Bridge Commander Central
BC Forums => BC Scripting => Topic started by: JB2005 on December 02, 2011, 01:23:50 PM
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Right, does anyone know if there's a way to fix this minor issue?
Because I'm trying to expand the number of Bridges that can be hailed in the mod, and this has got me stumped!
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I think it has something to do with Camera angles...
I don't know how to fix it personally as scripting was never my thing, but I know a few people will chime in with an answer :D
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Fix camera coordinates.
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Found the issue:
It's because of where Camera1 is in the nif file...any suggestions?
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:funny move camera 1 lol :uberlol:
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...yeah I'm not a moddeller, was only by accident that I found this!
And I was under the impression that Bridge Nifs couldn't be edited once they were put together? Or am I wrong about that?
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You can do limited editing of bridge nifs but in my experience more trouble than worth.
I think USS Sov was on money (as usually is on these things) when he mentioned camera co-ordinates. I don't think it's so much as case of editing nif as finding numbers in relevant script that control that and edit those.
Alternatively someone made a nice shiny new version of NX bridge, so maybe could try downloading and trying that? :)
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I will have a go with the new NX Bridge!
And I've been trying to change the camera co-ordinates in the script...and when that didn't work I started messing with MissionLib and that didn't either!