Bridge Commander Central
BC Forums => BC Scripting => Topic started by: Spanner on April 22, 2009, 05:28:52 PM
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Is there any way of speeding up the construct mod?
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Ask Defiant, he will know.
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I know the answer to this since I was curious as well when I first messed around with KM1.0. The files you are looking for are located in scripts/Custom/QBautostart/conf/Construct. The line you are looking for in each of the four py files is "iIncConstructionPower = 250", 500 was too fast(ships crashing into each other) so, 250 is what I have everything set at.