Bridge Commander Central

BC Forums => BC Scripting => Topic started by: Defiant on September 19, 2011, 10:29:43 AM

Title: unpack bcmods
Post by: Defiant on September 19, 2011, 10:29:43 AM
I just was in the need to unpack a bcmod, but bcmi didn't want to just start so I quickly wrote my own unpacker.

In case someone is interested in - I have it online:
http://defiant.homedns.org/~erik/STBC/misc/unbcmod.py
Title: Re: unpack bcmods
Post by: Nebula on September 19, 2011, 11:03:34 AM
BCUT already does this. BCMI and BCMP are years out of date.
Title: Re: unpack bcmods
Post by: Mario on September 19, 2011, 11:16:08 AM
This should be neat for Linux users.
Title: Re: unpack bcmods
Post by: Defiant on September 19, 2011, 12:10:32 PM
Since I'm a Linux user I do not have .Net installed that BCUT requires (Sorry Sov).

My Dual Boot Windows on the Desktop doesn't have it either.
Title: Re: unpack bcmods
Post by: Mario on September 19, 2011, 12:30:55 PM
Quote
Since I'm a Linux user I do not have .Net installed that BCUT requires (Sorry Sov).
LOL I know and BCUT is not exactly Mono friendly either.
Title: Re: unpack bcmods
Post by: Nebula on September 19, 2011, 12:33:39 PM
*learns something* ah IC
Title: Re: unpack bcmods
Post by: eclipse74569 on September 19, 2011, 01:46:57 PM
*learns something* ah IC

Quick take a picture!!! *runs*
Title: Re: unpack bcmods
Post by: Defiant on September 19, 2011, 02:15:27 PM
No Mono either. But I have Java ;)
Title: Re: unpack bcmods
Post by: Mario on September 19, 2011, 03:27:27 PM
Hehehe Seems I've become too dependent on developing on Microsoft's technologies :P