Author Topic: Modelling  (Read 4480 times)

Offline limey BSc.

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Re: Modelling
« Reply #20 on: June 08, 2008, 09:37:30 AM »
My argument was, that for some things, like modeling and scripting, you can't really make a proper tutorial, since they are far to broad to fit on a single post, even if that post is several pages long. I mean, we have schools for those, don't we?

For those, you could cover the bases of different areas of the topic. For example, have a box modelling tutorial, a spline modelling tutorial, UVW mapping etc.

I quite like the idea of a tutorial section personally. I've started trying to branch out into new areas recently (thanks to Lint and LJ and their help ;)).
MUSE!!!


Offline El

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Re: Modelling
« Reply #21 on: June 08, 2008, 11:03:29 AM »
The best way to learn to model as has been said many times, is to do it yourself.
That's why tutorials don't work for everyone because everyone is different.

Learn the basics yourself, and then use the tutorials stickied here to learn the specifics for BC.

If any one wants to create a tutorial that covers any BC specific elements that aren't covered in the existing stickies then please pm them to me for review, and I'll discuss with Mark if we should post them.

Thanks

El.