Bridge Commander Central
		BC Forums => BC Modding => Topic started by: Vladko1 on December 06, 2009, 03:21:03 PM
		
			
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				Before I upload the Yorktown fix in BC files, I want to read some advices and maybe If someone likes I will make and custom modifications. I expect the texturer of the crew "Bones" to make new windows. Here is for now the fixied Yorktown and this is the Credit:
 
 CREDITS:
 
 
 Saucer/Kitbashing/Retexturing/Sound Edit.................. Vladko1
 
 Star drive, Pylons, Bridge................................ Khaliban
 
 Textures of Star Drive, Pylons, Bridge.................... Dr_McCoy11
 Warp Engines.............................................. P81 and LC Amaral
 
 Warp Engines textures..................................... Ignis/Mark
 Saucer Textures........................................... WilleyCoyote
 Hardpoints................................................ Milenent
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				Erm, the reg is backwards?
			
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				I know, becouse in Milkshape and Rhino is looking that way.
			
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				And aren#t those a few too many many windows round the edge? Looks very cramped.
			
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				Bones told me that he is going to make new. Here is with some update to the saucer.
			
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				looks okay so far, will you send me the hp so i can work on it? I have some sweet ideas.
			
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				I have the HP ready, becouse the ship was realized but with smooth errors in the saucer. You can find the ship in BCFiles. Just you can add aft pulses.
			
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				don't forget to not put so many phasers in this time!
			
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				Question:  There's a lot of names in the credits list, and I'm glad to see they've all been credited.  Has permission been given to use all their work?
			
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				well it was approved by moderators, and they catch those things
			
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				Um, no man.  That's not what I mean.  What I mean is that this mod you want to release is largely made up of the work of other people.  You have to have their permissions to use their work in your mod before it can be released.
 
 
 For example:  Does Mark know you're using his warp engine textures?  Has he approved of your using them?
 
 A lot of modders, my self included, do not want other people to be using their work in other mods.
 
 Once again, I'm glad that you're giving credit, but you also need permission.
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				I'll talk to him about that
			
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				cool. not trying to give you hell here, just want to make sure no one gets pissed off at you.  We modders can be trifle standoffish at times, ya know?
 
 I would start by having a read through the Master Permissions Thread at the top of the modding forum.  You'll know right away whether or not you can use some people's work, or if you can't, or if you need permission first.
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				i didn't make it i mean i will talk to vladko
			
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				I have permissions from all of the authors. If someone like I will copy all of the mails and PMs
			
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				I made update to the windows. Here some screens. And I forgot to ask you DJ, about permissions for your photon torpedo.
			
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				yo do realize the yorktown doesnt have that many phasers...
			
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				yo do realize the yorktown doesnt have that many phasers...
 
 I know, but these are the refits. If someone like the original Yorktown class, here i have USS Washington, which is with normal count phasers.
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				Check your mapping on those bussards. They look a little skewed.
			
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				So your going from a ENT era ship (Yorktown Class) to a TMP refit? ENT era ships would not get a TMP refit seeing as how the 2 eras are about 120 years apart.
 
 Sure. Its your project and we have no place to dictate what should be done with it. Would be nice to see the ENT era Yorktown Class though.
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				So your going from a ENT era ship (Yorktown Class) to a TMP refit? ENT era ships would not get a TMP refit seeing as how the 2 eras are about 120 years apart.
 
 Sure. Its your project and we have no place to dictate what should be done with it. Would be nice to see the ENT era Yorktown Class though.
 
 
 Aftermath Enterprise era pack, planned to be developed after the currently being worked on TMP pack
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				In the Yorktown pack I have and Ent version of the ship. Its called USS Washington. The Yorktown will take a while becouse in 5 minutes game with USS Yorktown the game just stop working but the HPs and the models are the same with the other refits. Maybe I think to make this Yorktown pack slower, becouse maybe the poly count of the phasers is making the game crash.
 
 Kirk, the mapping of the naccels is the same as the original NX-01, but I put in the texture a bussards close to the Yorktown's bussards. ;)
 
 Maxloef, can you ever post a reply on someone else topic connected with his MOD? No one asked you about your ENT pack!