Bridge Commander Central

BC Forums => BC Modding => Topic started by: commodoreismay on May 23, 2010, 07:47:51 PM

Title: Epsilon IX
Post by: commodoreismay on May 23, 2010, 07:47:51 PM
I wonder why never build the Communication Phallanx Epsilon IX, is the Model too complicatet?
or did i overssen the Modell? if there is no modell can anybody here help me to buld it.
Title: Re: Epsilon IX
Post by: Villain on May 24, 2010, 08:52:37 AM
Could you post an image? I have no idea what you're talking about.. :idk:
Title: Re: Epsilon IX
Post by: commodoreismay on May 24, 2010, 08:56:13 AM
the station i want to build is this station
Title: Re: Epsilon IX
Post by: Lord Tribble on May 24, 2010, 09:08:44 AM
the station from TMP i believe http://memory-alpha.org/wiki/Epsilon_IX_station
Title: Re: Epsilon IX
Post by: baz1701 on May 24, 2010, 09:50:21 AM
here is a pic of the actual model, very thin station
Title: Re: Epsilon IX
Post by: DJ Curtis on May 24, 2010, 10:42:12 AM
Wow, I never noticed before that in the 23rd century, men will drink beer out of straws.  :funny
Title: Re: Epsilon IX
Post by: Toa_Kaita on May 24, 2010, 10:55:23 AM
HA! Nice one DJ! xD

On the topic, though, I actually do wonder if anyone has even attempted this thing.
Title: Re: Epsilon IX
Post by: JimmyB76 on May 24, 2010, 11:04:45 AM
i can say in all the 7 or so years ive been in the community, i have never seen it before...
Title: Re: Epsilon IX
Post by: Nebula on May 24, 2010, 11:32:59 AM
yeah this is new to me as well...
Title: Re: Epsilon IX
Post by: CptBenSisko on May 24, 2010, 11:35:52 AM
Wow, I never noticed before that in the 23rd century, men will drink beer out of straws.  :funny

DJ, men drink beer out of straws in the 21st century now...I know i do it sometimes...take a pitcher of beer and put a straw in it...get it down faster LOL

I think it will be very hard to see a good model of the Epsilon IX monitoring station...we only really saw it as a lit graphic in the very beginning of TMP...i have never really seen any schematics of it on the web either...
Title: Re: Epsilon IX
Post by: Nx-809 on May 24, 2010, 01:13:04 PM
Epsilon IX schematic  :dance
Title: Re: Epsilon IX
Post by: Dalek on May 24, 2010, 01:18:01 PM
Is it not that station in the first TMP film? Or perhaps someones idea of a TMP Argus array?
Title: Re: Epsilon IX
Post by: baz1701 on May 24, 2010, 01:20:00 PM
well if does get built we already have vger to destroy it
Title: Re: Epsilon IX
Post by: tiqhud on May 24, 2010, 02:07:17 PM
when I asked [some time nack] I was told it would be to High poly, and No doubt there.
Title: Re: Epsilon IX
Post by: limey BSc. on May 24, 2010, 02:18:28 PM
when I asked [some time nack] I was told it would be to High poly, and No doubt there.

Not so sure myself. It's very angular, which means less polys. Curves are what kills poly counts. That's a bunch of triangles. The schematics are too low res to tell much from though.
Title: Re: Epsilon IX
Post by: baz1701 on May 24, 2010, 02:20:36 PM
Agreed does not look to bad in the model phase, could be a bitch to texture.
Title: Re: Epsilon IX
Post by: CptBenSisko on May 24, 2010, 05:09:10 PM
very interesting...nice to see some schematics for it...i would have thought it was a station similar to regula 1/orbital office...didn't realize it was just a flat station like th Argus array... except the argus array was unmanned...
Title: Re: Epsilon IX
Post by: MarkyD on May 25, 2010, 06:09:34 AM
Does BC handle transparencies.. you could probably get away with a four poly plain and just draw it on with a high res texture its so flat.

@DJ doesn't everyone use straws for their beer  :facepalm:  must just be me  :doh: lol
Title: Re: Epsilon IX
Post by: baz1701 on May 25, 2010, 03:49:22 PM
how about this. Could not resist
Title: Re: Epsilon IX
Post by: Rusty0918 on May 25, 2010, 04:01:30 PM
That could also easily be one of the other Epsilon stations (I-VIII, X+)
Title: Re: Epsilon IX
Post by: Nx-809 on May 25, 2010, 04:30:31 PM
woohoo first epsilon IX model!!
 for recreate the triangular you could use a displacement map!
Title: Re: Epsilon IX
Post by: tiqhud on May 25, 2010, 05:44:20 PM
very nice baz-
Title: Re: Epsilon IX
Post by: baz1701 on May 26, 2010, 01:26:41 PM
if anyone want to complete the textures on this station I'm happy to pass over the templates and if help get the mesh ready for the game (though someone else HP it).

If no takers by the end of the week I'll just upload it to the free to use model section on BC files.
Title: Re: Epsilon IX
Post by: Toa_Kaita on May 26, 2010, 01:32:56 PM
Awesome Baz! :D Cookied.
Title: Re: Epsilon IX
Post by: metalnick on May 26, 2010, 03:12:16 PM
VERY nice.
Title: Re: Epsilon IX
Post by: Bones on May 26, 2010, 03:19:38 PM
if anyone want to complete the textures on this station I'm happy to pass over the templates and if help get the mesh ready for the game (though someone else HP it).

If no takers by the end of the week I'll just upload it to the free to use model section on BC files.

may I try my hand on texturing this ?
Title: Re: Epsilon IX
Post by: baz1701 on May 26, 2010, 03:22:19 PM
may I try my hand on texturing this ?

That sir would be my honour
Title: Re: Epsilon IX
Post by: tiqhud on May 26, 2010, 03:49:11 PM
I'll HP her, really AFAIK, it is fairly strait foward, just sensors, warp core, hull, it didnt do much in the movie, but be eyecandy.
Title: Re: Epsilon IX
Post by: baz1701 on May 26, 2010, 04:09:35 PM
I guess this station has a hp'er as well.

Thanks  guys
Title: Re: Epsilon IX
Post by: Lurok91 on May 26, 2010, 06:52:33 PM
Once we have the bridge variant ( :P), Prime's Vulcan shuttle and TMPEVA suit,  full house?  (apart from uniform mod)
Title: Re: Epsilon IX
Post by: ACES_HIGH on May 26, 2010, 07:07:57 PM
all we need is a proper orbital office complex
Title: Re: Epsilon IX
Post by: baz1701 on May 27, 2010, 03:43:23 PM
and a dry dock with all the flood lights and AI's travel pods and work bees
Title: Re: Epsilon IX
Post by: WileyCoyote on May 27, 2010, 05:30:18 PM
Quote
all we need is a proper orbital office complex
Is that a request? :)
Title: Re: Epsilon IX
Post by: baz1701 on May 27, 2010, 05:32:16 PM
Is that a request? :)

Haven't you got a regular 1 hidding in your WIP's if I recall?
Title: Re: Epsilon IX
Post by: WileyCoyote on May 27, 2010, 05:34:50 PM
Quote
Haven't you got a regular 1 hidding in your WIP's if I recall?
Yep.
Title: Re: Epsilon IX
Post by: baz1701 on May 27, 2010, 05:37:45 PM
sweet. Perhaps this should be renamed The TMP Project and I throw in an updated V'ger lol
Title: Re: Epsilon IX
Post by: ACES_HIGH on May 28, 2010, 01:04:47 AM
Is that a request? :)
;)
Title: Re: Epsilon IX
Post by: Lurok91 on June 10, 2010, 02:53:00 PM
Just in case TMP Project still has any interest:  TMPDryDockGrey can be retextured closer to TMP.  SpaceFacility can be reworked to Orbital Office (needs flip and scale).  I made a little WorkBee cargo transporter (but I'm sure someone can do better).  Biggest problem with lot of models is scaling.  WorkBees and TravelPods in current form much too big! (in pics, office is scaled to Enterprise, and smaller craft then rescaled to both).

Title: Re: Epsilon IX
Post by: tiqhud on June 10, 2010, 03:00:16 PM
YEP, BC has a problem with small hulls , smaller than a standard type6 shuttle.
Title: Re: Epsilon IX
Post by: Villain on June 11, 2010, 12:05:19 PM
I remember that shuttle/warpsled project... I had it sitting around, and must've forgotten about it. I could always dust it off after I'm happy enough with the Danube additions. If they're wanted. Otherwise I can just throw them up to BCF as is.
Title: Re: Epsilon IX
Post by: Lurok91 on June 11, 2010, 09:31:06 PM
YEP, BC has a problem with small hulls , smaller than a standard type6 shuttle.

Only real problem encountered is the LOD issue , where hull 'disappears'  closer get to ship and in flybys.  Other than that, all the TMP ones I've rescaled much smaller than Type6 and to canon size all fly ok and can transport to.   I'm kind of surprised more modellers don't pay closer attention to scaling. 

I remember that shuttle/warpsled project... I had it sitting around, and must've forgotten about it. I could always dust it off after I'm happy enough with the Danube additions. If they're wanted. Otherwise I can just throw them up to BCF as is.

Model looked good in pics you posted and as far as I know isn't on BCF.
Title: Re: Epsilon IX
Post by: Villain on June 12, 2010, 02:58:28 PM
Scaling does work, you just need to adjust the camera somehow... I think.

The CGI Voyager kit came with 'to scale' Type-6's and 9's.

Anyway, I'll pack up the shuttle when I get a chance, who should I pass it to?
Title: Re: Epsilon IX
Post by: Villain on June 21, 2010, 04:20:44 PM
I suppose this can go here. Rebuilt the entire thing to meet shuttle standards in terms of polys. 2k combined, model comes as the TAI sled, shuttle, and docked mode. Who should I pass it off to (If anyone?)
Title: Re: Epsilon IX
Post by: baz1701 on June 21, 2010, 04:46:47 PM
LOL great minds think alike. I have just brused the old TMP connie off for some more work.
Title: Re: Epsilon IX
Post by: tiqhud on June 21, 2010, 05:37:47 PM
I suppose this can go here. Rebuilt the entire thing to meet shuttle standards in terms of polys. 2k combined, model comes as the TAI sled, shuttle, and docked mode. Who should I pass it off to (If anyone?)
\Great, BC has needed one of these