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Recreational Forums => Techies Discussion => Topic started by: CyAn1d3 on June 14, 2012, 09:14:57 PM

Title: Skyrim Modding
Post by: CyAn1d3 on June 14, 2012, 09:14:57 PM
YES i know about The Nexus Forums, so dont point me there.

but does anybody here partake in the modding scene there as well?
Title: Re: Skyrim Modding
Post by: FarShot on June 14, 2012, 09:30:35 PM
Hehe, I've been on Skyrim Nexus all day bro.  Last couple days, I've been pimping out my Skyrim for immersion gaming.
Title: Re: Skyrim Modding
Post by: 1DeadlySAMURAI on June 14, 2012, 09:40:05 PM
Yup! I got a shitload of mods installed.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 14, 2012, 10:05:22 PM
sweet, what do you gentleman know about actually making the mods?
Title: Re: Skyrim Modding
Post by: FarShot on June 14, 2012, 10:16:47 PM
Hehe, nothing at all.  Shoot I just model ships for BC.  I've never used NifSkope or the BC SDK in my life. :funny  Like I'd know anything about Skyrim modding. :P
Title: Re: Skyrim Modding
Post by: 1DeadlySAMURAI on June 14, 2012, 10:25:12 PM
Yeah, I've tried and failed so many times it's not even funny any more.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 15, 2012, 08:13:10 AM
Lol. No sarcasm intended eh farshot? ;) well i got some weapon ideas in mind, and i wanna take a crack at doing some armor sets.... I will admit, character modeling was never my strong suit, so thisll be some good practice. Ill pm you after work dude.
Title: Re: Skyrim Modding
Post by: captain_obvious on June 15, 2012, 10:26:59 AM
I know of  these (http://www.darkcreations.org/forums/) guys.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 15, 2012, 12:04:36 PM
Dont fret guys, im not gonna jump ship and start doing things exclusivly for skyrim. I just have a few personal things i wanna do for myself. If anyone wants a copy of the finished mods (IF they get done) ill be happy to let some folks HERE havem. But it wont be public releases. Just our own lil corner for the BCC fam.
Title: Re: Skyrim Modding
Post by: Mario on June 15, 2012, 12:53:25 PM
Sweet, sign me up for that copy of your mod. I've been meaning to pitch in to the nexus mod manager but I never found the time in my busy life.
Title: Re: Skyrim Modding
Post by: FarShot on June 15, 2012, 12:54:54 PM
When I said I was pimping out my Skyrim, I meant I've downloaded more than a hundred mods.  No sarcasm at all.  I know nothing about Skyrim modding. :P
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 15, 2012, 03:52:39 PM
Most definately sov. I guess when i get home ill turn this into a WIP thread for the mods to be shown off. Provided the moderators dont have an issue. I have a model STARTED for the sword i want, tho its not presentable yet. Depending on the weather tonight i my go out, or stay @ home nd work on it some.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 15, 2012, 03:54:33 PM
Wich means ill prolly have to go over to Nexus and "draft" me a script genie. I dont have the dev kit. And i dont think i can get it, the copy of my skyrim was given to me. Just the disc. Nothing else.
Title: Re: Skyrim Modding
Post by: captain_obvious on June 19, 2012, 01:53:20 PM
Wich means ill prolly have to go over to Nexus and "draft" me a script genie. I dont have the dev kit. And i dont think i can get it, the copy of my skyrim was given to me. Just the disc. Nothing else.

It was released on disc? I had no idea.
btw, as far as I know you should be able to download the CK.  Not that you'd want to, what with all the bugs in it. 
Title: Re: Skyrim Modding
Post by: TheConstable6 on June 19, 2012, 03:02:02 PM
I did some Morrowind back in the day (best Elder Scrolls IMO, Spears FTW) and modded the hell out of Oblivion (H2H FTW) but Skyrim was kind of a letdown for me so nothing to share.
Title: Re: Skyrim Modding
Post by: FarShot on June 19, 2012, 04:41:47 PM
...but Skyrim was kind of a letdown for me so nothing to share.

Wut.  Skyrim is amazing.  I find it hard to choose between it and Morrowind.  Oblivion has nothing in comparison.  It also gets bonus points for being one of the few games of its kind released recently that doesn't suffer cutscene-itis.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 19, 2012, 06:39:44 PM
It was released on disc? I had no idea.
btw, as far as I know you should be able to download the CK.  Not that you'd want to, what with all the bugs in it. 

yea, back when it FIRST came out Skyrim was on disc.

i cant find a link ANYWHERE but Steam for the Dev Kit... as for bugs, ill either deal or get pissed and walk, it CANT be worse than MPE is at time..... knock on wood.

....but Skyrim was kind of a letdown for me so nothing to share.

i can kinda see how.. there were some things story and gameplay-wise that irked me.

but none the less there are weapons, armor and other things i have in mind that i want in game. some are from other games, some are from my head.
Title: Re: Skyrim Modding
Post by: captain_obvious on June 19, 2012, 07:20:51 PM
i cant find a link ANYWHERE but Steam for the Dev Kit... as for bugs, ill either deal or get pissed and walk, it CANT be worse than MPE is at time..... knock on wood.

About those bugs, they are being fixed *very* slowly but when they fix one thing they do it in such a ham fisted fashion that it breaks 3 more things.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 19, 2012, 07:25:29 PM
About those bugs, they are being fixed *very* slowly but when they fix one thing they do it in such a ham fisted fashion that it breaks 3 more things.

gotta love jenga coding :/
Title: Re: Skyrim Modding
Post by: TheConstable6 on June 20, 2012, 01:02:57 PM
Wut.  Skyrim is amazing.  I find it hard to choose between it and Morrowind.  Oblivion has nothing in comparison.  It also gets bonus points for being one of the few games of its kind released recently that doesn't suffer cutscene-itis.

I found the main quest incoherent and unrelated to much anything else; the faction quests were hugely disappointing compared to Morrowind and Oblivion (except for College; that one was amazing) and a lot of the game's characters felt irrelevant to me; I was not a fan of the new skill/perk & combat systems, as I felt they made for some ridiculous combos; the game's cities and towns paled in comparison to Oblivion and Morrowind (especially Morrowind); and, above all, the game felt as if it had no soul. The point-and-follow questing system takes away a ton of the sense of grand exploration.

Don't get me wrong, I liked the game a lot, but compared to Morrowind and Oblivion...not really a 400hr+ game.
Title: Re: Skyrim Modding
Post by: FarShot on June 20, 2012, 03:12:29 PM
Well since I installed tons of mods from day one of playing, I augmented my Skyrim to be much better to begin with.  I suppose that stock Skyrim is pretty bland, but I have not played it stock so I wouldn't know.

Regarding the main quest, I only had two problems with it, the fact that the Blades want you to kill Paarthunax and you have to pick a side, and that the battle with Alduin was far too short and simple.  Sovngarde was beautiful, but it lacked content.

Regarding faction quests, I found the Companion quest line to be quiet enjoyable.  It was the first thing I did once getting to Whiterun and at a low level, the reclamation of Wuuthrad and the werewolf thing was very interesting to do.  I sided with the Stormcloaks (haughty high elves piss me off) and due to the civil war mod, the battles were much grander.

As for the combat system, all I see are improvements.  I remember the days of clicking rapidly and hoping that my attacks happened to hit.  I love Skyrim's system so much more.  Sword and shield has never been done better in a game in my opinion.

Regarding "no soul", grab a few Immersion mods.  I removed all quest markers and changed the map around.  Greatly improves immersion.  I once spent at least five hours playing just out west of Whiterun with a bow and iron arrows and hunted the wildlife.  It was pure time wasting and no quests were completed and I didn't make any money, but I was having a blast.
Title: Re: Skyrim Modding
Post by: TheConstable6 on June 20, 2012, 07:08:25 PM
Brilliant. Thank you, FarShot, for restoring my faith in the game. Sounds like I should have modded the nuts off of it from the start  :doh: Morrowind is a different game with mods, maybe I'll give it another shot?
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 20, 2012, 07:24:43 PM
when i get a better rig im going to mod the hell out of skyrim.

im still on a laptop and i have to run the game windowed  :facepalm:

i have the buster sword mod, and the lover stone mod.
i did download and install a few other ones, but they didnt work :/

ANYWAY.

i would love to just make the models and find someone to finalize it, i dont want to learn another goddamn scripting engine for a different game  :bitch: ... scripting and putting it in game kicks my ass alot, i still have issues getting MPE to work for me (wich is why im kinda stalling on my new connie since the model is done)
Title: Re: Skyrim Modding
Post by: FarShot on June 20, 2012, 09:08:00 PM
No other mods working?  If you haven't, I suggest the Nexus Mod Manager and BOSS.  NMM lets you download mods and install them with hardly any hassle, and BOSS can auto-sort the plugin load order to minimize hassle.

I can give you a list of all my installed mods if you want.  Might give you an idea of an awesome build.  I'm fairly happy with my Skyrim play.  I only finished the main quest a month ago with my first character, a Nord warrior with an affinity for dragonbone armor and weapons.  The mod content kept me away from Sovngarde for some time.

Also, I recommend staying away from Steam Workshop and the creation kit if you're just installing mods.  Skyrim Nexus has most of the mods anyways, and it's so much easier to tweak mods and customize Skyrim without having to rely on Steam to give you approved content and such.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 20, 2012, 09:49:18 PM
uh huh.

well i have a working sword plugin, (the buster sword)
i may just finish the model im working on, and change scripts around.

but i gotta sit and look into it.

if you can post a list and some links im down to add some stuff to mine, as for the NMM, ive read that thing sucks?
Title: Re: Skyrim Modding
Post by: FarShot on June 20, 2012, 11:40:45 PM
It is my experience that those who complain that something isn't working are those who don't know how to use it.  I've not a single issue with NMM. ;)

Here is a fairly comprehensive list of the mods I have and their URLs.  Again, it is tailored towards immersion/realism/lore-expanding.  You won't see the Buster Sword in this list.  Hate to bust it to you, but the Buster Sword is lore-busting.  (See what I did there? :P)

NOTE:  Some of these could fit in multiple categories.  For example, "Better Decapitation Gore Texture" could go under "Immersion" because it enhances the realism of the world.

Immersion:
A Quality World Map - With Roads (http://skyrim.nexusmods.com/mods/4929)
Babettes Feast - Improved Cooking (http://skyrim.nexusmods.com/mods/5816)
Categorized Favorites Menu (http://skyrim.nexusmods.com/mods/4862)
Celtic Icons for SkyUI (http://skyrim.nexusmods.com/mods/3979)
Cooking Expanded (http://skyrim.nexusmods.com/mods/1409)
DYNAVISION - Dynamic Depth of Field (http://skyrim.nexusmods.com/mods/12525)
Every city have various guard oufits TS Edition (http://skyrim.nexusmods.com/mods/6770)
Frostfall - Hypothermia Camping Survival (http://skyrim.nexusmods.com/mods/11163)
FSS - Better Bards (http://skyrim.nexusmods.com/mods/6496)
Fur Bag - Backpack (http://skyrim.nexusmods.com/mods/9090)
Horse Fast Dismount (http://skyrim.nexusmods.com/mods/3145)
Immersive HUD - iHUD (http://skyrim.nexusmods.com/mods/3222)
Immersive Skyrim Thunder V5 (http://skyrim.nexusmods.com/mods/1702)
Imps More Complex Needs (http://skyrim.nexusmods.com/mods/10639)
Killable Essential Characters (http://skyrim.nexusmods.com/mods/8170)
Lost Art of the Blacksmith (http://skyrim.nexusmods.com/mods/1020)
Main Font Replacement (http://skyrim.nexusmods.com/mods/95)
No Helmets Required (http://skyrim.nexusmods.com/mods/2460)
Private Selective Quivers 2_4 (http://skyrim.nexusmods.com/mods/6546)
Ranger Ridge (http://skyrim.nexusmods.com/mods/9904)
Real Wildlife - Skyrim (http://skyrim.nexusmods.com/mods/9778)
Realistic Lighting With Customization (http://skyrim.nexusmods.com/mods/7654)
Realistic Wildlife Loot And Recipes (http://skyrim.nexusmods.com/mods/8075)
ScenicCarriages (http://skyrim.nexusmods.com/mods/15094)
SkyUI (http://skyrim.nexusmods.com/mods/3863)
Smithing Perks Overhaul  (http://skyrim.nexusmods.com/mods/6047)
Smooth blade draw and Sheathe (http://skyrim.nexusmods.com/mods/1117)
Sounds of Skyrim - The Dungeons (http://skyrim.nexusmods.com/mods/8601)
Sounds of Skyrim - The Wilds (http://skyrim.nexusmods.com/mods/10886)
Sovngarde main theme menu music (http://skyrim.nexusmods.com/mods/5833)
Subliminal Traps (http://skyrim.nexusmods.com/mods/2653)
The REAL Fus Ro Dah -Unrelenting Force Shout from Trailer- (http://skyrim.nexusmods.com/mods/2973)
Torch of Everlasting with Dynamic Shadows (http://skyrim.nexusmods.com/mods/4764)
UFO - Ultimate Follower Overhaul (http://skyrim.nexusmods.com/mods/14037)
Vals Crafting Meltdown Alpha - Melting Smelting and Fletchin (http://skyrim.nexusmods.com/mods/874)
WARZONES - Civil Unrest (http://skyrim.nexusmods.com/mods/9494)
Well Placed Weapons and Quivers 1-1 (http://skyrim.nexusmods.com/mods/7716)

Unofficial Fixes:
Armor Set Fixes by QuickFox (http://skyrim.nexusmods.com/mods/7672)
Bard Quest Fixes (http://skyrim.nexusmods.com/mods/9723)
First Person Camera Fix (http://skyrim.nexusmods.com/mods/6508)
Respectful Lydia - Willing Burden Carrier (http://skyrim.nexusmods.com/mods/4806)
Shadow Striping Fix (http://skyrim.nexusmods.com/mods/8043)
Weapons and Armor Fixes (http://skyrim.nexusmods.com/mods/4719)

Cosmetic:
83Willows - JENASSA - DarkElf Follower Companion Makeover (http://skyrim.nexusmods.com/mods/16000)
AEterna Circlets (http://skyrim.nexusmods.com/mods/1994)
Amazing Ebony Armor Redone (http://skyrim.nexusmods.com/mods/2544)
ApachiiSkyHair (http://skyrim.nexusmods.com/mods/10168)
Armored Circlets by Quickfox (http://skyrim.nexusmods.com/mods/7696)
Better Beast Races v2 (http://skyrim.nexusmods.com/mods/944)
Better Decapitation Gore Texture (http://skyrim.nexusmods.com/mods/4285)
Black Tower and Black Sacrament Armor pack (http://skyrim.nexusmods.com/mods/5696)
Castanistic or Highelf style idle for females -replacer- (http://skyrim.nexusmods.com/mods/15143)
Cloaks of Skyrim (http://skyrim.nexusmods.com/mods/12092)
Covereyes (http://skyrim.nexusmods.com/mods/4869)
Coverkhajiits (http://skyrim.nexusmods.com/mods/5941)
Crown Helmets (http://skyrim.nexusmods.com/mods/5803)
(NSFW) DIMONIZED UNP female body (http://skyrim.nexusmods.com/mods/6709)
(For teh lulz) Effeminate Nazeem (http://skyrim.nexusmods.com/mods/8087)
Enhanced Blood Textures (http://skyrim.nexusmods.com/mods/60)
Enhanced Distant Terrain (http://skyrim.nexusmods.com/mods/1598)
Enhanced Night Skyrim (http://skyrim.nexusmods.com/mods/85)
Extended Slider Colors (http://skyrim.nexusmods.com/mods/6923)
Flawless Dibella (http://skyrim.nexusmods.com/mods/9060)
Glowing Ore Veins 300 (http://skyrim.nexusmods.com/mods/193)
Greatsword sheaths and scabbards (http://skyrim.nexusmods.com/mods/5624)
High Resolution Scars (http://skyrim.nexusmods.com/mods/4784)
Housecarls more feminine stance (http://skyrim.nexusmods.com/mods/3788)
Hvergelmirs Armor Retexture - HAR (http://skyrim.nexusmods.com/mods/3261)
Hvergelmirs Shield Retexture - HSR (http://skyrim.nexusmods.com/mods/7045)
(Somewhat lore-breaking) Isilmeriel LOTR Weapons Collection (http://skyrim.nexusmods.com/mods/5727)
Lord Armor (http://skyrim.nexusmods.com/mods/5853)
Lore Friendly Armor Pack (http://skyrim.nexusmods.com/mods/6684)
Lovely Hairstyles (http://skyrim.nexusmods.com/mods/7403)
Lush Grass (http://skyrim.nexusmods.com/mods/3288)
Masters of Death - Rise of the Brotherhood (http://skyrim.nexusmods.com/mods/9752)
Mjoll Facelift (http://skyrim.nexusmods.com/mods/8331)
Real Silver Swords - Standalone and Replacer (http://skyrim.nexusmods.com/mods/3780)
Real Spiders (http://skyrim.nexusmods.com/mods/2856)
Scout Armor (http://skyrim.nexusmods.com/mods/7109)
Skyrim Flora Overhaul (http://skyrim.nexusmods.com/mods/141)
Skyrim HD - 2K Textures  (http://skyrim.nexusmods.com/mods/607)
Static Mesh Improvement Mod - SMIM (http://skyrim.nexusmods.com/mods/8655)
The Art of Magicka (http://skyrim.nexusmods.com/mods/1040)
Triss Armor Retextured (http://skyrim.nexusmods.com/mods/4708)
UNP Female Armors (http://skyrim.nexusmods.com/mods/7305)
Visible Windows (http://skyrim.nexusmods.com/mods/6971)
WATER - Water And Terrain Enhancement Redux (http://skyrim.nexusmods.com/mods/13268)
Winter Is Coming - Cloaks (http://skyrim.nexusmods.com/mods/13486)
XCE - Xenius Character Enhancement (http://skyrim.nexusmods.com/mods/2356)
Younger Uthgerd the Unbroken (http://skyrim.nexusmods.com/mods/6425)

More/Expanded Quests/Locations:
A Friend of Time (http://skyrim.nexusmods.com/mods/18386)
Caos Quest for Goldbrand (http://skyrim.nexusmods.com/mods/5830)
Paarthurnax Choices plus3 (http://skyrim.nexusmods.com/mods/8879)
Quest - And the Realms of Daedra (http://skyrim.nexusmods.com/mods/12369)
Quest - No Mercy (http://skyrim.nexusmods.com/mods/12024)
Quest - The Bigger They Are (http://skyrim.nexusmods.com/mods/12026)
School of Knowledge and Youth (http://skyrim.nexusmods.com/mods/10509)
School of Knowledge in Solitude and Markarth (http://skyrim.nexusmods.com/mods/12040)
Spell Master The Time And Space (http://skyrim.nexusmods.com/mods/13811)
Title: Re: Skyrim Modding
Post by: TheConstable6 on June 21, 2012, 12:40:42 PM
That is...quite the list. Little things like Lush Grass and Immersive Thunder are wowing. Don't know if you mage a lot but the vanilla mag(e?)ing system is crap and wanted to know if you had any experiences with gameplay mods.
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 21, 2012, 12:51:11 PM
Lore busing or not... I still love that friggin sword dude, so when i saw it, i HAD to get it :P
ill look into the mod list tonight to see whats what. Thanks farshot :)
Title: Re: Skyrim Modding
Post by: 1DeadlySAMURAI on June 21, 2012, 12:56:18 PM
(NSFW) DIMONIZED UNP female body (http://skyrim.nexusmods.com/mods/6709)
First mod I installed :P
Title: Re: Skyrim Modding
Post by: FarShot on June 21, 2012, 01:36:34 PM
Regarding mages, there's this mod that just came out.  I haven't used it but it looks quite impressive.  It allows you to have a magic duel ala Harry Potter, pointing wands at each other as hard as you can. :P
Magic Duel (http://skyrim.nexusmods.com/mods/18763)

No problem, Cyanide.

I like UNP better than CBBE.  Seems to represent the beauty of the female form better, rather than just making it about t*ts-and-*ss.  I actually use the bikini model that is in the optional files.  I don't like people running around naked in snow you see.  Somewhat lore-breaking. :P
Title: Re: Skyrim Modding
Post by: 1DeadlySAMURAI on June 21, 2012, 02:14:36 PM
I've been planning on trying that duel mod. I also use Midas Magic (http://skyrim.nexusmods.com/mods/3413) for more spells.
Title: Re: Skyrim Modding
Post by: FarShot on June 21, 2012, 04:14:18 PM
Since we mentioned the subject of making mods, I had a couple of ideas.

1.  Malukah "The Dragonborn Comes" Mod - A while back a girl by the username of Malukah made a cover of the Skyrim theme (http://www.youtube.com/watch?v=4z9TdDCWN7g).  Her angelic voice and wonderful rendition captivated many.  I envisioned one night of a mod that expanded the Bard College to actually allow you to play music by using your keyboard as a piano keyroll, ala Lord of the Rings Online (http://www.youtube.com/watch?v=f4QMtvk4ihg).  Tied into this would be a questline of rehearsing with an ingame Malukah, a Breton bard who introduces the music mechanics to you, with the quest culminating in a public performance of "The Dragonborn Comes", featuring Malukah on lyrics and you as the starring musician.  This would naturally require Malukah to come onboard, professional quality audio equipment, and good coding.  Naturally a big task and I'd have no idea where to start.

2.  Fully Voiced Dovahkiin - This would also require coding and good audio equipment.  Basically, voice every single response the Dragonborn can say.  Bonus points for selectable voice during character creation (suave, noble, roguish, solemn, wise, and male and female versions of each for example.)
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 21, 2012, 07:14:50 PM
Since we mentioned the subject of making mods, I had a couple of ideas.

1.  Malukah "The Dragonborn Comes" Mod - A while back a girl by the username of Malukah made a cover of the Skyrim theme (http://www.youtube.com/watch?v=4z9TdDCWN7g).  Her angelic voice and wonderful rendition captivated many.  I envisioned one night of a mod that expanded the Bard College to actually allow you to play music by using your keyboard as a piano keyroll, ala Lord of the Rings Online (http://www.youtube.com/watch?v=f4QMtvk4ihg).  Tied into this would be a questline of rehearsing with an ingame Malukah, a Breton bard who introduces the music mechanics to you, with the quest culminating in a public performance of "The Dragonborn Comes", featuring Malukah on lyrics and you as the starring musician.  This would naturally require Malukah to come onboard, professional quality audio equipment, and good coding.  Naturally a big task and I'd have no idea where to start.

2.  Fully Voiced Dovahkiin - This would also require coding and good audio equipment.  Basically, voice every single response the Dragonborn can say.  Bonus points for selectable voice during character creation (suave, noble, roguish, solemn, wise, and male and female versions of each for example.)

ok.. first off.. that song was friggin sweet.. im stuck drooling on the floor.

both of those mod ideas sound sweet, but both would require alot of things i have NO idea how to do.
i did think that the bards quests were.... shallow from what they should have been.
Title: Re: Skyrim Modding
Post by: TheConstable6 on June 21, 2012, 08:34:35 PM
Thanks for the magemods you two, I found these two which fit the bill nicely - Balanced Magic (http://skyrim.nexusmods.com/mods/2275) & MagicEvolved (http://skyrim.nexusmods.com/mods/5898).

And this one (http://skyrim.nexusmods.com/mods/8533) is just radical.

Also found an essential (http://skyrim.nexusmods.com/mods/15725).
Title: Re: Skyrim Modding
Post by: CyAn1d3 on June 24, 2012, 04:58:40 AM
ok maybe its my lack of playstation equipment, but ive been suddenly possessed to model out clouds sword from advent children. AND a few others from the final fantasy series.....