Bridge Commander Central
BC Forums => BC Scripting => Topic started by: Anew9 on March 11, 2010, 01:11:08 AM
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What does the SetDamage resolution script value mean? What will happen if I increase this value or visa versa?
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In which script file are you seeing this?
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In which script file are you seeing this?
Ship hardpoints.
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to be specific, ship hardpoint, in ship properties
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I'd have to look when I get home from work, been a while since I looked at a BC hardpoint.
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What does the SetDamage resolution script value mean? What will happen if I increase this value or visa versa?
Ah almost forgot... I have the same question though.... but I think I know which you mean about "Setdamage resolution"......it is on the hardpoint.py.....
{It's appear on the .... how should I explain this?... let's say the ship named : Thunderbolt, so it's appear in script in the subsystem line which is beginning with the word "Thunderbolt".... ah yes ... still in this group ,you also can fill the AI script name (ex : Fedattack), mass, etc too... and one of that is "setdamage resolution"... }
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AFAIK it doesn't have any effect. The game uses the damage resolution specified in the ship script (in scripts\ships).