Bridge Commander Central

BC Forums => BC Downloads => Topic started by: GMunoz on October 16, 2009, 06:44:32 AM

Title: TOS Constellation
Post by: GMunoz on October 16, 2009, 06:44:32 AM
Available for download

http://bridgecommander.filefront.com/file/TOS_Constellation;105131

Title: Re: TOS Constellation
Post by: NeoKaede on October 16, 2009, 07:03:27 AM
Very nice, but there's an error in custom/ships/Constellation_TOS.py that causes a BSOD:

Code: [Select]
abbrev = 'Constellation_TOS'
iconName = 'Constellation_TOS'
longName = 'Constellation TOS'
shipFile = 'Constellation_TOS'
menuGroup = 'Fed Ships'
playerMenuGroup = 'Fed Ships'
species = App.SPECIES_GALAXY

Foundation.ShipDef.Constellation_TOS = Foundation.FedShipDef(abbrev, species, { 'name': longName, 'iconName': iconName, 'shipFile': shipFile, 'SubMenu': SubMenu })

You forgot to add a

Code: [Select]
SubMenu = "something"
under playermenugroup. Apart from that, good ship :)
Title: Re: TOS Constellation
Post by: Billz on October 16, 2009, 09:49:14 AM
That, or you could just make your own plugin, placing the ship anywhere you want in the BC ship menus. :D
Title: Re: TOS Constellation
Post by: Lionus on October 16, 2009, 09:53:31 AM
you have my download. I'll post a review-like scribble soonish.
Title: Re: TOS Constellation
Post by: King Class Scout on October 16, 2009, 10:36:08 AM
just DLed it.  i'll have to do repairs to prevent a BSOD, huh?
Title: Re: TOS Constellation
Post by: GMunoz on October 16, 2009, 01:58:50 PM
Apologies for any iconvienences.  Lst minute change that I did not test.

I will post a corrected plugin script shortly.
Title: Re: TOS Constellation
Post by: NeoKaede on October 16, 2009, 03:38:28 PM
That, or you could just make your own plugin, placing the ship anywhere you want in the BC ship menus. :D

Or just delete the
Code: [Select]
'SubMenu': SubMenu part and problem solved :D
Title: Re: TOS Constellation
Post by: ACES_HIGH on October 16, 2009, 06:23:40 PM
you know, if you used BCUT in the first place, this wouldn't have happened. :P

Just posted your updated version BTW.
Title: Re: TOS Constellation
Post by: Billz on October 18, 2009, 03:20:05 PM
I love this ship by the way. Theres just 'something' about it.

The only problem is, it doesn't damage very well. As in, parts just vanish when they take damage, kinda like what happens when you hit the neck of Andurils Constitution class, where the saucer section just vanishes but the rest of the ship is fine. Same effect as on this TOS Constellation.
Title: Re: TOS Constellation
Post by: ACES_HIGH on October 18, 2009, 07:35:43 PM
try deleting the .vox file.
Title: Re: TOS Constellation
Post by: Billz on October 19, 2009, 05:20:18 AM
try deleting the .vox file.

Did that. Same issue.
Title: Re: TOS Constellation
Post by: GMunoz on October 19, 2009, 09:42:49 AM
Wish I knew how to fix this.  Happens on some of the Excellcior models too.  I noticed it on the bottom nacelles.
Title: Re: TOS Constellation
Post by: Lionus on November 04, 2009, 02:38:56 PM
for some odd reason, phasers don't have sounds in this.. does this require Elminsters common weapons pack?

edit: yup, ECWP seemed to do the trick. I recommend adding that to the readme. and the ship is just fine.. not quite a match for D7-pack's D7's, but it's pretty even with D5 and D6. the alpha strike is impressive for a TOS era ship  :D then again, it's a prelude to TMP Constellation, so..  :evil
Title: Re: TOS Constellation
Post by: captain_obvious on November 05, 2009, 02:16:48 PM
for some odd reason, phasers don't have sounds in this.. does this require Elminsters common weapons pack?

edit: yup, ECWP seemed to do the trick. I recommend adding that to the readme. and the ship is just fine.. not quite a match for D7-pack's D7's, but it's pretty even with D5 and D6. the alpha strike is impressive for a TOS era ship  :D then again, it's a prelude to TMP Constellation, so..  :evil

Not a match for zz d7's?? which planet are you on and what are you smoking???
Title: Re: TOS Constellation
Post by: Lionus on November 05, 2009, 04:11:24 PM
it wasn't too good match for Klingon D-packs D7.. then I installed the TOS mod pack which gave them (D7's) alternate HP's and now they're somewhat even.. but, against the KM KTinga.. well, let's just say that it wasn't pretty sight.  :P
Title: Re: TOS Constellation
Post by: Dalek on November 05, 2009, 04:17:09 PM
The KM K'tinga I think is set at TNG levels.
Title: Re: TOS Constellation
Post by: Lionus on November 05, 2009, 04:18:31 PM
and even then it's an overkill when you turn the difficulty up. that thing is berserk I tell you..
Title: Re: TOS Constellation
Post by: captain_obvious on November 06, 2009, 12:52:06 PM
And I ask again, what planet are you on and what is it you are smoking?? I managed to smoke 3 zz tmp ktingas with no damage whatsoever!

Although I must admit I don't use the km ktinga with it being an absolutely ancient model and all..
And it should make a mess of a TOS constellation!!
Title: Re: TOS Constellation
Post by: Lionus on November 06, 2009, 01:16:15 PM
could be difference in used tactics too.. as soon as the K'Tinga cloaked, I recharged shields/repaired hull/weapons.. I guess that i've been spoiled by stronger TMP/TNG/PDW-era ships.. oh, and some lovely kitbashes.
Title: Re: TOS Constellation
Post by: captain_obvious on November 06, 2009, 05:15:08 PM
could be difference in used tactics too.. as soon as the K'Tinga cloaked, I recharged shields/repaired hull/weapons.. I guess that i've been spoiled by stronger TMP/TNG/PDW-era ships.. oh, and some lovely kitbashes.

oooh! 'bashes?? Do tell! shall we do this via PM my friend??
Title: Re: TOS Constellation
Post by: Lionus on November 06, 2009, 06:32:21 PM
indeed we shall.  :D