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BC Forums => BC Modding => Topic started by: Villain on June 23, 2010, 12:10:34 PM

Title: STO tier 1 craft
Post by: Villain on June 23, 2010, 12:10:34 PM
I figured: Why not? When I tested the game out, for the one mission I got to run on, this was what I was stuck with.

Currently at 7k polys, and I can tell you now the nacelles will be the weird STO-Originals, just because the other two have no place in its timeline.
Title: Re: STO tier 1 craft
Post by: Locke on June 23, 2010, 12:16:23 PM
Wings?  On a Federation vessel?  Huh . . . okay. :lostit: :idk:
Title: Re: STO tier 1 craft
Post by: Villain on June 23, 2010, 12:17:13 PM
That's STO for you.  :funny They're just... Lanky nacelle pylons. Honest.

EDIT: Did a quick mock-up to show where the nacelles sit (for those who haven't seen it)
Title: Re: STO tier 1 craft
Post by: ACES_HIGH on June 23, 2010, 12:21:53 PM
the only thing i would do is loose the centaur saucer and go Shir'Kahr all the way, since you're already using all the other Shir'Kahr parts.
Title: Re: STO tier 1 craft
Post by: Locke on June 23, 2010, 12:22:54 PM
So the nacelles go on the ends of the wings?  What the H are those tubular objects the "wings" are attached to?  Fueltanks? :idk:

(tubular=shaped like a tube, not surfer slang "cool") :P
Title: Re: STO tier 1 craft
Post by: Villain on June 23, 2010, 12:28:28 PM
the only thing i would do is loose the centaur saucer and go Shir'Kahr all the way, since you're already using all the other Shir'Kahr parts.

I really don't like that saucer, though. It just looks so un-trek to me.  :idk: The pylons are also Centaur brand, so it's a(n) (un)perfect hybrid.  :P

So the nacelles go on the ends of the wings?  What the H are those tubular objects the "wings" are attached to?  Fueltanks? :idk:

(tubular=shaped like a tube, not surfer slang "cool") :P

I assume they're either sensor pods or something like that. Maybe I'll just cut them up and turn them into Miranda-esque super phasers.
Title: Re: STO tier 1 craft
Post by: Villain on June 23, 2010, 01:55:27 PM
Right, this should do for tonight. Should I convert the tubes on the pylons into super phasers? Or perhaps aft torp launchers or a second set of impulse engines?
Title: Re: STO tier 1 craft
Post by: Centurus on June 23, 2010, 02:13:47 PM
More edges on the rim of the saucer.  Other than that, very nice.
Title: Re: STO tier 1 craft
Post by: metalnick on June 23, 2010, 02:30:05 PM
Agreed. That edge is way under-polyed.
Title: Re: STO tier 1 craft
Post by: deadthunder2_0 on June 23, 2010, 02:47:15 PM
also take some creativity into those phaser arrays, make them longer, they look weak from my angle
Title: Re: STO tier 1 craft
Post by: Bren on June 23, 2010, 03:19:30 PM
...so it's a(n) (un)perfect hybrid.  :P

Insta-cookie for gramatical awareness. :yay:
Title: Re: STO tier 1 craft
Post by: Vladko1 on June 23, 2010, 03:30:21 PM
lol, dude, awesome STO ship, cookied :bow:
Title: Re: STO tier 1 craft
Post by: Locke on June 23, 2010, 04:31:15 PM
lol, dude, awesome STO ship, cookied :bow:

+1 :yay:

Very nice.  I especially like the nacelles.  With those "pods", try making them fore and aft torpedo tubes. 
Title: Re: STO tier 1 craft
Post by: Captain_D on July 03, 2010, 01:20:08 PM
Glad to see someone do this. pretty much my setup when I was on the beta too. Had got some klingon disruptors out of a battle and mounted on my version. Lots of diversity in that game.

Pulse phasers like on the Defiant might be cool.

Nicely done, and a cookie too. :thumbsup:
Title: Re: STO tier 1 craft
Post by: Toa_Kaita on July 07, 2010, 02:31:37 PM
+1 :yay:

Very nice.  I especially like the nacelles.  With those "pods", try making them fore and aft torpedo tubes. 

I agree, go with forward/aft torpedo launchers. Shes really shaping up! Cookied.
Title: Re: STO tier 1 craft
Post by: Phoenix Bondi on July 16, 2010, 07:06:32 AM
OH YER OH YER OH YER!!!  :bow: