Author Topic: First Contact Cube - new pics/ status: finished!  (Read 6440 times)

Offline Phaser

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Re: "We are the Borg, lower your shields...."
« Reply #20 on: May 15, 2009, 09:45:46 PM »
:shock: :o :? :) :D :lol: :dance

^ That was my reaction at seeing it. That. Is. Awesome!
You, sir, get a cookie for that post.

Anyway, definitely number 1.  With number 2, the textures clearly appear stretched in places.  Plus, Dalekanium2 is right.  Borg ships don't have such deep pits and protrusions.

Awesome texture, by the way.  It looks like you've added a specular map to it.  That really/ makes it pop!

Offline JamesTiberiusKirk

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Re: "We are the Borg, lower your shields...."
« Reply #21 on: May 16, 2009, 06:14:02 AM »
Anyway, definitely number 1.  With number 2, the textures clearly appear stretched in places.  Plus, Dalekanium2 is right.  Borg ships don't have such deep pits and protrusions.

Awesome texture, by the way.  It looks like you've added a specular map to it.  That really/ makes it pop!

Well, the first cube has deeper pits then the second one, i can assure you that. ingame it somehow feels like a bobw cube.

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Offline Raven Night

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Re: First Contact Cube - vote! 05/15
« Reply #22 on: May 16, 2009, 06:33:25 AM »
Id say two...you might consider dropping in a lower area for lit areas, with some model bits over it. This might make it perfect.

Offline FarShot

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Re: First Contact Cube - vote! 05/15
« Reply #23 on: May 16, 2009, 11:47:55 AM »
Number 2.  Number 1 has rounded edges, which we do not see on the cube in FC.

Offline Dalek

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Re: First Contact Cube - vote! 05/15
« Reply #24 on: May 16, 2009, 11:51:07 AM »
Also, number 2 is much more reminiscent of Voyager cubes and V Cubes are very much like FC Cubes.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Jay Crimson

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Re: First Contact Cube - vote! 05/15
« Reply #25 on: May 16, 2009, 01:09:23 PM »
Nice! I'd like a new borg cube. Will we be seeing a whole wide array of weapons like in the KM cube (I'm not certain who made that cube) or will it be cutting beams and torpedoes exclusively?

I've been tempted to make a cube myself, one with several 'layers' where blowing away a layer with alot of torpedoes etc would reveal a layer below it which holds vital systems, making the actual "firing at one position" a lot easier by seeing the big hole and all aiming for it.

Offline Phaser

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Re: "We are the Borg, lower your shields...."
« Reply #26 on: May 16, 2009, 11:09:47 PM »
Well, the first cube has deeper pits then the second one, i can assure you that. ingame it somehow feels like a bobw cube.
Huh.  So it does!  Well then, there goes my main argument!

One nitpick, though: Alter the orientation of the texture on the second cube.  When Borg textures are patterned like that the entire illusion of texture depth breaks down for me, and ends up looking cheap.  (Maybe that was just a proof-of-concept shot, though?)

Offline JamesTiberiusKirk

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Re: First Contact Cube - vote! 05/15
« Reply #27 on: May 17, 2009, 04:40:18 AM »
Now if only I would know how to model, those models are not mine xD...

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Offline Raven Night

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Re: First Contact Cube - vote! 05/15
« Reply #28 on: May 17, 2009, 06:38:16 AM »
Oops. Sorry about that.

Well, outstanding work nonetheless.

Offline JamesTiberiusKirk

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Re: First Contact Cube - vote! 05/15
« Reply #29 on: May 17, 2009, 06:57:55 AM »
Thanks so far. I just made some new sounds and textures for the weapons. Just not sure about the permission, but oh well, that can be done I think.

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Offline JamesTiberiusKirk

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Re: First Contact Cube - vote! 05/15
« Reply #30 on: June 04, 2009, 01:16:44 PM »
HP is nearly finished. Should it be single fire or multiple fire? If single, I will make the beams for a short burst of max charges 1, and set the damage to 2500. That should make it quite formidable.

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Offline Kirk

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Re: First Contact Cube - vote! 05/15
« Reply #31 on: June 04, 2009, 01:30:46 PM »
Multi-fire. Cubes never just picked on one ship.

Offline FarShot

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Re: First Contact Cube - vote! 05/15
« Reply #32 on: June 04, 2009, 03:20:03 PM »
Multi-fire. Cubes never just picked on one ship.

Voyager.

Offline JimmyB76

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Re: First Contact Cube - vote! 05/15
« Reply #33 on: June 04, 2009, 03:23:04 PM »
ummm ya, when there is only one ship for it to fire on...  lol i think youre missing the point of the question...  

anyway, going back ontopic; i think the Cube should multi-fire...

Offline Dalek

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Re: First Contact Cube - vote! 05/15
« Reply #34 on: June 04, 2009, 03:30:59 PM »
I think Borg weapons were so pwoerful they could pick off ships really quickly and switch targets even faster. Watching FC, the Cube shoots a ship, it starts exploding but the Borg know that its dead already and picks off another ship. Borg aren't dilly dallyers! :P

But yes, multi-fire. Although if when playing the Cube you could automatically target all ship with single fire...awesome Borg action!
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Villain

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Re: First Contact Cube - vote! 05/15
« Reply #35 on: June 04, 2009, 07:37:44 PM »
New meme I missed?

Multi fire for sure. It'd suck to be picked out from a crowd by a cube.


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Offline JamesTiberiusKirk

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Re: First Contact Cube - vote! 05/15
« Reply #36 on: June 07, 2009, 06:57:08 PM »
Okay I have made some good sounds, now all that is left is a good looking beam texture/setting.

the cube is multifire, and has burst phasers that fire short bursts of a max charge of 1, with the damage setting 2000.

Pulse weapons also available, they are very powerful, so be careful.


I believe the thing is ready this week, as I have some real life business  8)

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Offline Voyager16

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Re: First Contact Cube - vote! 05/15
« Reply #37 on: June 07, 2009, 07:16:29 PM »
Nice nice,

1 question though; Will it work with KM?

I remember that if you install a borg ship in your KM install, the A1 gets crazy and will crash or something.

Offline Kirk

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Re: First Contact Cube - vote! 05/15
« Reply #38 on: June 07, 2009, 10:30:50 PM »
I remember that if you install a borg ship in your KM install, the A1 gets crazy and will crash or something.
That's only if you install a ship which includes it's own, broken, AI script.

Offline FourChan

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Re: First Contact Cube - vote! 05/15
« Reply #39 on: June 07, 2009, 10:40:57 PM »
Now like some Borg ships that I've used. I have a question. Are the Borg shield Dampening weapons going to be insane and shoot out like 200000000000 blasts like I have seen with other ships or are there going to be canon like in the series where it's blast here. Blast there, blast there? Also  is it going to tractor and start beam cutting into the hull once the shields are down? :D Also no one addressed the hatch area, if this is the First Contact Cube you have to be able to Launch Spheres and have the Hatch Area :P