Author Topic: KM 2015/Multiplayer Madness  (Read 4113 times)

Offline King Class Scout

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Re: KM 2015/Multiplayer Madness
« Reply #40 on: November 01, 2018, 05:51:21 AM »
you mentioned the 'small ships' back in a march post.  are you missing anything for this I might have?  we were about to or did release an escape pods collection back in the day.
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Offline Tethys

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Re: KM 2015/Multiplayer Madness
« Reply #41 on: November 01, 2018, 11:58:24 AM »
It was a post about rebalancing the hardpoint stats. Small ships (shuttles, fighters) still need rebalancing, minro races/aliens ships need to still be rebalanced. Is it just escape pods? Because they don't have alot of stats to rebalance, except for maybe angular velocitites and stuff like that.

Offline King Class Scout

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Re: KM 2015/Multiplayer Madness
« Reply #42 on: November 02, 2018, 06:40:46 AM »
yeah, it was just the escape pods.  it was for every major race and a couple eras.  I was given the TE modern and Romulan pods and did up production sketches for TOS escape pods in case I got them.  they all needed to be remodeled, anyway :P

I mentioned this because I've found a slew of shuttles hiding in my archives, including all three named TMP refit shuttles and the wedge-shaped one from the first movie, plus the original Observation pod that Scotty introduced Kirk to the refit in.

also, Tiq was supposed to get a type 18 in his memory in Excalibur at one point.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline newhalo123

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Re: KM 2015/Multiplayer Madness
« Reply #43 on: April 10, 2019, 11:31:47 PM »
nyeehhhhh
wheres my updated km.
nyehhhhh
"Live long, and prosper." -Leonard Nimoy 'Spock' (1931-2015)

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Offline JimmyB76

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Re: KM 2015/Multiplayer Madness
« Reply #44 on: April 11, 2019, 01:43:34 AM »
are you kidding me bumping this thread asking for an update?

Offline newhalo123

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Re: KM 2015/Multiplayer Madness
« Reply #45 on: April 11, 2019, 04:10:46 PM »
it's called i was bored and made a joke post. lol
"Live long, and prosper." -Leonard Nimoy 'Spock' (1931-2015)

"Why, you stuck up, half-witted, scruffy looking nerf herder! " -Carrie Fisher 'Leia' (1956-2016)

Offline JimmyB76

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Re: KM 2015/Multiplayer Madness
« Reply #46 on: April 19, 2019, 02:01:18 PM »
mhmmm.....  lol

Offline Tethys

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Re: KM 2015/Multiplayer Madness
« Reply #47 on: June 05, 2019, 09:16:08 PM »
also, Tiq was supposed to get a type 18 in his memory in Excalibur at one point.

First of all let me apologize for my extended absence. My PC went down and has been OOC the last few months. Apparently the MBR/Boootloader has been deleted from my OS drive. I am using a temporary bootloader to verify files are still present and OS still working. All files accounted for.

As for that shuttle, I do have one of Tiq's shuttles in the KM. I forget if it was the Type 18, believe it was a TNG era shuttle.

Its good to be back online :)

Offline Tethys

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Re: KM 2015/Multiplayer Madness
« Reply #48 on: June 05, 2019, 09:18:15 PM »
are you kidding me bumping this thread asking for an update?

Hey JB, its fine man :) I've done it before lol. It's all good. This computer crash scare might be the fire I need to light under my ass to get a copy out to y'all

Offline JimmyB76

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Re: KM 2015/Multiplayer Madness
« Reply #49 on: June 13, 2019, 10:32:38 PM »
nyeehhhhh
wheres my updated km.
nyehhhhh
are you kidding me bumping this thread asking for an update?
Hey JB, its fine man :)
yeah but any chance i ever have an opportunity to smack noobhalo123 for any reason, i am gonna take it...  :D

Offline newhalo123

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Re: KM 2015/Multiplayer Madness
« Reply #50 on: August 05, 2019, 05:10:01 AM »
yeah but any chance i ever have an opportunity to smack noobhalo123 for any reason, i am gonna take it...  :D

And any chance I can get to ignore that silly dead thread warning, I'LL TAKE IT!!!
"Live long, and prosper." -Leonard Nimoy 'Spock' (1931-2015)

"Why, you stuck up, half-witted, scruffy looking nerf herder! " -Carrie Fisher 'Leia' (1956-2016)

Offline Tethys

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Re: KM 2015/Multiplayer Madness
« Reply #51 on: November 26, 2019, 11:47:18 AM »
Stuff I've been working on. Warp Core Checker seems to work well enough that it will be included in an upcoming TBD release. Warp Core Checker actively tests your ships warp core for disability, and if true, creates a condition to where the warp core may overload and you die after about 15 seconds (enough time to board a shuttle or flee somehow). It introduces new and exciting tactics and methods of prevention. There still needs to be a few condition checks for it to be finished, such as if you eject the core you will most likely still blow up, as eject does not yet cancel out the core overload condition. It should be fun to play around with in the meantime, however, so I will leave it until it becomes a nuisance or cheaty. I don't want to make any promises on a release yet, but I assure you one IS coming. There are alot of py files that need to be moved around so I can gather up all the files for distro. Enjoy the teaser for now :)


Offline Tethys

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Re: KM 2015/Multiplayer Madness
« Reply #52 on: December 19, 2019, 06:00:42 PM »