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BC Forums => BC Modding => Topic started by: King Class Scout on November 28, 2010, 08:10:56 AM

Title: creating saucer aztec textures
Post by: King Class Scout on November 28, 2010, 08:10:56 AM
for quite a while, I've been working on a Proper reskin for the Galaxy that's going into my catch pack.  however, despite having some samples I like, they do NOT look right.   I need to know you guys' technique for getting an aztec into an arrayed mode for use on saucer sections.

note that I am STILL using paintshop.  i have no access to extra money for Photoshop, and some of the PS tricks don't work on PSP.
Title: Re: creating saucer aztec textures
Post by: baz1701 on November 29, 2010, 04:37:06 AM
I think from PSP 9 has the following effect :-Effects > Distortion effects > Polar Coordinates

This should turn a flat image into a circle as the 2 attached pics.

So layout your pattern in a row then use the polar effect. you may need to resize as they can look like a rugby ball shape to start with.
Title: Re: creating saucer aztec textures
Post by: King Class Scout on November 29, 2010, 07:39:23 AM
unfortunately, 7 is missing this.  if I still had my PP8, it would work, no problem.
Title: Re: creating saucer aztec textures
Post by: baz1701 on November 29, 2010, 08:08:18 AM
Then you could try DJ's method and do them in max
Title: Re: creating saucer aztec textures
Post by: MarkyD on November 30, 2010, 08:52:31 AM
Thats a nice way of doing them  :thumbsup:
Title: Re: creating saucer aztec textures
Post by: Captain_D on November 30, 2010, 05:50:51 PM
Thanks baz1701, great tip for PSP 9. :thumbsup:
Title: Re: creating saucer aztec textures
Post by: eclipse74569 on November 30, 2010, 05:52:53 PM
Then you could try DJ's method and do them in max

How exactly DOES he do them in Max??? :S
Title: Re: creating saucer aztec textures
Post by: Bren on November 30, 2010, 10:55:39 PM
probably maps them to a cylinder and then shrinks the top circle down to a point and renders the top view in flat ambient light. Or not. But that is one way you could do the above method without needing the polar coordinates thingy.
Title: Re: creating saucer aztec textures
Post by: fungun on November 30, 2010, 11:00:36 PM
The GIMP can do Polar cord. and it's free  :D
www.gimp.org  (http://www.gimp.org)

Tim
Title: Re: creating saucer aztec textures
Post by: ACES_HIGH on November 30, 2010, 11:51:10 PM
just follow the mantra repeat, flip, rotate, repeat...
Title: Re: creating saucer aztec textures
Post by: King Class Scout on December 01, 2010, 09:05:17 AM
hm...I still have Gimp on an older hard drive.  I'll have a look (i keep the Previous computer's HD slaved into the current comp)