Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: webdog on July 03, 2009, 04:15:43 AM

Title: KM 1.0 - bridge control panels.
Post by: webdog on July 03, 2009, 04:15:43 AM
Cannot seem to find an answer elsewhere.

Simply put, one thing I noticed missing from BC is when you installed KM the display panels no longer flicker on impact on the bridges.

I'm curious to what is causing this, I know when you play it at stock everything works, so I'm guessing it's something along the lines of how NanoFX and a few other effects were locked out for stability concerns.

To note, this isn't a bug or a broken installation, everything else works as intended just something I noticed.
Title: Re: KM 1.0 - bridge control panels.
Post by: MLeo on July 03, 2009, 02:27:23 PM
You could try disabling the extra objects for bridges in the BPCore menu.
Title: Re: KM 1.0 - bridge control panels.
Post by: Nebula on July 03, 2009, 02:28:19 PM
I think it is Bridge FX under nanofx

EDIT: nvm I forgot about the new overlays on the consoles...
Title: Re: KM 1.0 - bridge control panels.
Post by: MLeo on July 03, 2009, 05:25:05 PM
No, the flickering of consoles a stock feature that was never reproduced in any new model, and BPCore added overlay models for the stock bridges, meaning the original consoles are covered up.