yep i did
here is what i changed
"Port Wing": ["SFRD_FTUssGriffinPort", {
"Position": [0, 0, 0],
"Rotation": [0, 0, 0], # normal Rotation used if not Red Alert and if not Warp
"AttackRotation": [0, 0, 0],
"AttackDuration": 200.0, # Value is 1/100 of a second
"AttackPosition": [0.4, 0.15, 0], <--this is moving the nacelle to the right and slightly forward
"WarpDuration": 150.0,
}
],
"Star Wing": ["SFRD_FTUssGriffinStar", {
"Position": [0, 0, 0],
"Rotation": [0, 0, 0],
"AttackRotation": [0, 0, 0],
"AttackDuration": 200.0, # Value is 1/100 of a second
"AttackPosition": [-0.4, 0.15, 0], <--this is moving the nacelle to the left and slightly forward
"WarpDuration": 150.0,
}
],
if you also look at my Sfrd S.S. Mason you will see that i have done the same with the cannons except they move down