Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: Sean on August 15, 2009, 09:11:05 PM

Title: Defiant V4.0
Post by: Sean on August 15, 2009, 09:11:05 PM
Hi Guys.

Just finished model for a Version 4 of the Defiant Bridge.

At the moment its the main version of the bridge seen in the series, however i intend to make the Version when we first see the Defiant, The Holo-Com Version and also the renamed Sou Paulo from the series finale.

Any way enough talk, Pics attached.
Title: Re: Defiant V4.0
Post by: Kirk on August 15, 2009, 09:27:24 PM
I had no idea there was a fourth version in the works! Awesome!
+krama
Title: Re: Defiant V4.0
Post by: CyAn1d3 on August 15, 2009, 10:26:52 PM
O_o

and i add to the krama lol
Title: Re: Defiant V4.0
Post by: Barihawk on August 15, 2009, 10:52:57 PM
I am a total supporter of this idea :P. The Sao Paulo version would make a much better BoP bridge than the one right now, with the extra stations back there.
Title: Re: Defiant V4.0
Post by: JimmyB76 on August 15, 2009, 11:43:59 PM
I had no idea there was a fourth version in the works! Awesome!
same here!  
it looks so very awesome, Sean!!  :D :dance
*cookied*
Title: Re: Defiant V4.0
Post by: kitkat27 on August 16, 2009, 01:34:10 AM
That looks awesome!!! Its so cool your making a Sa? Paulo variant! Its my favorite style of the defiant bridges :)
Title: Re: Defiant V4.0
Post by: Shadowknight1 on August 16, 2009, 02:33:10 AM
That looks awesome!!! Its so cool your making a Sa? Paulo variant! Its my favorite style of the defiant bridges :)

"I hate the carpet." :P

Wow, that is amazing looking Sean, we needed a new Defiant bridge.
Title: Re: Defiant V4.0
Post by: FekLeyr Targ on August 16, 2009, 03:21:08 AM
Very cool.
I wish that the Defiant's bridge in the game "DS9: The Fallen" was made like this.
Title: Re: Defiant V4.0
Post by: Billz on August 16, 2009, 07:34:53 AM
The LCARS on the helm look 'wobbly' but it is otherwise a great surprise.

+cookie
Title: Re: Defiant V4.0
Post by: Sean on August 16, 2009, 09:13:58 AM
The LCARS on the helm look 'wobbly' but it is otherwise a great surprise.

+cookie

yea i noticed that too. gonna need a good hour or so to sort it coz its being a real pain in the ***
Title: Re: Defiant V4.0
Post by: Shino Tenshi on August 16, 2009, 11:25:00 AM
Yeah, I know what you mean.
Had the same problem on my Omega bridge >.<

Cookie +1 btw. :D
Title: Re: Defiant V4.0
Post by: Tuskin38 on August 16, 2009, 01:01:26 PM
I was just thinking a moment ago while on the defiant bridge "Someone needs to do a V4 and fix the funky texture on the Helm light" lol.

When you mean "the first time we see the defiant" you mean where there was no MSD, and the Plaque was there instead?
Title: Re: Defiant V4.0
Post by: Barihawk on August 16, 2009, 03:46:00 PM
Will the textures be more in line with the other recent 3rd Era bridges (like the FC Excelsior) with "solid" textures? Or will they be like V3 and have semi-transparent textures on the walls? Because those kill me :P
Title: Re: Defiant V4.0
Post by: Sean on August 16, 2009, 08:48:36 PM
hey guys!

Thanks for the kind comments. Fixed the helm texture as best as can be. Pic below

When you mean "the first time we see the defiant" you mean where there was no MSD, and the Plaque was there instead?

Yeah MSD on read wall and cage like thing round capt. chair

Will the textures be more in line with the other recent 3rd Era bridges (like the FC Excelsior) with "solid" textures? Or will they be like V3 and have semi-transparent textures on the walls? Because those kill me :P

Not sure what you mean there, but will have animated LM and the walls will not be glowing red during red alert like existing versions.
Title: Re: Defiant V4.0
Post by: King Class Scout on August 17, 2009, 09:58:49 AM
a new version will finally work with my BC.  the last Defiant bridge i grabbed  didn't work (seems some bits were missing or something).
Title: Re: Defiant V4.0
Post by: CyAn1d3 on August 17, 2009, 01:45:34 PM
a new version will finally work with my BC.  the last Defiant bridge i grabbed  didn't work (seems some bits were missing or something).

check your textures, if your running on medium copy the high textures into the medium folder
Title: Re: Defiant V4.0
Post by: King Class Scout on August 17, 2009, 02:05:13 PM
i keep it on high.  i've got a good comp for a bare bones.  I'll remember that, though.
Title: Re: Defiant V4.0
Post by: CyAn1d3 on August 18, 2009, 08:58:47 PM
is it peices of the actual model thats missing or just the textures?
if its the textures, try redownloading the mod and reinstalling.
 
Title: Re: Defiant V4.0
Post by: Joshmaul on August 18, 2009, 09:18:56 PM
The Defiant setup sorta reminds me of the K'T'inga bridge from TMP, for some reason...
Title: Re: Defiant V4.0
Post by: Barihawk on August 18, 2009, 09:28:54 PM
The Defiant setup sorta reminds me of the K'T'inga bridge from TMP, for some reason...

Exactly what I am going to do for the Sao Paulo version. Redemption II was on just last night, actually.
Title: Re: Defiant V4.0 - Sou Paulo Update
Post by: Sean on August 22, 2009, 09:19:58 AM
Finished Sou Paulo Version, lighting is not set up correctly but just wanted to show the work on textures and model for this varient
Title: Re: Defiant V4.0
Post by: Kirk on August 22, 2009, 09:43:18 AM
Very nice, I'm quite pleased to see the captain's chair now has a back. :P
Title: Re: Defiant V4.0
Post by: JimmyB76 on August 22, 2009, 10:08:13 AM
it would be cool for the sao paulo if we could whip up a new animation for the extra crew, where he/she would walk through the door onto the bridge, and walk over to the station behind the captains chair, and stand there using that console...
Title: Re: Defiant V4.0
Post by: Sean on August 22, 2009, 10:21:50 AM
all animations are having to be remade as this pack is a complete rebuild from the orignal
Title: Re: Defiant V4.0
Post by: Tuskin38 on August 22, 2009, 10:59:48 AM
Very nice, I'm quite pleased to see the captain's chair now has a back. :P

Indeed, lol.
Title: Re: Defiant V4.0
Post by: Captain Serek on August 22, 2009, 12:34:31 PM
Excellent work on the Sao Paulo.
Title: Re: Defiant V4.0
Post by: Barihawk on August 22, 2009, 02:11:17 PM
Oh yes, that is certainly going to make a good Vorcha bridge :).
Title: Re: Defiant V4.0
Post by: Shadowknight1 on August 22, 2009, 08:25:46 PM
Hmm...can we have an NPC who walks onto the bridge now and then, looks down, and then says, "I hate the carpet"?  :P

Seriously though, this looks great.  I too am pleased that the Captain's chair has a back, though the original didn't need one since it was made before WalkFX was implemented into the bridge system.
Title: Re: Defiant V4.0 - The Search Update
Post by: Sean on August 23, 2009, 10:20:34 AM
finished the version we first see from DS9 Season 3 The Search. again lighting needs some work
Title: Re: Defiant V4.0
Post by: JimmyB76 on August 23, 2009, 11:08:07 AM
awesome!!  :D
Title: Re: Defiant V4.0
Post by: Nebula on August 23, 2009, 11:20:01 AM
indeed, freaking awesome!!
Title: Re: Defiant V4.0
Post by: Captain Serek on August 23, 2009, 12:14:59 PM
Sweet.
Title: Re: Defiant V4.0 - Holocom update
Post by: Sean on August 24, 2009, 07:09:59 PM
heres the holocom
Title: Re: Defiant V4.0
Post by: Shadowknight1 on August 24, 2009, 09:16:11 PM
Nice.  I love the Defiant's bridge. :D
Title: Re: Defiant V4.0
Post by: JimmyB76 on August 25, 2009, 09:10:38 AM
ya i am really thrilled for these bridges :D
Title: Re: Defiant V4.0
Post by: MarkyD on August 28, 2009, 05:44:31 AM
Thats awsome work mate. love it.
Title: Re: Defiant V4.0
Post by: JamesTiberiusKirk on September 01, 2009, 07:35:14 AM
whily it looks awesome, i have never figured out why they would install such senseless devices on the bridge like the holocom -.- and that on a battleship 0.o
Title: Re: Defiant V4.0
Post by: CyAn1d3 on September 01, 2009, 10:36:04 PM
dayyyyyyym
thats sweet :D
Title: Re: Defiant V4.0
Post by: Ryles on September 02, 2009, 12:49:42 AM
whily it looks awesome, i have never figured out why they would install such senseless devices on the bridge like the holocom -.- and that on a battleship 0.o

Plot Device.  :arms: It was a way for them to make the ship's damage seem horrendous, while giving more to see than just Sisco talking to the other captain by radio. Personally, I think properly garbled radio communications would have done a far better job.

Looking great. :)
Title: Re: Defiant V4.0
Post by: Darkthunder on September 02, 2009, 01:15:42 AM
whily it looks awesome, i have never figured out why they would install such senseless devices on the bridge like the holocom -.- and that on a battleship 0.o

It's a Heavy Escort. Not a battleship. Closest equivalent to a battleship would be the Sovereign Class :P
Title: Re: Defiant V4.0
Post by: Bren on September 02, 2009, 08:17:55 PM
They look fantastic! Finally, the Defiant bridge done justice.

One minor thing, though, the light panels on the buttresses all around the bridge, like on the walls dividing each station, were, to the best of my knowledge, flush with the butress *checks... They were*, not sticking out as you have them. It's one of the issues I had with the old model, I felt it made it cartoonish looking. Now it's the only nit I can pick with this bridge! Well done!
Title: Re: Defiant V4.0
Post by: Sean on September 13, 2009, 05:48:19 PM
verbal update, Sao Paulo bridge is fully LMed and ported to MAX 3. Just need to work on aminations and scripting. cant say im used to this part lol. Where's Mark when i need him :P
Title: Re: Defiant V4.0
Post by: Morgan on September 13, 2009, 07:26:14 PM
Best of luck on the scripting. I love the updates the Defiant was due for one and these definitely deliver.
Title: Re: Defiant V4.0
Post by: JimmyB76 on September 13, 2009, 09:39:01 PM
i can help with scripting - animations tho, not familiar with that realm...
lemme know if i can possibly assist in any way :)