Bridge Commander Central
BC Forums => BC Modding => Topic started by: Lurok91 on December 16, 2010, 02:35:36 AM
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What's best way to remove/reduce number of faces in a mesh but still keep shape of object? Is it best to do by face, or by vertices?
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Max has a Optimis modifier, this is a quick way of doing it though I have only used this in charactor heads so far.
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Using that modifier produces mixed results. Use it with caution, cause it can actually deform a shape.
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Using that modifier produces mixed results. Use it with caution, cause it can actually deform a shape.
...and mess up mapping too.
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I suppose it could at that, yes.