Author Topic: USSP WIPs (XI bandwagon 13/12)  (Read 15025 times)

Offline NeoKaede

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Re: USSP WIPs (Redesigned Sargo 16/5)
« Reply #120 on: June 17, 2009, 05:45:50 AM »
Only because (aside from not being my design) She's teeny tiny, the cabin itself is probably about the same inside as an upgraded runabout. :lol:

Oh, ok. It looked bigger from the pics.

Offline Villain

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Re: USSP WIPs (Redesigned Sargo 16/5)
« Reply #121 on: June 17, 2009, 08:00:20 AM »
The only reason for that is because it's systems are larger. It's nacelles are (as can be seen in the diagrams) far, far longer than a Runabouts. I think it's safe to assume she's the motorhome of the shuttle fleet.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Villain

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #122 on: June 20, 2009, 07:55:51 PM »
Okay, so I'm sharpening her (Sargo) out some more, giving her more "arrow" like profile (At least from the dorsal), and am trying to think up an interesting yet practical nacelle, equally as pointy.

My question is: Does anybody know a decent site for theories on Nacelle construction that isn't EAS? is there a technical manual that touches on the topic more than the bare basics of (It goes here, it makes you go forward at psuedoFTL speeds)? Looking up stuff at the local library and such has turned up nothing, though in fairness they only have two TMP novels.

Every design I've come up with so far just doesn't sit properly from the front. Bussards are quite possibly what I hate the most about sketching this ship up! I know that I want the rear of the nacelles to be in a TOS/TMP style (With TOS style balled ends and TMP style fanned wings on the outmost side, the latter just because it looks cool). Of course, I wouldn't be opposed to anyone throwing in some MSPaint suggestions either :lol: :P

Thanks in advance to anyone who can aid me with this in any form!

EDIT: Oh yeah, I was meaning to ask some of the Nem+ era familiar modellers... When you're building the neck, do you generally build it to align/weld with the drive first and then just boolean the saucer into that? Vice-versa? Having a voyager/Sovereign-esque neck I'm not entirely sure how to get this to connect between sections optimally. (Sorry if my question doesn't make sense, I'm trying to think of how better explain it. :P

DOUBLE EDIT: Tried MSPainting the latest one I came up with. I can't seem to get a design that fits. >=/


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Kirk

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #123 on: June 20, 2009, 10:45:51 PM »
Look at the ship DJ started. It too had Dauntless inspiration.

Offline FarShot

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #124 on: June 20, 2009, 11:30:10 PM »
Have a bit of inspiration. :wink:



Oh, go grab a scanner.  Even one at 30 US dollars is good enough.

Offline Villain

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #125 on: June 20, 2009, 11:34:04 PM »
 :shock:

That's awesome! I have a scanner actually, just too lazy to hook it up, so I use the camera. Kinda the same result :P

I really do like that Nacelle though! Is that a Phaser Array i see? (Assuming that's from the outside view)


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline FourChan

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #126 on: June 22, 2009, 12:28:23 AM »
That tiny ship, I was thinking it was like 2 decks.

Offline Villain

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #127 on: June 22, 2009, 11:05:42 AM »
That tiny ship, I was thinking it was like 2 decks.

If you look at the rear hatch, you'll see there's no space for a second level. I'd love a cutaway view of it but I can't see this ship getting any more attention since Perpetual lost the game. (Oh man, now I just lost!)


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Kirk

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #128 on: June 22, 2009, 11:31:31 AM »
FF-
Now I did too.

Offline Hellsgate

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #129 on: November 15, 2009, 10:39:54 PM »


I'd add a series of docking clamps, ODN/EPS taps and turbolift ports along the ventral aft surface of the secondary hull for the possibility of underslung Oberth-Class variant mission-specific modules (ie: Mediterranean-Class U.S.S. Progress). Or for piggybacking smaller units such as the Typhon-Class mobile headquarters deploying from the backside of the Enterprise-E during one of "Star Trek: Invasion"[/b]'s youtube preview clips.
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Offline Villain

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Re: USSP WIPs (Nacelle Design Theory? 21/5)
« Reply #130 on: December 05, 2009, 06:37:04 AM »
Another long, long break, but I started up (again) Every time I stop for a while, my older works just look, well.. Disgusting.

So, I had this idea last night for the Prime, based on the Alita's frame (Quite possibly the coolest design BC has ever seen). The nacelles are definitely not what the end result would look like, but I am sort of fond of that half-sphere style, reminds me of Curtis' Vivace.

Currently, as I'm still pulling pieces apart and all, it's only at 2.1k polys, so yes, the saucer will be smoothed out!

I'm still looking for a spot to put the forward torps, thinking maybe on the top-most step. Failing that, I could always put a giant cannon there.  :D

EDIT: Rebuilt the Saucer and Secondary Hull.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Villain

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Re: USSP WIPs (XI bandwagon 13/12)
« Reply #131 on: December 12, 2009, 02:42:01 PM »
Started on the XI Kelvin. Saucer needs to be severly smoothed out, secondary hull needs the front to be worked on/deflector and shuttlebay. Stands at 5012 polys because I can't chamfer with LW7. For the most part, I figured it'd worth getting opinions minus the obvious details that haven't been added.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Kirk

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Re: USSP WIPs (XI bandwagon 13/12)
« Reply #132 on: December 12, 2009, 03:08:12 PM »
Sounds like you know what you need to do. :P Looks good so far!

Offline Billz

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Re: USSP WIPs (XI bandwagon 13/12)
« Reply #133 on: December 12, 2009, 08:45:10 PM »
Its hard to give opinions on a mesh that hasn't got that much detail on it.

Could we get some different angles of the mesh as it is at the moment?
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