Bridge Commander Central
BC Forums => BC Scripting => Topic started by: Anew9 on July 08, 2012, 04:44:03 PM
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Is it possible to script/mod (add ships) using the BC demo?
Will I still require the foundation plugin etc? I need a hobby while Im at school and scripting ALWAYS is fun for me so if I can dload the bc demo and script it (and add in new ships =)) I'd be a happy man.
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not really... there are a couple Demo Mods at BCFiles, but thats about it...
http://bridgecommander.filefront.com/files/Bridge_Commander/Modifications/Demo_Modding;1554
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So if I went into the pyc. files of the demo I wouldn't be able to change them?
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you cant change pyc files... you might be able to change the py files for hardpoints and such but i dont know... i never did have the demo, only the full game...
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Do you mean scripting missions, similar to the Singler Player campaign? if so, there are some very good sample scripts and instructions in the SDK.
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No I mean scripting the dwnloaded demo of the game. Can I alter hardpoints, add new ships etc. to the demo that we can dload on BC files?
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Unfortunately no.
I and other members much more skilled in scripting than I have tried to through the years and have had very limited success.
Unless you can figure a "workaround" so to speak, you're out of luck.
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translation: what anew was asking was "can the demo be modded like regular BC, and moed just said "nope"
I bet someone would have to meddle with the EXE, and that's a no-no