Author Topic: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser  (Read 13141 times)

Offline Aeries

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #40 on: May 17, 2008, 02:02:48 PM »
Nice quality for a low count.

Offline Shadowknight1

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #41 on: May 17, 2008, 02:08:25 PM »
Hmm...looks great except for that dome thing...I dunno, that just seems out of place...

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Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #42 on: May 17, 2008, 05:17:34 PM »
Hmm...looks great except for that dome thing...I dunno, that just seems out of place...

Well, it IS on the K'tinga studio model...can't argue with that ;) Maybe I'll make it smaller ;)

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Offline Aeries

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #43 on: May 17, 2008, 05:36:59 PM »
Actually, I think it would look a lot better if it wasn't smaller, but shallower. The way it is now looks rather profound and "HEY! Look at me!"-ish... just a thought.

Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #44 on: May 17, 2008, 06:32:51 PM »
Duly noted :)

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Offline Shadowknight1

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #45 on: May 18, 2008, 02:36:58 AM »
Actually, I think it would look a lot better if it wasn't smaller, but shallower. The way it is now looks rather profound and "HEY! Look at me!"-ish... just a thought.

Exactly!  And on the K'Tinga, isn't it a bit more blended in with the hull?  Either way, still a beautiful D7.

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Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #46 on: May 18, 2008, 04:32:09 AM »
made the dome abit smaller:


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Offline Aeries

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #47 on: May 18, 2008, 11:49:35 AM »
Better. :)

Offline Shadowknight1

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #48 on: May 18, 2008, 09:06:59 PM »
Definitely.  I still think it looks out of place on a D7, but it's your mod. :P  Plus, and this might just be me, but it'll probably flow better once texturing starts.

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Offline Dawg81

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #49 on: May 18, 2008, 10:25:48 PM »
this may help u with the disruptor cannons on the forward section

Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #50 on: May 19, 2008, 04:41:33 AM »
you mean at the command pod? Will add them :)

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Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #51 on: May 19, 2008, 04:58:12 AM »
Added, mesh stands at 12k now.


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Offline eclipse74569

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #52 on: May 19, 2008, 06:24:00 AM »
Killer :shock:
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #53 on: May 19, 2008, 07:21:59 AM »
Plus, as of now, three quarters are unwrapped :)

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Offline rengers

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #54 on: May 19, 2008, 07:37:09 AM »
can't wait to see what you will do with the textures :D
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Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #55 on: May 19, 2008, 08:29:25 AM »
speaking of textures: just started them^^


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Offline Shadowknight1

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #56 on: May 19, 2008, 09:08:16 AM »
 :shock: Very nice!

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Offline moed

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #57 on: May 19, 2008, 01:45:36 PM »
Looking real good.

Offline Aeries

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #58 on: May 19, 2008, 01:47:57 PM »
WHOAMYGOD!

*faints*

Offline blaXXer

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Re: TOS Reimagined Part 2 - Klingon D-7 Battlecruiser
« Reply #59 on: May 19, 2008, 02:07:44 PM »
I just started ;)

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