Bridge Commander Central
BC Forums => BC Scripting => Topic started by: angryandorian on April 07, 2010, 11:43:36 AM
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I'm currently modifying the disruptors on the Klingon Shuttle, which are insanely overpowered. However, no matter how much I lower the disruptors max. damage settings, they still remain too strong. I even halved the max damage, and it still took out ships with only a couple of hits. Is something else I can do to make it weapons weaker.
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are they pulse weapons? if so, the max damage isnt defined in the hp, but the projectile itself...
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Are you modifying the values in the hardpoint or the projectile script?
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I've been modifying the hardpoint. So I see that I need to modify the projectile script, thanks for the info.