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BC Forums => BC Technical Support => Topic started by: bandittraccoon on July 26, 2009, 02:46:42 PM

Title: Sovereign hull damage issue
Post by: bandittraccoon on July 26, 2009, 02:46:42 PM
okay, somehow when I use the sovereign class (Kobayashi maru 1.0 version) if the hull takes a minor beating (hull still within 90% or above) it looks as if certain sections have completely vanished. case in point, this was after a minor skirmish

(http://img.photobucket.com/albums/v226/bandittraccoon/ScreenShot001.jpg)

is there any fix for this issue?
Title: Re: Sovereign hull damage issue
Post by: Kirk on July 26, 2009, 02:59:03 PM
As it has been said, many, many times before, delete the _vox.nif for the sovereign.
Title: Re: Sovereign hull damage issue
Post by: bandittraccoon on July 26, 2009, 03:45:45 PM
where can it be found?
Title: Re: Sovereign hull damage issue
Post by: Nebula on July 26, 2009, 03:48:12 PM
data/models/ships/name of ship....
Title: Re: Sovereign hull damage issue
Post by: King Class Scout on July 26, 2009, 07:26:44 PM
does this also apply to other ships that have polygons dissapear instead of showing damage?    i have this trouble with someone's conversion of the trek parody ship NSEA protector.
Title: Re: Sovereign hull damage issue
Post by: Nebula on July 26, 2009, 07:34:28 PM
it applies to all....
Title: Re: Sovereign hull damage issue
Post by: ACES_HIGH on July 26, 2009, 08:18:38 PM
it is a good practice to periodically go through and delete all the _vox.nif files
Title: Re: Sovereign hull damage issue
Post by: bandittraccoon on July 28, 2009, 02:25:29 PM
does this also apply to other ships that have polygons dissapear instead of showing damage?    i have this trouble with someone's conversion of the trek parody ship NSEA protector.

apperantly it does, I had a similar problem with the Galaxy Class that comes with KM 1.0 on a whim, deleted the vox.nif & problem was solved, thank you all for help
Title: Re: Sovereign hull damage issue
Post by: King Class Scout on July 28, 2009, 04:32:51 PM
odd.  I'm having the OPPOSITE problem, here.  the Protector DOESN'T have a Vox. the ones WITH are damaging just fine :P
Title: Re: Sovereign hull damage issue
Post by: MLeo on July 28, 2009, 04:54:25 PM
Vox files are generated automatically, when needed. If the ship doesn't damage (for some reason) then no vox file is created.