Bridge Commander Central
BC Forums => BC Modding => Topic started by: Meteorafallen on August 18, 2010, 02:59:02 AM
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After being released In 2005, U.S.S. Sentinel because a popular mod to many, people were finally able to pilot their favorite ship from Star Trek Invasion. But here we are 5 years later and that mod Is really starting to show Its age, with only simple black hull painting and crummy registries. I did that ship when I first started out In the modding community and I have come so far since then, but one day I got the idea from a friend that I should redo the mod and I was like " Oh ill get around to It" and brushed off the idea. Than I sat there looking at the ship and I thought to myself " What the hell was I thinking when I released this? I can do so much better than this now so why don't I?" and so the quest began but I decided that if I was going to do It, I was going to do It right...
With the help of Wiley Coyote the 4.0 will feature the fabled nacelle modifications that made the Sentinel unique, but not with a simple texture edit mind you, fully modeled nacelle housings. As well as the additional smaller Impulse engines that were mounted just above the current engines. I am on the fence about doing a Sentinel texture scheme and I am debating about using the JLS textures, as a base as opposed to using the CG Ultra Res textures.
Here are some Concepts that I put together using Photoshop, They look done but this Is far from It, remember this Is just a photo edit, but a pretty good one lol.
Update:
I have also added an Image of the original Sentinel from Star Trek Invasion, and an Image of the 3.1 that was released back in 05.
Big difference huh ?
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I'll have to keep my eye on this, looks like its going to be great. :thumbsup:
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If there's some way to replicate the (Albeit possibly accidental) chunkiness of those nacelles, I think you'd really have something dude. Something that's been missing in Trek for a long time are engines that look like they were built to push an immense ship through space. Either way, the stacked impulse looks pretty cool. No idea how I have never seen this (Though I am rather lazy with my searching).
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If there's some way to replicate the (Albeit possibly accidental) chunkiness of those nacelles
That Is something that I do not want to do, that in-game model Is completely out of proportion. The Sentinel Is just like like every other sovereign, except for the fact It has an inter-spatial warp drive and twin impulse exhaust. The existing nacelles on the sovereign will be used but with the additions added to them, so In a way that they will look more like the Sentinel without having to replace the nacelles entirely.
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Im keeping an eye on this, as Ive always loved ST Invasion. :D
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I would do a Sentinel texture scheme for this. Its the one thing I always liked about the Sentinel and distinguished it apart from a normal Sovie. I had never actually noticed the double impulses and enlarged warp engines until now.
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The registry Is done, here's a teaser. As I said I want to keep this as close as possible this time around, so you will get a snip of the textures In this shot. But I don't know If these textures will stay or not, I have been experimenting all day and I have figured out how I want them laid out, but I don't know If I should stick to what I have or go In a different direction.
I also decided to use the CG's Ultra Resolution Textures, to get the most amount of detail.
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Dish Is Done! I know It's not Sovereign Gold but c'mon how can you pass up a dish that looks that good? I've been holding onto that for a while. I have also added a registry to the yacht, Centurus came up with the name Spartacus. Even though the yacht does not separate It's still good to give It a name, It's bad luck to not name a ship :D
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Can't wait to see more!!! Especially the detailing on the underside of the saucer.
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That deflector dish is awesome!!
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This will have a place on my install for sure. Very cool.
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Dish Is Done! I know It's not Sovereign Gold but c'mon how can you pass up a dish that looks that good? I've been holding onto that for a while. I have also added a registry to the yacht, Centurus came up with the name Spartacus. Even though the yacht does not separate It's still good to give It a name, It's bad luck to not name a ship :D
For a second there I was expecting to see "this is sparta" on the Quantam torpedo launcher
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Dorsal hull textures are complete, I have begun on the ventral textures now. I know there are no nacelle textures because I am waiting until Wiley has done his magic with the model before I start working on those.
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Meteora, if I might make a suggestion.
Why not try your hands at Wiley's registry tutorial to get the red white and blue onto the registry. IMO It would look better :)
link (http://bc-central.net/forums/index.php/topic,7491.0.html) You'll have to scroll down till you find it.
Otherwise, it's awesome :)
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Looking real nice!
I agree with eclipse, changing the registry to look better (more contrast and sharper definition) would clean it up nicely.
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I have increased the contrast and sharpness and this Is as good as It's going to get for the night, without breaking canon colors and font size which Is something I really don't want to do.
Ill work on It more tomorrow after I get back from a job interview.
Heres a shot In Max and In MPE, I forgot how ugly MPE makes things look *shudders*
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looking good so far. especially that deflector. you know your little photoshop :)
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I have increased the contrast and sharpness and this Is as good as It's going to get for the night, without breaking canon colors and font size which Is something I really don't want to do.
Ill work on It more tomorrow after I get back from a job interview.
Heres a shot In Max and In MPE, I forgot how ugly MPE makes things look *shudders*
Good luck on the job interview :).
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Small update:
Lateral Sensor Pallets
Ventral Saucer Textures
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Registry definitely looks better.
Great attention to detail.
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Excellent!!
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Sentinel Update:
Awaiting modeling.
That's It.
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I've been waiting, and finally I have gotten the first shot of some of the progress that Wiley has done on the Sentinel. He also gave me an Idea of using the JLS textures but lightning them up to match the CG textures and then adding the Sentinel scheme to that. I have also posted a pic of that as well, and yes I know the Sovereign says "Archangel" I haven't changed the name yet lol
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I finally got the KM beta, no more 1024x768 for me :D
Anyways I've been working on the Sentinel textures and they are coming along nicely, pics below.
There will also be yet another ship added to the pack....U.S.S. Excelsior NCC-2000-A. I will be trying to incorporate some of the Excelsiors colors to give It Its own scheme.
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I can't really tell from those shots, but are the underside plasma coils on the nacelles integrated physically into the nacelle or just textures?
Apart from that, looks pretty damned impressive and crisp. Has my definite download. :)
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The underside grilles are just place holders, that's where the nacelle additions will be added. When they are finished they will extrude from the nacelle and will be seamless.
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Ahh cool. :D
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Same for the Sentinel's enlarged bussard *struggles not to call that area of the nacelle 'glans'* head?
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No, those what I am now referring to as "deformities" will not be added to the nacelles. For the sheer fact that they are downright ugly and take away from the sleekness of the nacelles.
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No, those what I am now referring to as "deformities" will not be added to the nacelles. For the sheer fact that they are downright ugly and take away from the sleekness of the nacelles.
I've come up with a possible way to depict the nacelles without making it look bulgy, yet still keeping the sleekness of the ship's design. The actual bussards are not affected.
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OOOOH that looks mean :D Great way of saving the vents!
To ad lib on a quote " The vents can stay, but the ferengi In the gorilla suit has to go" XD
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Nice little way of reducing the original Sentinel's...deformity. Very well done Wiley.
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Alrighty, adding yet another ship to this pack that Is being amassed, I present the U.S.S. Excelsior NCC-2000-A!
This ship will feature an Excelsior inspired color scheme, this as well will also be using the modified JLS textures I am working with. They look exceptional In game, what do you all think ?
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Looks interersting. I would put some more grey into this blue. The blue looks a bit overwelming...
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Some of the colors are fairly darker than others, It's all about lighting, and In a game like BC the lighting Is not the best. Those pictures were taken In the "Deep space" map, Heres a couple of max renders with better lighting.
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Oh OK. Its really just the lightning.
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Yup, the Excelsior will be given a different dish though, It will add a bit of variety methinks...
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the color pattern used gives a presidential look to the ship , i like it
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Looks interersting. I would put some more grey into this blue. The blue looks a bit overwelming...
I agree.
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now that you said it. "USS Federation One".
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even with shadows on it, the Excelsior A looks too bright blue. I think it's supposed to be more of "ink" blue.
oh, I already swiped "arcangel" myself
now that you said it. "USS Federation One".
"what's in YOUR Starfeet?" :P
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I'm in agreement with KCS. A darker blue would fit better.
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The blue Is the correct color, shade and tone of the Excelsior class, any darker and the color will not look right on the hull.
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Well, technically its not the correct colour since this is a purely fanmade idea. :P It just looks...out of place on the Sovie, so bright and blue. The Excelsior blue complimented the shape and other colours of the hull.
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The color Is the same color that was used on many of the Excelsiors that are around, Yes the ship Itself Is a fan made Idea but the color I tried to keep as canon as possible.
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Well, technically its not the correct colour since this is a purely fanmade idea. :P It just looks...out of place on the Sovie, so bright and blue. The Excelsior blue complimented the shape and other colours of the hull.
Agreed, and even though you're trying to stay as canon as possible, who's to say that for the Sovereign Excelsior-A, the blue can't (or wasn't) changed to a more subdued shade?
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I have tweaked the brightness of the textures, and removed a few sections of the blue as well.
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You've got a bit of texture issue with your blue theme... image explains it & can easily be fixed in 2 seconds :)
Oh & you do have permission to use my textures ;) :P
~Jb
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Oh & you do have permission to use my textures
I think these textures are placeholders until I finish my made-from-scratch retexture of the Sovereign.
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I think these textures are placeholders until I finish my made-from-scratch retexture of the Sovereign.
Which they are :P
And that error Is from photoshop, I must have accidentally moved the layer before saving and closing the texture.
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Sorry there hasn't been much of an update for a while now, everyone's been busy including myself. Being hooked to Mass Effect 2 and Civilization 5 doesn't help my situation any either lol
But in the mean time I thought I would do a couple press shots of the Sentinel, the nacelles haven't been worked on yet as far as I know so consider the ship a placeholder till they are done.
And I'm still thinking on a name for the pack, how does the Star Trek Invasion Pack sound? If not I can always change it lol.
Anyways here are the shots. More updates soon.
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Gotta love file size restrictions lol
Second pic XD