Author Topic: Star Trek Bridge Commander Remastered - Project Update 28/10/08.  (Read 24558 times)

Offline Dalek

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #100 on: October 30, 2008, 11:43:29 AM »
The only problem with making your own is that it would look out of place against the official models. On the Ent-F, the registry and name are curved while on my Arcadia, they're not. Also, I believe that on DJ's models, he adds a reddish line around the letters and numbers to increase canonicity. I didn't. And the main reason why I think DJ didn't do the Dauntless was because its not canon. Even though its a prefectly good name for a whacking great big spaceship.

Nice wok Glenn.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Glenn

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #101 on: October 30, 2008, 01:51:22 PM »
You may as well use the SNS.  There won't even be a Dauntless in my pack.

Aww man...
But if you were releasing blanks, couldn't he just make his own Dauntless? :3
Also, nice re-texture buddy. :]

I have given serious thought to asking DJ for his permission to use the DJ Galaxy and modding my own registry textures. As I said before the SNS Galaxy is a nice mod and since I've used it in a load of BC installs in the past I knew how to mod it so worked in Single Player. also it was a good way to quickly test the core install and play the game from beginning to end to see if there were any compatibility issues when adding new ships into the game.

DJ, personally I think your Galaxy Class is Phenomenal and I would be honoured to see it as the Dauntless in STBCR.
  :)

Looking awesome so far ;)
I dig through my old private use mods and I've found Sovvereign bridge retexture I've done right before Nem Sov bridge upgrade came out, I've never released it tho. Its color scheme is the same as in Insurrection, infact I took colors from screencaps, these LCARS are from my NEM Sovereign private retexture mod. If you would need something like this I could hand it over to you (with NEM/INS viewscreen from 3DE upgrade + canon INS LCARS or stock model with INS LCARS)

Also after 3DE released their Nem bridge I've upgraded my retexture with some of their higher res texures tho never finished it...


Bones...  8)

Thanks so much for posting those pics, the Sovereign Bridge is looking Fantastic indeed!!. I could definitely use that bridge in the mod I'm building. I have a question though... Is it a retexture of the stock Sovereign Bridge or a bridge mesh modded by the guys at 3rdEra, either way it's very good work!!  :)

Thanks for the kind offer of adding your Sovvie Bridge. However, bridge & set modding is a little way off yet. Once I've got all the ships in-game and balanced then I will definitely send you a PM about this bridge, I think it's excellent work!!.  :)

In the meantime have a cookie lol.
:)

Offline Bones

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #102 on: October 30, 2008, 02:45:56 PM »
You may as well use the SNS.  There won't even be a Dauntless in my pack.

Aww man...
But if you were releasing blanks, couldn't he just make his own Dauntless? :3
Also, nice re-texture buddy. :]

I have given serious thought to asking DJ for his permission to use the DJ Galaxy and modding my own registry textures. As I said before the SNS Galaxy is a nice mod and since I've used it in a load of BC installs in the past I knew how to mod it so worked in Single Player. also it was a good way to quickly test the core install and play the game from beginning to end to see if there were any compatibility issues when adding new ships into the game.

DJ, personally I think your Galaxy Class is Phenomenal and I would be honoured to see it as the Dauntless in STBCR.
  :)

Looking awesome so far ;)
I dig through my old private use mods and I've found Sovvereign bridge retexture I've done right before Nem Sov bridge upgrade came out, I've never released it tho. Its color scheme is the same as in Insurrection, infact I took colors from screencaps, these LCARS are from my NEM Sovereign private retexture mod. If you would need something like this I could hand it over to you (with NEM/INS viewscreen from 3DE upgrade + canon INS LCARS or stock model with INS LCARS)

Also after 3DE released their Nem bridge I've upgraded my retexture with some of their higher res texures tho never finished it...


Bones...  8)

Thanks so much for posting those pics, the Sovereign Bridge is looking Fantastic indeed!!. I could definitely use that bridge in the mod I'm building. I have a question though... Is it a retexture of the stock Sovereign Bridge or a bridge mesh modded by the guys at 3rdEra, either way it's very good work!!  :)

Thanks for the kind offer of adding your Sovvie Bridge. However, bridge & set modding is a little way off yet. Once I've got all the ships in-game and balanced then I will definitely send you a PM about this bridge, I think it's excellent work!!.  :)

In the meantime have a cookie lol.
:)
Thanks :D
I have both retextured, tho the one 3DE team modded has only half of LCARS finished and since this is going to be Insurrection Sovereign bridge (perfectly fitted for DS9 time period) it has no LCARS at all :D I actually use them in my BC installs, I've never liked too much color scheme they used on Enterprise E bridge so the one from INS with bright blue lighting and floor was the coolest one IMHO.
If you're interested I could finish it up, just tell me which one you want ? stock model or 3DE upgraded model ?

Offline Glenn

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #103 on: November 14, 2008, 03:07:59 PM »
Hello people, hope things are going ok for you all!!....

It's update time once again folks. For the past couple of weeks I've been busy working on the three main Cardassian Bases that will appear in STBCR. The first is quite obvious the Terok Nor (DS9) type Starbase, A slightly smaller Cardie Station and finally a small Cardie Outpost that is about the same size as a standard Federation Outpost.

All have been remapped and re-textured from the original stock models.... Yes I said STOCK MODELS. There will be in-game shots coming over the weekend.

Hope you all like, lemme know what you think!!
:wink:

Offline JimmyB76

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #104 on: November 14, 2008, 04:43:42 PM »
wow - they look amazing, dude!!   :D
*cookie*

Offline moed

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #105 on: November 14, 2008, 05:33:51 PM »
Excellent job Glenn!

And with the stock models no less.

Cookie for you dude.

Offline Glenn

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #106 on: November 16, 2008, 08:45:03 AM »
As Promised here are a few in-game shots of DS9.  :)

Offline Dalek

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #107 on: November 16, 2008, 08:48:06 AM »
Holy crap! They're good. Have you done a rextexture of the Akira yet?
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Glenn

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #108 on: November 16, 2008, 09:53:41 AM »
No I haven't retextured any ships yet. that's gonna be coming once I've got all the core models added and properly balanced in the game, which will be finished soon hopefully!! :wink:

Here are a few more screenies this time from the Cardassian Space Station and Outpost.

C&C always appreciated, hope you all like!!.
  8)

Offline Bones

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #109 on: November 16, 2008, 10:08:26 AM »
Cardassian stations looks amazingly good :D but I think the medium size Cardassian station looked different and so was outpost tho I still like them, great work ;)

Offline FekLeyr Targ

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #110 on: November 16, 2008, 11:49:01 AM »
Wow. Impressive. I think you should donate those models for the Kobayashi Maru Remastered and the DS9FX-Xtended project.
TaH pagh, Tah be.

Offline Dalek

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #111 on: November 16, 2008, 11:53:54 AM »
I think you should donate those models for the Kobayashi Maru Remastered

Indeed. They're looking good! I'll have a chat with Chrono...

"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline cordanilus

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #112 on: November 16, 2008, 12:00:24 PM »
I think you should donate those models for the ... DS9FX-Xtended project.

Well, I would be honored but I would have to decline.  I don't mean to sound ungrateful (should Glenn ask)...but an explaination will in another thread, in due time.

Offline Technerd89

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #113 on: November 16, 2008, 12:07:15 PM »
those are pretty sweet glenn. obviously the designs for the smaller to stations were different, but youve done them justice. and since they were both bashes anyway, a little creativity never hurt

Offline Glenn

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #114 on: November 16, 2008, 12:26:46 PM »
Thanks for all the comments lol.  :D

Quote
Well, I would be honored but I would have to decline.  I don't mean to sound ungrateful (should Glenn ask)...but an explaination will be in another thread, in due time.

Thanks cordanilus, but I'm sure you've probably got some fantastic new DS9 mesh somewhere lol!!

I decided to experiment a little with the Cardie outposts, Mainly because I was never quite satisfied with those that appeared in the original game. So I bashed the original DS9 mesh and came up with a couple of new stations that look as good as anything seen in the stock game. I'm now busy modding and balancing each of the stations Hp's, It will not be an easy task defeating any of these bases with a single Federation ship lol.
  :lol:

Offline MarkyD

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #115 on: November 16, 2008, 04:23:18 PM »
Nice work on the station their Glenn, I'm planning on doing my own DS9 sometime in the new year, you have certainly brought the standard much much higher!!  Great job.

Offline dkmode

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #116 on: May 05, 2013, 09:15:23 PM »
Was this ever finished or is anything like this available?

I desperately want to play the single player but I want to play it with the best graphics possible. It seems very difficult to mod the singleplayer without screwing it up...

Offline FarShot

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #117 on: May 05, 2013, 09:45:06 PM »
1.  Asking for updates isn't good form.

2.  Try this:  http://bridgecommander.filefront.com/file/BC_Supermod_3;89270  http://bridgecommander.filefront.com/file/BC_Super_Mod_V30;90083

3.  And if you don't mind waiting we've got another big mod in the works.

Offline dkmode

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #118 on: May 05, 2013, 09:54:07 PM »
1.  Asking for updates isn't good form.


I understand. Sorry... and sorry for the necro bump. I just thought it was odd how it seemed like there was a lot of excitement for this mod and it seemed to becoming together very well, and the creator seemed to just vanish. It looked so cool. Oh well :(

2.  Try this:  http://bridgecommander.filefront.com/file/BC_Supermod_3;89270  http://bridgecommander.filefront.com/file/BC_Super_Mod_V30;90083

3.  And if you don't mind waiting we've got another big mod in the works.

Thanks very much. I had read that supermod was extremely unbalanced so I was hoping there was another option, but I will give it a try.

What's the new big mod called? I would like to go read about it if possible.

Offline FarShot

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Re: Star Trek Bridge Commander Remastered - Project Update 28/10/08.
« Reply #119 on: May 05, 2013, 10:23:05 PM »
http://bc-central.net/forums/index.php/topic,8349.0.html

We have our own hidden development area that is not connected to that thread.