Bridge Commander Central
		BC Forums => BC Modding => Topic started by: Lurok91 on December 16, 2010, 02:35:36 AM
		
			
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				What's best way to remove/reduce number of faces in a mesh but still keep shape of object?    Is it best to do by face, or by vertices?  
			
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				Max has a Optimis modifier, this is a quick way of doing it though I have only used this in charactor heads so far.
			
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				Using that modifier produces mixed results.  Use it with caution, cause it can actually deform a shape.
			
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				Using that modifier produces mixed results.  Use it with caution, cause it can actually deform a shape.
 
 
 ...and mess up mapping too.
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				I suppose it could at that, yes.