Author Topic: Cardassian Galor WIP: Recovered!  (Read 21293 times)

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Cardassian Galor WIP: Recovered!
« on: September 02, 2011, 09:48:43 PM »
Around a week ago, I had made a deal with Baz, that if he continued on with working with his Galaxy class, I would return to modeling ships.  So now that he has, I'm going to keep up my end of the bargain.  However, I'm not going to return to something that I've started on a long time ago.  Instead, I'm going to start on somethig new.  I've decided to work on a ship that hasn't seen much attention in the modding sphere.  Hopefully I can get this one completed.  Anyways, here are the first set of pics.  Remember that this is the very early stage of the modeling process, so there maybe some inaccuacies.  The model will evolve over time to be an accurate representation of the ship it's supposed to be.



Offline TheConstable6

  • ^LOL
  • Posts: 582
  • Cookies: 10
Re: No promises...
« Reply #1 on: September 02, 2011, 10:45:51 PM »
Alright I love you right now...not that I didn't wlways...but I'm really psyched to see the final product now  :yay:
Though much is taken, much abides; and though
 We are not now that strength which in old days
 Moved earth and heaven; that which we are, we are;
 One equal temper of heroic hearts,
 Made weak by time and fate, but strong in will
 To strive, to seek, to find, and not to yield.

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #2 on: September 02, 2011, 10:51:05 PM »
Taking a quick Numbers and  Voyager break.  Just kind of taking  my time with this and having fun...  :)


Offline Locke

  • Posts: 535
  • Cookies: 36
  • Cannot find REALITY.SYS - Universe Halted
Re: No promises...
« Reply #3 on: September 03, 2011, 12:43:05 AM »
Nice!  Good to see the class get a revamp.  If you do this, do you think you might also make a Keldon version?  Would only take a little more modeling, and would give us two ships instead of just one!

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #4 on: September 03, 2011, 01:26:57 AM »
If this is a success, then helllsss yeah I'll be doing a Keldon!!!!   :D


Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #5 on: September 03, 2011, 03:42:31 AM »
Last update for the night before I hit the hay.


Offline Toa_Kaita

  • Posts: 478
  • Cookies: 58
  • Aspiring 3D Animator and Music Composer
    • Current Project - Earth-Link Origins
Re: No promises...
« Reply #6 on: September 03, 2011, 04:00:54 AM »
Looks great! Well done! Are you thinking of a color scheme to match DJ's Damar?

Offline MarkyD

  • Posts: 1150
  • Cookies: 627
  • "A mesh comes together!"
Re: No promises...
« Reply #7 on: September 03, 2011, 07:59:52 AM »
Very nice start  :thumbsup:

Offline King Class Scout

  • Posts: 1775
  • Cookies: 893
  • the other half of SFRD
Re: No promises...
« Reply #8 on: September 03, 2011, 08:20:36 AM »
about bloody time someone gives the cardies a little love again.  looks like someone's nitpicking helped get people started again.

okay, server...what  name were your older effots under?
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #9 on: September 03, 2011, 02:52:51 PM »
okay, server...what  name were your older effots under?

Back at BCU, I was working on the Kaldor, the Apollo, the Merced, and the Endurance.  Here's a link where I was already working on the texturing phase on the Apollo.  I'll probably do a reboot on that project along with the others because I wasn't using my polys as efficiently as I could've.... learned a few tricks here and there by monitring other people's work.

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #10 on: September 03, 2011, 05:23:42 PM »
A quick update before I head off to the gym.  Not much done... just a couple hours of work. 

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: No promises...
« Reply #11 on: September 03, 2011, 06:46:46 PM »
Looks great! Well done! Are you thinking of a color scheme to match DJ's Damar?

I'll be sticking with a canon color scheme.

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: Cardassian Galor class WIP
« Reply #12 on: September 03, 2011, 09:48:44 PM »
Update befor dinner....


Offline WileyCoyote

  • The Other Ship Builder
  • Posts: 2346
  • Cookies: 1219
  • Awesome-sauce factory owner
Re: Cardassian Galor class WIP
« Reply #13 on: September 03, 2011, 10:04:53 PM »
Very nice! *Cookied*
Please visit my Deviantart page at www.trekmodeler.deviantart.com.

My website is up! Download my ships here: http://www.michaelwileyart.com

Offline Shadowknight1

  • Posts: 1684
  • Cookies: 71
  • Star Trek Into Darkness
Re: Cardassian Galor class WIP
« Reply #14 on: September 03, 2011, 10:12:22 PM »
Cookie from me as well.  Probably the third most ignored base species in BC(1st being Ferengi, 2nd being Kessok).

To Boldly Go...Again.

Offline Starforce2

  • Master Hardpointer
  • Retired Staff
  • Posts: 1483
  • Cookies: 882
  • Skype: LizardWranger
    • Facebook
Re: Cardassian Galor class WIP
« Reply #15 on: September 03, 2011, 10:37:15 PM »
Still got that kaldor and genesis around?
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
http://bcs-tng.com/forums/index.php?action=viewblog;u=1129

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: Cardassian Galor class WIP
« Reply #16 on: September 03, 2011, 11:11:16 PM »
Still got that kaldor and genesis around?

Probably on the old computer.  I'm using my new"ish" laptop right now.

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: Cardassian Galor class WIP
« Reply #17 on: September 04, 2011, 01:21:46 AM »
A quick update on this.  Stuggled a bit to get the mega spiral wave disruptor/deflector array/torpedo launcher to look right.  Kept stumbling with building it correctly.  Got some bridge work done too.  Surprisingly, I'm only at 5336 polys!!!  :)

Offline serverandenforcer

  • Frustrated and Strugling Modeler
  • Posts: 354
  • Cookies: 270
Re: Cardassian Galor class WIP
« Reply #18 on: September 04, 2011, 02:52:19 AM »
Calling it a night.  Really satisfied with the work so far.  Added in the torpedo launchers and structural features under the cobra head.


Offline MarkyD

  • Posts: 1150
  • Cookies: 627
  • "A mesh comes together!"
Re: Cardassian Galor class WIP
« Reply #19 on: September 04, 2011, 07:22:02 AM »
Nice work mate  :thumbsup: