Bridge Commander Central

BC Forums => BC Technical Support => Topic started by: B5 on November 08, 2011, 11:24:55 AM

Title: Something up with BCS:TB
Post by: B5 on November 08, 2011, 11:24:55 AM
Hello. I'm new here. I have had BC with KM for about two months now and I'm loving it. I recently downloaded Version 1 of BCS: TB. Lots of cool new buttons. I started the game turned them, rebooted game and... nothing. No fancy new buttons to press. No Transport this, or Transport that. Not even Abandon Ship. Have I done something wrong? Please help. Cheers

B5
Title: RE: Something up with BCS:TB
Post by: Nebula on November 08, 2011, 01:09:26 PM
IIRC KM already has that pack in it just some things are disabled and you need to modify some scripts.
Title: RE: Something up with BCS:TB
Post by: B5 on November 09, 2011, 11:45:16 AM
could you tell me which please? and how. I'd want to use it
Title: RE: Something up with BCS:TB
Post by: JimmyB76 on November 09, 2011, 12:05:23 PM
try putting this script into scripts\Custom\Autoload folder and let it overwrite the one you have...  then delete the corresponding pyc...

also, take a look at the script and youll see import.Custom.QBAutostart.(etc etc etc) for each BCS:TB script...
be sure you have all the ones listed in your scripts\Custom\QBAutostart folder...

if everything is there, load up BC and turn on all the mutators for each script...
Title: Re: Something up with BCS:TB
Post by: B5 on November 11, 2011, 07:44:32 AM
please disregard this post. I have resolved the problem after a re-install of BC