Bridge Commander Central
BC Forums => BC Bridge Modding => Topic started by: Kirk on May 20, 2009, 09:43:04 PM
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Began preliminary texture work an hour or so ago. There's not much to show at this point, but I think you may be able to tell where I'm going with this.
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Dude... that looks really cool so far!
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Nice, not much tweaking to that and it'd be the JJ bridge.
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it'd be the JJ bridge.
Cookie for spotting my intentions! ;)
And an update to the light pole before bed.
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SAWEET!
Anyway, looking great, shit need to be brighter, but that's not the texture, it's the bridge itself.
Btw, this may help some, it's the panorama of the bridge (flattened out), with some modding in photoshop, it be perfect.
http://rapidshare.com/files/217317842/StarTrekMovie.zip
(http://rapidshare.com/files/217317842/StarTrekMovie.zip)
I wanted to do it myself. Unfortunately, I don't have photoshop and I'm stuck with the laptop and need a mouse to be as accurate as I want to be.
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Don't worry, I will be viewing the panorama views a lot. As for the bridge brightness, I've just lowered the ambiance to show off the new lights. Ok, here's another update, worked on some more lights.
Also, feel free to provide any c&c.
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Made new ceiling lights and added them as light sources. Now only the lights I have finished are emitting light. (This is going to be a pain to make look right in BC.) :P
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Frack Kirky boy, instant cookie.
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Thanks Prime! I did a little more work, as you guys can see, I'm a bit anal about details.
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Nothing wrong with Ana... I mean... nice work! xD
Hey Kirky boy, did you add the blur to the white lights in PS or is that some sort of volumetric setting of some sort in Max? PLEASE tell me; I've been trying for the life of me to try to get material glows in max to behave like volumetric lights...
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I can tell you in Lightwave all you do is tick a box and up the textures lum, but... ;)
I've gotta say this, I actually really, really like the current light setting, even if it's not what you're going to be using :P
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I may use it for red alert, but I still have yet to add in the lights under the captain's chair as well as the lights above each console.
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So I think Kirk is going to contribute a lot to these contests :P.
I wouldn't mind seeing some regular Trek bridges get these kinds of lighting overhauls. Makes me wish I could model worth a damn.
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The only things I changed model wise were the removal of the overhead supports and light dome, and separating the main dome so I could assign it a reflective material. So, no real modeling skills are required, just a lot of patience/ sacrifice when it comes time to getting this bridge into BC.
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Lookin great kirk ;) I'm guessin you have Max 3.1 then?
~Jb06
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I like the idea of clean ceiling without any of those dome-trashes-things, I think most challenging here will be adding ... lens flares :D j/k but yeah LCARS shall be uber-difficult to make as there is almost no reference on them and from what I've seen they were plain blue displays with some waves, diagrams on it so I guess you'll have to be creative ;) keep it up
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More from me, stared adding in more lights. I'll need to make a proper carpet texture soon.
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The entire bridge needs to be brightened up quite a bit. Looks good thus far thou.
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For the LCARS, just photoshop some of the panorama, or at least use it's helm and conn.
For the rest, just wing it, using the official sites interface as a guide.
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I like what youve done here, but the light bloom adds a lot to the look of the bridge which is something you wont have in Bridge Commander...
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The entire bridge needs to be brightened up quite a bit.
In that last shot, the area where those two stations are show how the majority of the bridge will be lit.
just wing it, using the official sites interface as a guide.
Oh I plan too. This is going to be fun, I've never done LCARS before.
I like what youve done here, but the light bloom adds a lot to the look of the bridge which is something you wont have in Bridge Commander...
:( I know, but hey, at least my WIP renders look pretty cool. :)
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Amen to that, good practise for releasing a bridge for Excal! :P!!
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Is so pretty. Nice work buddy!
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I like what youve done here, but the light bloom adds a lot to the look of the bridge which is something you wont have in Bridge Commander...
:( I know, but hey, at least my WIP renders look pretty cool. :)
well thats deceiving lol - youre gonna make everyone think thats how it will look ingame for them :P
you should post actual ingame shots moreso than renders which look all pretty and stunning, but wont look like that for anyone when they play :P
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looks awesome so far. you just need to figure out how to get that bridge plugin that makes the viewscreen a fixed window to work.
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I like what youve done here, but the light bloom adds a lot to the look of the bridge which is something you wont have in Bridge Commander...
I remember we had something to ssimulate bloom, it was added to Defiant and Sovereign sets and worked with enchanced glows turned on tho I can't recall what was that mod and if it's still around...
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Woo, that's nice looking!
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oh my god, thats awsome!
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Needs more lensflare :P
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I've circled some things that I think desperately need to be corrected... imo they look really silly given that they're like randomly placed polkadots. :P
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:hide Don't look at my I didn't do the original unwrapping.
(Seriously though, that is a good point. I've already made some adjustments to the model. I may just model in those lights.)
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you should post an ingame shot, something without the light bloom (if BC wont do that ingame)...
so far, tho - the bridge is looking great :)
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Ingame comes when she's done. For all new renders though (which will come when I've done some more with this :oops:) I'll pull the enhanced glows (or just aim for a more BC-like effect.)
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(or just aim for a more BC-like effect.)
ya please, if you dont mind some real-time pics like that (even in MPE) :)
i dont mean to seem like a grinch or a killjoy (and please forgive me if im seeming rude, i really dont mean to be) lol
but i would really like to see how it would look when i play it ingame, rather than the enhanced flashy pretty effects that wouldnt be seen in my (or anyones) install anyway :)
i like where youre going with it so far! i would just like to possibly please see it without all the touch-ups-for-screenshots :)
*cookied*
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Hmm... can enhanced glows not apply to the bridge view and not just the external ship view? If we could find a way to do THAT, then these effects could be possible......