Author Topic: New Tool TDIE (WIP)  (Read 5661 times)

Offline Mario

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New Tool TDIE (WIP)
« on: June 12, 2009, 12:16:04 AM »
You know me, I like to create replacements for older tools... This time on the menu is the Tactical Display Editor.

I'll just show what I've done so far.

On the picture you can see short descriptions of what it can do so far:

1. Multi Icon Editing: which means you can update positions, Icon Above Ship value and Arc types of multiple weapon properties at the same time.

2. Icon Linking: If enabled will assign automatically a proper Indicator type or Arc type, depends on what you are editing (added by request).

3. Old Fashioned Editing: Textbox and manual editing of coordinates, incase you don't like the new features in TDIE.

4. Point and click on the screen editing: Click on a screen of the Icon Placement and press Update Position(s) button to update the Icon Location to the one you selected yourself.

5. Icon Dragging: Just drag your arc/indicator over the Icon Placements screen to position it.

6. Load py HP directly, no need to decompile or anything (I thought I should point that out).

7. TGA/BMP/JPG format support. Icons with 128x128 are only accepted.
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Offline Nebula

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Re: New Tool TDIE (WIP)
« Reply #1 on: June 12, 2009, 12:31:06 AM »
now that is one useful tool :)
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Offline Starforce2

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Re: New Tool TDIE (WIP)
« Reply #2 on: June 12, 2009, 12:51:10 AM »
that looks pretty good. I might need to retire the old TDE. It'd certainly save some steps, like decompile and the nessecity to always convert the icon to bmp.
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Offline NeoKaede

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Re: New Tool TDIE (WIP)
« Reply #3 on: June 12, 2009, 04:40:40 AM »
Great! I was just thinking we needed an update to the old TDE. Will it be integrated with BCUT, or is it a stand-alone program?

Offline 1DeadlySAMURAI

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Re: New Tool TDIE (WIP)
« Reply #4 on: June 12, 2009, 05:03:25 AM »
You'll get a cookie and a hug from me.

Offline Mario

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Re: New Tool TDIE (WIP)
« Reply #5 on: June 12, 2009, 05:43:49 AM »
Great! I was just thinking we needed an update to the old TDE. Will it be integrated with BCUT, or is it a stand-alone program?

Standalone.
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Offline KrrKs

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Re: New Tool TDIE (WIP)
« Reply #6 on: June 12, 2009, 08:09:59 AM »
Just Yesterday I thought how usefull something like this would be :) Cookie incomming!

Offline GMunoz

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Re: New Tool TDIE (WIP)
« Reply #7 on: June 12, 2009, 09:23:27 AM »
Excellent.  The old tool needed an update

Offline JimmyB76

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Re: New Tool TDIE (WIP)
« Reply #8 on: June 12, 2009, 10:04:38 AM »
excellent Sovvy! :D

Offline Starforce2

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Re: New Tool TDIE (WIP)
« Reply #9 on: June 12, 2009, 02:18:29 PM »
so sovvie...how goes work on the new MPE? :mrgreen:
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Offline MLeo

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Re: New Tool TDIE (WIP)
« Reply #10 on: June 12, 2009, 03:01:22 PM »
I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

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Offline Dawg81

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Re: New Tool TDIE (WIP)
« Reply #11 on: June 12, 2009, 03:06:52 PM »
three cheers for sov hip hip horray; hip hip horray; hip hip horray
salude

Offline NeoKaede

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Re: New Tool TDIE (WIP)
« Reply #12 on: June 12, 2009, 03:31:48 PM »
I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

What kind of types?

Offline Mario

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Re: New Tool TDIE (WIP)
« Reply #13 on: June 12, 2009, 03:36:43 PM »
so sovvie...how goes work on the new MPE? :mrgreen:

I never got passed the point of HP Tweaker, I've been pretty busy working on couple of projects :(
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Offline MLeo

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Re: New Tool TDIE (WIP)
« Reply #14 on: June 12, 2009, 03:41:01 PM »
I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

What kind of types?
This was included in FTB, in it he had a really wide (covering 3/4th of the saucer) phaser arc for the Galaxy.
The point is that it could be extended.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

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Offline Mario

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Re: New Tool TDIE (WIP)
« Reply #15 on: June 12, 2009, 03:49:41 PM »
I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

Seems I keep misunderstanding you.

I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

What kind of types?
This was included in FTB, in it he had a really wide (covering 3/4th of the saucer) phaser arc for the Galaxy.
The point is that it could be extended.

I don't believe I saw that.
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Offline Lionus

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Re: New Tool TDIE (WIP)
« Reply #16 on: June 12, 2009, 04:13:47 PM »
*launched a tri-cobalt cookie*

only the best for the one who makes modders life easier.  :D
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Offline MLeo

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Re: New Tool TDIE (WIP)
« Reply #17 on: June 12, 2009, 05:23:04 PM »
I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

Seems I keep misunderstanding you.
It was/is a foundation module for dynamically loading/organizing additional icon sets, for use in the tactical display.

I assume that with icon you mean the ship icon?

Since I remember that Dasher included Foundation support for extended arc types.

What kind of types?
This was included in FTB, in it he had a really wide (covering 3/4th of the saucer) phaser arc for the Galaxy.
The point is that it could be extended.

I don't believe I saw that.
[/quote]
If you have the FTB mod (somewhere) then it's in the FTBGalaxy.
Should be on BCFiles. (Here it is: http://bridgecommander.filefront.com/file/Favor_The_Bold_Alpha_Release;36895)

[EDIT] The file is scripts/Custom/Autoload/001-Addons-WidePhaserIcons.py
And scripts/Icons/WeaponIcons.py contains another 2 or 3 lines.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

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Offline Mario

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Re: New Tool TDIE (WIP)
« Reply #18 on: June 12, 2009, 06:50:46 PM »
I see, but actually I do mean Arc/Indicator/Damage Icon editor (all of these are hardpoint properties) which is fixed to what the stock BC has. I really wasn't aware of the Foundation Arc Extension and TBH I've never encountered in a ship mod which uses any other arc/indicator icons other than the stock ones.
That's why your question confused me really. All these years and nobody even made any use of the feature. Honestly, I really don't see any reasons to change anything.
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Offline MLeo

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Re: New Tool TDIE (WIP)
« Reply #19 on: June 12, 2009, 06:56:36 PM »
I didn't expect you to, I just got a tad confused regarding points 2 and 7, if you combine them, then it could just mean that you supported the Foundation extension (btw, the icon numbers unfortunately weren't managed).
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.