Author Topic: USS Juno -- Now Available @ BCFiles  (Read 8769 times)

Offline DJ Curtis

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USS Juno -- Now Available @ BCFiles
« on: December 28, 2008, 02:50:39 PM »
Named for the beach stormed by Canadian soldiers during the D-Day invasion.

Still a WIP for the moment, still in the texturing process, even still doing a bit of modeling on it, but my intention is to have this totally complete by the end of the day, and playable in BC.

Some of you might recognize this as a small ship from the Delta-4 project that never really was completed.

Also, cookie for the person who can spot what's unique about this ship from pretty well all others. :D

Looking for a January 1st release date for this ship.

Offline Dalek

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Re: USS Juno WIP
« Reply #1 on: December 28, 2008, 03:05:11 PM »
Very pretty. Combining elements of the Vivace and the Century. Maybe make the deflector dish more vertical, and make the impulse a teeny bit bigger? It looks kinda squished in its current position.

But great! Would like to see it on the 1st.

I think its quite cute as well. The diddy explorer.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Aeries

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Re: USS Juno WIP
« Reply #2 on: December 28, 2008, 03:23:28 PM »
DJ, that's AWESOME!
It's just too cool... I literally think this is my new favorite ship of all... it's so small and yet, just so cool.... :D

Other than an almost entirely integrated secondary hull [similar to the Akira] and the fact that I can see people and furniture through the forward observation lounge windows, I'm not sure that I can see anything that's totally different from pretty well all others... :/ hmm...

Edit: and the modeled really-detailed-inset-windows.

Offline GRUNT

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Re: USS Juno WIP
« Reply #3 on: December 28, 2008, 03:28:04 PM »
It gives me a Nova vibe, was it intended?  :?:


--
Another great model, DJ!  :D

Offline DJ Curtis

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Re: USS Juno WIP
« Reply #4 on: December 28, 2008, 03:44:48 PM »
Cookie goes to Aeries.  There will be a few modeled interiors just for the sake of artistic flair.

As to the Nova, it was not really my intention to create a replacement.  More a kid brother of the Century Class.

Offline Dalek

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Re: USS Juno WIP
« Reply #5 on: December 28, 2008, 03:47:09 PM »
Finally! Someone has made actual interiors as well! I had not noticed. Cookies are in order.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Aeries

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Re: USS Juno WIP
« Reply #6 on: December 28, 2008, 03:47:33 PM »
Cookie goes to Aeries.  There will be a few modeled interiors just for the sake of artistic flair.

As to the Nova, it was not really my intention to create a replacement.  More a kid brother of the Century Class.

I think this is totally awesome, especially with the modeled rooms! It adds a really cool sense of realism, imo. :)

Edit: Heya DJ, I've gotten an idea from this regarding construction methods, but I'm wondering if, perhaps, you could post a perspective wireframe overlay render of the ship's lower hull? If it's too much to ask, I apologize... just curious to see how you went about constructing the secondary hull and making it mesh so smoothly with the primary. Thanks either way, man. :]

Offline rengers

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Re: USS Juno WIP
« Reply #7 on: December 28, 2008, 05:35:27 PM »
love the observation lounge :D She looks gorgeous, and she will go perfectly with the century!

awsome work, as  always :D
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Offline Darkthunder

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Re: USS Juno WIP
« Reply #8 on: December 28, 2008, 05:47:10 PM »
Love the USS Juno. It's nice to see that some modellers still appreciate to model the smaller ships, and not always going for the "bigger is better" approach. +1 to your cookie collection for sure.

And yes, this definitely is suitable as a Nova Replacement; Fast, Maneuvrable, Lightly Armed
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Offline Nebula

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Re: USS Juno WIP
« Reply #9 on: December 28, 2008, 05:52:47 PM »
wow interior modeling O.o
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Offline MLeo

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Re: USS Juno WIP
« Reply #10 on: December 28, 2008, 06:12:56 PM »
Not to rain on anyones parade, but didn't someone do that before? I believe on a Constitution class ship. Or a kitbash of it.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

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Offline Cmdr. Madden

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Re: USS Juno WIP
« Reply #11 on: December 28, 2008, 06:34:42 PM »
Not to rain on anyones parade, but didn't someone do that before? I believe on a Constitution class ship. Or a kitbash of it.


i still don't mind that. cookie to DJ for the historical lesson on top of everything.
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Offline Nebula

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Re: USS Juno WIP
« Reply #12 on: December 28, 2008, 06:42:59 PM »
Not to rain on anyones parade, but didn't someone do that before? I believe on a Constitution class ship. Or a kitbash of it.

yes but not a full interior... just the walls...
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Offline FourChan

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Re: USS Juno WIP
« Reply #13 on: December 28, 2008, 07:43:00 PM »
It's a nice ship, can't wait to see it fully textured. The Shuttle bay looks larger too which adds to the ship, cause there's not a lot of ships with large enough shuttle bays to hold larger shuttles, like the Marine Runabout that's being made for Example

Offline JimmyB76

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Re: USS Juno WIP
« Reply #14 on: December 28, 2008, 07:45:32 PM »
awesome DJ!!  :D

Offline DJ Curtis

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Re: USS Juno WIP
« Reply #15 on: December 28, 2008, 07:48:15 PM »
update.

Some work done on the nacelles, and most of the body is textured, though i will go through it and detail it later.

As to whether or not it's the first to have an interior, I know others have had it before, but i'm trying to take it to the next level.  It doesn't matter to me that much though.  It's really just a novelty.

Also, the ship is quite small, so the shuttlebay holds only smaller shuttles that basically fit through the door and that's about it.

Glad you guys like it so far.  Keep checking back, more updates tonight.

Offline DJ Curtis

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Re: USS Juno WIP
« Reply #16 on: December 28, 2008, 07:56:02 PM »
Here are a couple of pix with a shuttle to give you a handle on the size.

Offline Billz

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Re: USS Juno WIP
« Reply #17 on: December 28, 2008, 08:23:13 PM »
Is that also a new shuttle I see aswell or just an example?

Also, will you be willing to model the RCS thrusters instead of texturing them on? Would make it just that little bit better I think but totally upto you.
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Offline Kirk

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Re: USS Juno WIP
« Reply #18 on: December 28, 2008, 09:37:19 PM »
[sarcasm]You should probably cut out the modeled interior. It's just a poly waste and no one's going to see it ingame.[/sarcasm]

I love it! I wish we would have more modeled in interiors. This bears a striking resemblance to the Elysion.

Offline DJ Curtis

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Re: USS Juno WIP
« Reply #19 on: December 28, 2008, 09:41:34 PM »
This mesh was actually started almost two years ago, if you can believe that.  As to the polygon expenditure for the interior, they add about 500, and to balance it out I reduced the poly count in some other areas.

Almost done the first round of textures.

As to the shuttle, it's very old.  I did that shortly after releasing the Supremus in 2006.  Just never released it.