Author Topic: DJ Galaxy Class Now Available @ BCFiles  (Read 97231 times)

Offline Rat Boy

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #560 on: March 02, 2008, 04:13:23 PM »
I wonder why I never saw it in KM before.
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Offline ChronowerX_GT

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #561 on: March 02, 2008, 05:08:21 PM »
Wow really nice. But imo I think it looks to look a little bit 'dirty'. The ship seems to look a bit too clean at the moment.


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Offline Nebula

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #562 on: March 02, 2008, 05:39:07 PM »
awesome
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Offline DJ Curtis

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #563 on: March 02, 2008, 05:42:22 PM »
Wow really nice. But imo I think it looks to look a little bit 'dirty'. The ship seems to look a bit too clean at the moment.

space is no mud puddle. :wink:

Offline ACES_HIGH

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #564 on: March 03, 2008, 12:04:58 AM »
well, it isn't a carwash either, but I personally like the clean look

Offline Aeries

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #565 on: March 03, 2008, 12:36:43 AM »
What're you guys talking about? Space is an ACNE CLEANSER! All that suction... GREAT for clearing out the pores! :D

Looks good, DJ.

-Aeries.

Offline trekie80

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #566 on: March 03, 2008, 12:54:38 AM »
my gods this is amazing (sorry, i'm in a BSG mood right now, love it) this is truely stunning work, i don't think i've seen anything quite like it. IMO though it looks better in BC, i'm not fond of GE's graphics, personally i don't think bump maps look nice but that's just me - either way this is frakkin amazing work, a very well done to you.

Offline mayhemuk

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #567 on: March 03, 2008, 04:00:15 AM »
Wow really nice. But imo I think it looks to look a little bit 'dirty'. The ship seems to look a bit too clean at the moment.

Don't worry after a few torpedo hits and phaser burns in game she will look just the way you want her.

Great work DJ, she looks wonderful.

Offline NanoByte

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #568 on: March 03, 2008, 11:11:06 AM »
my gods this is amazing (sorry, i'm in a BSG mood right now, love it) this is truely stunning work, i don't think i've seen anything quite like it. IMO though it looks better in BC, i'm not fond of GE's graphics, personally i don't think bump maps look nice but that's just me - either way this is frakkin amazing work, a very well done to you.

Don't like bump maps?   Odd....   Ahem....... well anyways you can turn bump maps off by moving the slider to 0.0 in the model viewer, then it should look pretty much like it does in BC for the most part.  Why anyone wouldn't want more surface detail is beyond me, but NanoFX is about having as many options available to satisfy everyone.

Offline Aeries

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #569 on: March 03, 2008, 12:14:37 PM »
Cheers to DJ's Galaxy and NanoFX GE! For raising the bar higher to give us all something bigger to shoot for! :D

-Aeries

Picard_1

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #570 on: March 04, 2008, 06:04:30 AM »
Quote
Why anyone wouldn't want more surface detail is beyond me, but NanoFX is about having as many options available to satisfy everyone.

No, no, we want more surface detail! :D

Offline trekie80

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #571 on: March 04, 2008, 03:45:36 PM »
my gods this is amazing (sorry, i'm in a BSG mood right now, love it) this is truely stunning work, i don't think i've seen anything quite like it. IMO though it looks better in BC, i'm not fond of GE's graphics, personally i don't think bump maps look nice but that's just me - either way this is frakkin amazing work, a very well done to you.

Don't like bump maps?   Odd....   Ahem....... well anyways you can turn bump maps off by moving the slider to 0.0 in the model viewer, then it should look pretty much like it does in BC for the most part.  Why anyone wouldn't want more surface detail is beyond me, but NanoFX is about having as many options available to satisfy everyone.

don't get me wrong, i want surface detail, it's just that bump mapping, idk, looks odd to me somehow but anyways, let's not get off topic.

Offline Technerd89

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #572 on: March 08, 2008, 01:45:31 PM »
if things look somewhat oddball in NFXGE its because all we have ever seen so far is BC ports that were hastily made viewable. a ship designed to be viewed in a native NFXGE environment will look as close to flawless as they can make it

Offline DJ Curtis

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #573 on: March 08, 2008, 02:11:32 PM »
here are some quick renders of the year 2400 galaxy, as it stands now.

Offline Aeries

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #574 on: March 08, 2008, 02:14:38 PM »
I still say the pylons could be stretched back a little bit, to balance the size of the Warp Nacelles. I still think, too, that the extra century-style torpedo launchers below the deflector would look totally sweet.

But, eh, I still like this a tonn! :D Good work, I'm loving the Galaxy with that deflector!

~Aeries.

Offline DaAan

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #575 on: March 08, 2008, 02:23:28 PM »
not a fan of the deflector array on that 2400 variant but other than that it looks pretty sweet, but then im not a fan of the galaxy class anywhoo i personaly thing it looks fugly

intrepid90

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #576 on: March 08, 2008, 02:52:06 PM »
have a cookie...again^^
rellay nice, the deflector is ... used quite often in your models...But I like it.
theres nothing to add than this is a beauty ;)

Offline Darkthunder

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #577 on: March 08, 2008, 03:57:27 PM »
2 suggestions:

- Century Class torpedo tube additions
- Century Class escape pods

Other than that, it looks great :D
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Offline Nebula

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #578 on: March 08, 2008, 05:23:21 PM »
hmm I would change the phaser bank color to what you see on the sov/voy

and maybe change the saucer deflector to something else
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Offline WileyCoyote

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Re: DJ Galaxy Class (2395 refit pix Feb. 14th)
« Reply #579 on: March 08, 2008, 05:30:47 PM »
I think the Century-class escape pods would look nice for this galaxy upgrade.  The "old" escape pods would be out dated, and Sovereign pods would look plain weird.  Maybe a new bridge module? 
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