Bridge Commander Central

BC Forums => BC Scripting => Topic started by: DMWalsh79 on May 29, 2013, 01:08:40 AM

Title: Ship separation in QB.
Post by: DMWalsh79 on May 29, 2013, 01:08:40 AM
Which script controls the default separation distance when you fire up Quick Battle?  I'm running KM 1.0, DS9FX Extended, and of course Galaxy Charts.
Title: Re: Ship separation in QB.
Post by: Nighthawk on May 29, 2013, 02:09:20 AM
if you mean the fleet-to-fleet distance, it should be on QuickBattle.py, somewhere around the top lines, as ENEMY_FRIENDLY_FLEET_DISTANCE or something like that.

if you mean the ship-to-ship spacing, that's calculated at the time of creating the ships, based on hull radius.

Title: Re: Ship separation in QB.
Post by: DMWalsh79 on May 29, 2013, 11:40:26 AM
Thanks for the help Nighthawk.  Unfortunately, I fragged my install trying to fix something.
Title: Re: Ship separation in QB.
Post by: JimmyB76 on May 29, 2013, 11:51:23 AM
which is why it is important to always make backups before doing anything to an install :P
Title: Re: Ship separation in QB.
Post by: DMWalsh79 on May 29, 2013, 12:29:59 PM
Yeah I know...you'd figure after a decade of playing the modded version of the game I'd learn that...  :hithead: