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BC Forums => BC Modding => Topic started by: metalnick on May 26, 2010, 03:41:33 AM

Title: Attn: Zambie Zan and Marky D
Post by: metalnick on May 26, 2010, 03:41:33 AM
 Hey guys I've decided what I want to do for my first mod and I'd like it to be a Connie refit somewhat like ZZ's Shaandra and MarkyD's Gagarin. I really like both ships but think that something interesting could happen if they were kitbashed together. So do I have your permission to attempt this? Didn't want to step on anyone's toes.  :D
Title: Re: Attn: Zambie Zan and Marky D
Post by: MarkyD on May 26, 2010, 04:06:23 AM
Lol there's a few ships we have not seen for a while.. Let me see if I still have all the RAW files, it might help.

Ok I have found and uploaded them to media fire for you, you will need 7zip to unpack, it contains all the original textures 2048's and the max file.

The only texture file missing is the starboard nacelle, but you should be able to adjust the other one easily enough (hence 2 red lights)

if your going to bash it then its probably the best way to start with that model, because i unified it 100%

Look forward to seeing what you have planned.  :thumbsup:

http://www.mediafire.com/?rmjwdz2zzad (http://www.mediafire.com/?rmjwdz2zzad)
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 26, 2010, 04:36:25 AM
Thanks man. You can never have too many Connies Eh?  :thumbsup:

EDIT: This is gonna be harder than I thought...
Title: Re: Attn: Zambie Zan and Marky D
Post by: MarkyD on May 26, 2010, 07:49:29 AM
Lol..  if it was easy then it would not be worth doing..

stick with it. need any pointers feel free to ask.  :thumbsup:
Title: Re: Attn: Zambie Zan and Marky D
Post by: Dalek on May 26, 2010, 11:29:24 AM
It should be noted that Zambie Zan is virtually impossible to contact. I probably have a year old message sittin in an inbox of his somewhere.
Title: Re: Attn: Zambie Zan and Marky D
Post by: Nebula on May 26, 2010, 11:47:42 AM
I have him on messenger I'll try and pass this along.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 26, 2010, 12:27:44 PM
I'll be getting a new PC soon, though idk what it will be (gift from a friend :yay:). Right now I'm using a P4 2.4 Ghz with XP SP3 and a GEForce 6600 256Mb and 1.5 Ghz of RAM. Not bad but could be better. Work will commence just as soon as I get home (staying at a relative's house). Guess I'd better take another look at the tutorials.  :hithead:
Title: Re: Attn: Zambie Zan and Marky D
Post by: MarkyD on May 26, 2010, 12:58:32 PM
If its that bad bad mate... follow the inbuilt 3ds max tut's  ;)

Good luck  :thumbsup:
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 26, 2010, 03:03:50 PM
Here's something I knocked up in CAD. Not exactly what I set out to do at first but still looks like a good place to start. Whaddya think fellas?  :D
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 26, 2010, 04:42:06 PM
Here's something I knocked up in CAD. Not exactly what I set out to do at first but still looks like a good place to start. Whaddya think fellas?  :D

Looks alright, but the nacceles need to be higher then the saucer to give it an authentic connie look. also, the neck between the secondary hull looks to thick and to long.
Title: Re: Attn: Zambie Zan and Marky D
Post by: King Class Scout on May 26, 2010, 06:15:46 PM
makes me think more of a JJ Ambassador.  btw, AutoCAD?  if it is, you're a lucky bleep.  if I had access to cad, still, I wouldn't be short on ship ideas (i'm a draftsman by/to trade, and specialized in AutoCad)
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 26, 2010, 09:51:47 PM
I took drafting/CAD classes for two years so I have a pretty good handle on it. Can't afford AutoCad, just got some freeware called VectorEngineer Quick Tools. As far as the design goes I had pretty much the same thoughts as this seemed more along the lines of a hybrid between the Galaxy/Sovereign/Ambassador. Back to the drawing board!
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 27, 2010, 04:43:52 PM
If I may,


I just quick threw together a basic kitbash in Sketchup using markyd's connie refit secondary hull as a base. At the very least, you can use this for reference.
Title: Re: Attn: Zambie Zan and Marky D
Post by: Kirk on May 27, 2010, 08:35:30 PM
It looks incredibly flat.
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 27, 2010, 08:54:51 PM
Like I Said, I Just built it
Title: Re: Attn: Zambie Zan and Marky D
Post by: ACES_HIGH on May 27, 2010, 09:10:54 PM
what I would do is extend the neck and pylons to be roughly the same length as on the Connie refit.
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 27, 2010, 10:00:04 PM
what I would do is extend the neck and pylons to be roughly the same length as on the Connie refit.

Although I appreciate the thought and will probably start my own thread for it. BUT THIS THREAD IS NOT MY PROJECT!!!!


I did this to help him with reference
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 28, 2010, 02:03:55 PM
Here's the revised version. Thinned up the neck and added some details to give an idea of its overall shape and altered the nacelles to be more trek like. They were the last thing I did on the design and I didn't take to long to do them the first time. And that sketchup looks really nice man except for the saucer being about as thick as a wheat-thin lol!  :funny But still good stuff. I can never get enough of the Connie in any way shape and form. I'll try and throw together a basic mesh this weekend and see how it goes. Fun fun fun....
Title: Re: Attn: Zambie Zan and Marky D
Post by: MarkyD on May 28, 2010, 03:27:40 PM
Its a nice shape..Very JJ mind, and im not sure how you plan on implementing the Gagarin in there.. but we shall see.

Nice work.  :thumbsup:
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 28, 2010, 04:13:37 PM
Here's the revised version. Thinned up the neck and added some details to give an idea of its overall shape and altered the nacelles to be more trek like. They were the last thing I did on the design and I didn't take to long to do them the first time. And that sketchup looks really nice man except for the saucer being about as thick as a wheat-thin lol!  :funny But still good stuff. I can never get enough of the Connie in any way shape and form. I'll try and throw together a basic mesh this weekend and see how it goes. Fun fun fun....

Im glad I could help, but as far as the updated design, the nacceles are still to low, you need at least 75% of the bussards ABOVE the saucer.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 28, 2010, 04:54:00 PM
yeah I'll get all the kinks straigtened out on the mesh. As it is right now the mid-point of the bussards is exactly even with the rear leading edge of the saucer. And if you look at the lineage of the Enterprise from A-D the nacelles get progressively lower with each ship. We'll see what happens with the modelling. I can never really tell what anything I make will look like until its close to being done anyhow.  :D
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 28, 2010, 05:03:03 PM
I understand completely, if you would like, I could clean up the mesh I have and give it to you, it could give you a jumpstart on the model.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 28, 2010, 05:04:51 PM
Dude that would be awesome! It would probably take me a while to do it on my own as I'm a bit of a perfectionist and I'd like to make something that you guys could all be proud of.  :thumbsup:
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 28, 2010, 05:07:10 PM
Alright, one mesh in .3ds format coming your way!!
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 28, 2010, 05:21:31 PM
cool stuff man. I'll owe you a cookie or three....
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 29, 2010, 08:21:27 PM
Did some tinkering with the mesh and got the saucer looking better. The nacelles I think could be changed to something more like what I have below. Kind of a cross between the sov and nova or something like that. I'll do some more tinkering see if I can get something cool worked up....

Edit: Supposed to be an attachment below but it didn't work.... :hithead:
Title: Re: Attn: Zambie Zan and Marky D
Post by: deadthunder2_0 on May 30, 2010, 10:53:36 AM
Excalibur Class (sto)
Title: Re: Attn: Zambie Zan and Marky D
Post by: ekbalam on May 30, 2010, 12:25:09 PM
I was about to say the same thing.

Personally, I'm not a fan of long necks nor am I of no necks (love the Sovereigns of the world but...). I would make the neck about half to 3/4 as tall as it is now, and leave the pylon length alone. See what that buys you in terms of nacelle visibility from the front.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 31, 2010, 07:18:21 PM
Ok guys here's my progress so far. Like I said I changed up the saucer a little and beveled the leading edge. I also removed the impulse pods on the aft section of the saucer as they looked a little too "excelsior" for my tastes. I also did a litttle bit of scaling here and there to balance out the model. I'm pretty happy with it so far and the only thing I might change would be the nacelles to something of my own design which I have yet to build in 3D. But here's some pics for ya:
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on May 31, 2010, 07:39:49 PM
Lookin good, I like what you did with the bridge and deflector, of course she has no impluse drive, but that will come on tuesday. lol :D


Cookied
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on May 31, 2010, 10:33:24 PM
Why wait til tuesday?  :D :D :D :D
Title: Re: Attn: Zambie Zan and Marky D
Post by: JimmyB76 on June 01, 2010, 07:46:12 AM
a request - when the ship gets into the modeling phase, it would prolly be best to begin a new thread in BC Modding forum, since the original topic of this thread has been addressed...

thx :)
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on June 01, 2010, 11:53:00 AM
Why wait til tuesday?  :D :D :D :D


Your using google sketchup aren't you. I recognize that default material anywhere. those blueish sections are gonna be future mesh errors. you simply need to select them, right click, and choose reverse faces in order to clear those up.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on June 01, 2010, 06:57:22 PM
Thanks for the advice man. You've been HUGE help.  :bow:
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on June 01, 2010, 07:37:24 PM
Not a problem, ;) when it comes to this program, I know it by heart, just ask me anytime if you need tips for better looking models. On a side-note, select the whole moddel, ctrl-a, right click on the model, select soften smooth edges, and set any where from 20.5 to 26.7, depending on how you want it to look.
Title: Re: Attn: Zambie Zan and Marky D
Post by: metalnick on June 01, 2010, 07:54:16 PM
Yeah I was fooling around with that but doesn't that get rid of the triangles needed for the ship to work properly in BC?
Title: Re: Attn: Zambie Zan and Marky D
Post by: Captain_Licard on June 01, 2010, 08:08:08 PM
Nope, smoothing just changes the ships appearance, not the actual poly count
Title: Re: Attn: Zambie Zan and Marky D
Post by: JimmyB76 on June 02, 2010, 07:50:49 AM
ill go ahead and lock this thread down since the purpose has been served and another thread has been created...
please continue in the new thread...

thx :)