Author Topic: Eclipse Class RELEASED  (Read 59427 times)

Offline Darkthunder

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Re: Eclipse Class
« Reply #480 on: December 03, 2009, 04:11:11 PM »
Oh, see, there in lies the problem, Yimmy. New computer runs windows 7. Windows 7 no likey Max3. So no more bridgey thingies. Besides, I have to work on bigger and more important things. Like writing the Magazine article to go with this model so it can be published.

Certain versions of Windows 7 includes a feature called "Windows XP Mode", which is essentially a Virtual PC based Windows XP installation. If you have the right version of Windows 7 (Professional or above), and a fairly modern computer, you can run all your Windows XP based software "virtually".
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Offline DJ Curtis

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Re: Eclipse Class
« Reply #481 on: December 03, 2009, 04:24:18 PM »
i've been chatting with Cord and he's running 7.  Says it's great.  If i could run max 3 on it in virtual mode, that'd be worth buying the pro version for I think.

Offline King Class Scout

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Re: Eclipse Class
« Reply #482 on: December 03, 2009, 04:47:40 PM »
that's what us newer guys are for, to keep the ball rolling on old bits. (figures, just when I find every frickin bridge in existance, complete with floorplans)

and I agree, "nawlans" needs to look less like a Little Person on the Verne Troyer end of the scale.
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Offline DJ Curtis

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Re: Eclipse Class
« Reply #483 on: December 03, 2009, 06:27:38 PM »
Update.  She's moving along, and I'm still open to texturing suggestions.  no mesh changes tho. :P

To many additions and changes to mention really, as I've been working on it all day.  So I'll just let the pictures speak for themselves.

Oh, and forgive the accidental line drawn across the new nacelle grills.  just forgot to move something.

Offline DJ Curtis

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Re: Eclipse Class
« Reply #484 on: December 03, 2009, 06:41:50 PM »
Lara just brought me home Star Trek on DVD.  I will be not working on this ship for a while tonight.  :D

Offline Viper

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Re: Eclipse Class
« Reply #485 on: December 03, 2009, 06:53:22 PM »
I had to go through a ton of training for HP when Windows 7 was almost ready to come out. First, even if you have Windows 7 Ultimate [which I do, the XP mode only works if your computer has a special piece of hardware installed. Mine does not. And they dont tell you about it before hand. You only find it out when you install Virtual PC and XP Mode and then try it.

Second, Max 3 will not run in XP mode. It's been tried.,
Viper
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Offline Lionus

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Re: Eclipse Class
« Reply #486 on: December 04, 2009, 01:17:13 AM »
hmm.. I wonder if there's any way to pay homage to the original constitutions design in some manner without mesh changes. I was thinking of that garden, or observation lounge..
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Love,
Strange love a star woman teaches.
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His star trek
Will go on forever.
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Remember, remember me."

Offline DJ Curtis

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Re: Eclipse Class
« Reply #487 on: December 04, 2009, 03:27:41 AM »
For the moment, the entire exterior of the model has textures applied, though there is plenty of detailing still to come.  The Thunderbird has been mapped, both top and bottom, and will have its own texture map.  The only major thing that has yet to see any textures is the separation areas of the saucer and drive section.  They are mapped, however.  i also have to mirror some hull textures around the main ship registries.  Did some extra polys in the forward engineering section as well to reduce some distortion of the textures.

Anyhow, coming along.

Offline Darkthunder

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Re: Eclipse Class
« Reply #488 on: December 04, 2009, 05:59:17 AM »
Superb job, as usual. Cookie incoming :)
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Offline Bones

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Re: Eclipse Class
« Reply #489 on: December 04, 2009, 06:17:55 AM »
oh snap... I lost another jaw :funny

This IS work of art... cookies are not good enough here... we need a really HUGE CAKE here  :) or at least another Mod of the Month award for you :D

Offline Biggins

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Re: Eclipse Class
« Reply #490 on: December 04, 2009, 06:20:16 AM »
Shes a beauty DJ! great work
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Offline Nebula

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Re: Eclipse Class
« Reply #491 on: December 04, 2009, 09:15:47 AM »
Damn that looks awesome!!

only 2 things...
1. as Lionus pointed out I still think this ship needs a garden/arboretum somewhere.
2. the hull imo needs to be a little darker.
Canon is what people argue exists on ships that don't exist.

Offline Dalek

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Re: Eclipse Class
« Reply #492 on: December 04, 2009, 10:56:34 AM »
I'm still not convinced about the aft of her...:P
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Offline Vladko1

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Re: Eclipse Class
« Reply #493 on: December 04, 2009, 12:40:28 PM »
The ship is just the best. I have nothing to say more about the ship. Just perfect. ;)

Offline Viper

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Re: Eclipse Class
« Reply #494 on: December 04, 2009, 01:18:12 PM »
This ship makes me want to re-install BC...
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Offline JimmyB76

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Re: Eclipse Class
« Reply #495 on: December 04, 2009, 02:04:52 PM »
This ship makes me want to re-install BC...
do it!!  :D

Offline vgdude999

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Re: Eclipse Class
« Reply #496 on: December 04, 2009, 02:46:47 PM »
I'm still not convinced about the aft of her...:P

I think it looks fine.

Offline Billz

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Re: Eclipse Class
« Reply #497 on: December 04, 2009, 03:28:44 PM »
Update.  She's moving along, and I'm still open to texturing suggestions.  no mesh changes tho. :P

Well, now that you mention it, would you be open to doing alternate textures for a Terran Empire version? Added as a seperate folder just incase people want a Terran Empire version aswell.

Seriously though DJ, shes a fine looking lass.

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Can't wait for 2014 to start.

Offline DJ Curtis

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Re: Eclipse Class
« Reply #498 on: December 04, 2009, 06:14:14 PM »
I darkened the hull a bit as requested, but i think I'm gonna skip the arboretum.  I can't find a spot that really seems to work for me.  There's no spot that a galaxy style would work, and a connie style wouldn't work because the drive section is so much wider.

Offline moed

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Re: Eclipse Class
« Reply #499 on: December 04, 2009, 06:53:51 PM »
Nice.

DJ, since you've decided not to "round off" the edges of the saucer ridges I mentioned seemed too sharp in a previous post, would you consider maybe "masking" it a bit with some well-placed textures?