Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: Col. Crias on July 08, 2010, 11:01:49 PM

Title: Daedalus bridge mod
Post by: Col. Crias on July 08, 2010, 11:01:49 PM
Hey everyone. Recently i came across a really well done Daedalus bridge but im finding it a little troublesome to get it to work in game play. I have it in NIF already, any help would be appreciated
Title: Re: Daedalus bridge mod
Post by: King Class Scout on July 09, 2010, 07:52:55 AM
you'll have to specify WHICH Daedalus...mostly so i don't get my hopes up.  i think I got most of my downloads for my first ship because they mistook it for Stargate or something.
Title: Re: Daedalus bridge mod
Post by: Bren on July 10, 2010, 10:37:57 PM
Either way, a bridge not originally made for this game is probably an art model, and as such, very high-poly. What's the poly count?
Title: Re: Daedalus bridge mod
Post by: Billz on July 11, 2010, 03:43:36 AM
Hey everyone. Recently i came across a really well done Daedalus bridge but im finding it a little troublesome to get it to work in game play. I have it in NIF already, any help would be appreciated

Pics or it doesn't exist. :D