Bridge Commander Central
BC Forums => BC Bridge Modding => Topic started by: Mark on July 27, 2006, 06:25:09 AM
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ent C is done, just working on the TNG one now, its taken a day to get it in game and animated, im going to replace some textures next, and then it needs red alert grouping etc.
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LOL. Love the uniform mod :P
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love the bridge, love the textures, love the cats...
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Now that?s a happy crew.
Top job as usual guys.
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i love the kitties!!! :D
oh, the bridge is awesome too! lol
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Lovely lickle kitties... Textures looking the biz as well. :D
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I think we are over concentrating on the kitties :P :roll:
The Bridge looks nice, definately needs some LCAR updates, looking forward to more Mark :)
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Looking great guys
On an added note it seems to be that no matter where I go NEDM seems to be everywhere now :P
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i just cant stop laughing at that...
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Looks wonderful! The kitties are a distraction though.
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Looks muchly better than 1.0 :)
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1.0 was more like 0.7, it wasnt properly finished
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Beautiful Ambassador Bridge
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yeah, looks puuurrrrrfffffeccct :P
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hmm...cats. I wonder if one could make noodles out of them :shock:
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hmm...cats. I wonder if one could make noodles out of them :shock:
hrmm... yeah, often wondered that myself. :twisted: Those darn cats are a takin over... :shock:
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guys, this is drifting way too oftopic...
as much as i love threads about cats (lol), this thread is about the Ambassador 2.0 bridges :)
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Definitely makes the TNG version a lot more distinctive than the Ent-C version. Also reminds me of the bridge of the Excalibur from the New Frontier novels.
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Weclome to the forums RatBoy
taken in MPE so excuse the jaggies
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As usual mark, cracking job on the LCARS, but im undecided whether i like the "cover the wall" thing or whether i preffered them on little screens
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isolinear chips fit beter there i think, especially since no-one even looks at those displays on the ENT C, they dont have a use.
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i think he meant the rear wall lcars, but that style if deffinately tng style... so it suits the intended era
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right you are, well now you have a choice of covered walls or little windows, just go back a little further in time onto the enterprise C :P
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lol alright, alright no need to get sarcy, point taken. but like i said excelltent work as usual
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Excellent LCARS you guys, especially like the rear walls it definitely brings the Ambassador bridge up to date. Those Lcars screens are also pin sharp what size are the textures 512 or 1024!? :?
my only criticism is that the Lcars graphics are to similar in colour to the bridge walls, perhaps altering the hue a little!? (Just some constructive criticism).
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Textures and animations are beautiful Mark. Nicely done!
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OK textures are done, thing is scripted up to use BP.
All ive got left is i need to redo saffis animation, I need to make a viewscreenloading for the bridge, and i also need to set up BPSounds for both bridges
oh and i need to do a new plaque for it
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You've outdone yourself this time 3E...
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Superb job 3E, the viewscreen blinkies are excellent... Me likes!! :D
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Don't forget the Uniforms and the new thing.;)
I'm still hoping to get permission from BlackRook, I already converted his 1701-C uniform pack.
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d-word
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you have really outdone your self on this one mate... the textures are fantastic... and i must say who ever did the model fixes and changes is a god :P (i wonder who he is) :P
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sweet jesus, *that* is some damn beautiful work!!! :D *bows*
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Don't any of you dare to ask me if I can add some interactivity to the sensor display! :argh:
No really, it would require a rewrite of the executable.
But it is so tempting to attempt that....
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shweeeet! :D
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Please View the following thread to download this file.
http://www.teamlynxifer.co.uk/bcn/viewtopic.php?t=164
Mod Completed, Topic Locked