hull property set to primary is "hull."
 
 
 Gahhh, my doing, I added slipstream drive to it(slipstream matches the new warp effect well), but I forgot about that.  D'oh.
- 
				Actually, that warp effect only shows entering and exiting warp.  In some episodes of Trek, you can see the entrance and exit of warp speed from inside the ship.  I'm not sure what episode it is, but you can see it from ten forward on the Ent D.  It looks like it goes through a white-blue gas cloud, then goes into lengthened stars.
 
 Anyway, nice ship, plays well ingame.