looking good so far 
Thanks, Baz

. Yours is coming along great, too.
I've got the exterior model pretty much complete now, there's a few more changes I'll make after the mesh modifiers are applied, but this is how it's going to stay now (unless anyone sees any errors). Next, I'll be spending my time cleaning up the mesh and UV unwrapping this beast (

), so until then, heres a view of how she( /he/it :wtf ) is looking. At the moment, it's standing at a solid 9,000 polys - which translates to about 17-19K when converted to triangles - that's a lot, but then there'll only be one in place at a time...