Bridge Commander Central
BC Forums => BC Modding => Topic started by: Lord Tribble on July 26, 2009, 09:37:59 AM
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Hi, I?ve been modifying various dry dock hardpoints to make the docking cutscenes work better and came across the code for a 'docked camera sweep'. I know that the cutscenes for entering and leaving the dock are docking camera sweep and undocking camera sweep respectfully. Currently as soon as I dock I get the guy saying hello and then the ship leaves. My question is this: Is there a mod I?m missing that makes the docked camera sweep work, giving a cutscene of the ship fully docked?
Heres the code for the camera in question:
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DockedCameraSweep1 = App.PositionOrientationProperty_Create("DockedCameraSweep1")
DockedCameraSweep1Forward = App.TGPoint3()
DockedCameraSweep1Forward.SetXYZ(0.000000, 1.000000, 0.000000)
DockedCameraSweep1Up = App.TGPoint3()
DockedCameraSweep1Up.SetXYZ(0.374607, 0.000000, 0.927184)
DockedCameraSweep1Right = App.TGPoint3()
DockedCameraSweep1Right.SetXYZ(0.927184, 0.000000, -0.374607)
DockedCameraSweep1.SetOrientation(DockedCameraSweep1Forward, DockedCameraSweep1Up, DockedCameraSweep1Right)
DockedCameraSweep1Position = App.TGPoint3()
DockedCameraSweep1Position.SetXYZ(-1.962600, -1.247200, 1.956500)
DockedCameraSweep1.SetPosition(DockedCameraSweep1Position)
App.g_kModelPropertyManager.RegisterLocalTemplate(DockedCameraSweep1)
#################################################
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Totally Games probably intended to use that, but didn't get around to actually use it.
Or it's possible that the docking cutscene only happens in SP.
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The only docking I remember from SP was simply seeing the ship go in...and then come out again.
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I was referring to the story docks. They tended to be a bit grander.
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ah cool, as long as I'm not missing out on something :)
I guess all the screenshots of ships parked in docks must have been piloted in manually.
Cheers for answering :)
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if there's code for it you might be able to create a function call for that, but I'm not all that familiar with python, Mleo would know.