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Hmm...the spot lights seem a bit odd to me, but that may just be because I'm used to the A. And is it the render that makes it look so dark grey? It looks great, just seems a bit strange. But then, I'm used to the A, and I'm colorblind. lolAlso...what's that black spot on the front of the neck? :?
Ohhh, okay. Whew!
Quote from: Shadowknight1 on April 23, 2008, 12:58:07 AMOhhh, okay. Whew! The model is as white as the actual model, when I do my test renderings I like using lighting to see how it would look in contrast to the studio model to see if the look comes close to what the Enterprise looked like on screen. As for her color I looked at what I could find which consists of the TWOK Enterprise toy, Shots from the 1st movie, Cloudster, and the Star Trek Experience Enterprise. the non white markings are a blue color, but it just appears grey during renders.
Quote from: WillDecker on April 23, 2008, 01:04:42 AMQuote from: Shadowknight1 on April 23, 2008, 12:58:07 AMOhhh, okay. Whew! The model is as white as the actual model, when I do my test renderings I like using lighting to see how it would look in contrast to the studio model to see if the look comes close to what the Enterprise looked like on screen. As for her color I looked at what I could find which consists of the TWOK Enterprise toy, Shots from the 1st movie, Cloudster, and the Star Trek Experience Enterprise. the non white markings are a blue color, but it just appears grey during renders. Great work on this one I really like your arboretum ceiling also impulse dome looks great one thing that is wrong is those non white details color, it should be pale green instead of blue.Everything else looks great keep it up ;)
there seems to be a difference in specular lighting on the left nacelle registry, screenshot 2
Quote from: Technerd89 on June 13, 2008, 02:00:16 PMthere seems to be a difference in specular lighting on the left nacelle registry, screenshot 2that's not a texture foult but models foult, dunno why but it has something to do with regs placement - same happened when I've made ID maps for saucer/hull/torp bay and nacelles for this model. I bet it has something to do with smoothing as these parts are no longer one part but two or three separate groups.
I finally got some ingame shots of the latest updates to the Enterprise.