Author Topic: DJ Galaxy Class Pack -- Now Available @ BCFiles  (Read 38314 times)

Offline Technerd89

  • Posts: 175
  • Cookies: 2
Re: DJ Galaxy Class Pack 99% complete
« Reply #300 on: November 05, 2008, 12:52:24 PM »
neither do the moderators for that matter

remember that DJ always waits to submit his mods on sundays so that he gets an accurate count on BCFiles. so it wont be coming out in the next several days at least

Offline Ryles

  • Posts: 117
  • Cookies: 0
Re: DJ Galaxy Class Pack 99% complete
« Reply #301 on: November 05, 2008, 07:33:52 PM »
It is a bit annoying to go look at a thread like this, expecting awesomeness, and then only to encounter 'is it done' threads followed by the counter threads smiting people who asked, the posters of which were then smote themselves for doing moderators job for them.  :arms:

It's also why threads end up getting locked. ;)

Now that I'm done pseudo-quoting the start of the Holy Grail... More cookies for DJ.

Offline DJ Curtis

  • Ship Builder
  • Posts: 1967
  • Cookies: 1412
  • I make ships.
Re: DJ Galaxy Class Pack 99% complete
« Reply #302 on: November 05, 2008, 07:35:00 PM »
Nothing has changed since last update.  It is 100% ready, but has not been beta-tested.  I just don't have the time right now to organize the effort or to make corrections.

MikeA

  • Guest
Re: DJ Galaxy Class Pack 99% complete
« Reply #303 on: November 06, 2008, 02:59:36 AM »
DJ is the master.. he won't release until he knows it is perfect.  That being said.. I'm off work a couple weeks.. I can test the bejubas out of them if you will allow it. ;)  I know I know.. I'm just impatiant also. ;)

Offline Jb06

  • Posts: 1295
  • Cookies: 968
  • JL Studios Co-Founder
    • JL Studios
Re: DJ Galaxy Class Pack 99% complete
« Reply #304 on: November 06, 2008, 12:23:38 PM »
DJ is the master.. he won't release until he knows it is perfect.  That being said.. I'm off work a couple weeks.. I can test the bejubas out of them if you will allow it. ;)  I know I know.. I'm just impatiant also. ;)

Wasnt the case last time :P O/J

Yeah DJ take your time, beer first, wife second, bc third ;) Can't go wrong :P

Good work

~Jb06

LS Marie

  • Guest
Re: DJ Galaxy Class Pack 99% complete
« Reply #305 on: November 10, 2008, 04:58:38 PM »
Yeah DJ take your time, beer first, wife second, bc third ;) Can't go wrong :P

And our kids?  :shock:

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: DJ Galaxy Class Pack 99% complete
« Reply #306 on: November 10, 2008, 05:20:08 PM »
Yeah DJ take your time, beer first, wife second, bc third ;) Can't go wrong :P

And our kids?  :shock:
They come at the 0th (zeroth) place, of course. :P
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline eclipse74569

  • Roger Smith of the U.S.S. Lollypop, a good ship
  • Webmaster
  • Posts: 2240
  • Cookies: 65535
Re: DJ Galaxy Class Pack 99% complete
« Reply #307 on: November 12, 2008, 10:59:05 AM »
Yeah DJ take your time, beer first, wife second, bc third ;) Can't go wrong :P

And our kids?  :shock:

I think jb is in trouble :D

Take your time with this DJ :) This has turned out wonderful so far, and I look forward to it :D
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline DJ Curtis

  • Ship Builder
  • Posts: 1967
  • Cookies: 1412
  • I make ships.
Re: DJ Galaxy Class Pack 99% complete
« Reply #308 on: December 23, 2008, 02:27:50 PM »
So, here's the scoop.  The pack is essentially complete and has been since early November.  However, i've discovered a problem that I haven't been able to solve.  Whenever the pack is installed into a KM installation, a lot of the stuff that KM comes with stops working, including stuff like in-system warp, shuttle launching, etc.  I think it might have something to do with the new ship plugins.  Has anyone ever run into a problem like this?

Offline Kirk

  • Posts: 1438
  • Cookies: 139
    • My Released Mods
Re: DJ Galaxy Class Pack 99% complete
« Reply #309 on: December 23, 2008, 02:36:41 PM »
Yes, the problem is in the carrier script.

Offline FarShot

  • That guy with good ideas...
  • Moderator
  • Posts: 2470
  • Cookies: 787
  • I'm actually making stuff! :D
Re: DJ Galaxy Class Pack 99% complete
« Reply #310 on: December 23, 2008, 02:44:57 PM »
Really?  That is it?  I always wondered what it was.  So if I delete carrier scripts from my installs, will I get those things back?

Offline Kirk

  • Posts: 1438
  • Cookies: 139
    • My Released Mods
Re: DJ Galaxy Class Pack 99% complete
« Reply #311 on: December 23, 2008, 02:51:42 PM »
That, or post them up in Tech support and MLeo can help sort them out.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: DJ Galaxy Class Pack 99% complete
« Reply #312 on: December 23, 2008, 03:14:11 PM »
*Monotome voice*You rang?*/Monotome voice*

DJ, have you tried looking in the console after you have loaded the ship?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline DJ Curtis

  • Ship Builder
  • Posts: 1967
  • Cookies: 1412
  • I make ships.
Re: DJ Galaxy Class Pack 99% complete
« Reply #313 on: December 24, 2008, 01:03:46 AM »
no because it never makes any sense to me.  :)

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: DJ Galaxy Class Pack 99% complete
« Reply #314 on: December 24, 2008, 01:39:16 AM »
all the more reason to post a console report :P

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: DJ Galaxy Class Pack 99% complete
« Reply #315 on: December 24, 2008, 07:25:42 AM »
no because it never makes any sense to me.  :)
There is very little, in the realm of BC anyway, that makes no sense to me. ;)
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline DJ Curtis

  • Ship Builder
  • Posts: 1967
  • Cookies: 1412
  • I make ships.
Re: DJ Galaxy Class Pack 99% complete
« Reply #316 on: December 24, 2008, 11:29:09 AM »
well, i'll post a console report as soon as I can.  I'm about 300km from my PC right now.  I'll be home in a couple of days.

Offline Dalek

  • Posts: 1529
  • Cookies: 206
Re: DJ Galaxy Class Pack 99% complete
« Reply #317 on: December 24, 2008, 12:05:02 PM »
Anything to see this mighty pack coming back to life. The anticipation has been worth it and still is!
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline eclipse74569

  • Roger Smith of the U.S.S. Lollypop, a good ship
  • Webmaster
  • Posts: 2240
  • Cookies: 65535
Re: DJ Galaxy Class Pack 99% complete
« Reply #318 on: December 24, 2008, 05:34:31 PM »
DJ you better make it back home in one day :P I'm dying with excitement :D
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Billz

  • Posts: 1697
  • Cookies: 45
  • Doctor who? ;)
Re: DJ Galaxy Class Pack 99% complete
« Reply #319 on: December 24, 2008, 06:32:50 PM »
I'm hoping that the saucer section wont have a warp drive this time after MVAM is used.

Other then that, DJ, my beta tester status has been 'reinstated' (so to speak).

Just thought I'd let you know.

lol
Can't wait for 2014 to start.