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import Appimport MissionLibMODINFO = { "needBridge": 0 }# use the ShipName of the Hardpoint file as key hereg_dShipScales = { "USS Lakota": 0.4, "RomulanBOP": 0.3, "rombop": 0.3,}def ObjectCreatedHandler(pObject, pEvent): pShip = App.ShipClass_Cast(pEvent.GetDestination()) if pShip: sShipProbName = pShip.GetShipProperty().GetShipName() for sCurName in g_dShipScales.keys(): if sCurName == sShipProbName: pShip.SetScale(g_dShipScales[sCurName]) pObject.CallNextHandler(pEvent)def init(): App.g_kEventManager.AddBroadcastPythonFuncHandler(App.ET_OBJECT_CREATED_NOTIFY, MissionLib.GetMission(), __name__ + ".ObjectCreatedHandler")
RomulanBOP = App.ShipProperty_Create("RomulanBOP")RomulanBOP.SetGenus(1)RomulanBOP.SetSpecies(301)RomulanBOP.SetMass(200.000000)RomulanBOP.SetRotationalInertia(2000.000000)RomulanBOP.SetShipName("Romulan Bird Of Prey")RomulanBOP.SetModelFilename("data/Models/Ships/RomBOP.nif")RomulanBOP.SetDamageResolution(10.000000)RomulanBOP.SetAffiliation(0)RomulanBOP.SetStationary(0)RomulanBOP.SetAIString("NonFedAttack")RomulanBOP.SetDeathExplosionSound("g_lsDeathExplosions")App.g_kModelPropertyManager.RegisterLocalTemplate(RomulanBOP)
did you fix the weapons problem ?
and there's a good reason for it. Count the connies.. or enterprises.. and remember that you have to adjust the HP to fit the new size.. and then you notice that all the rest of the ships, stations and planets are off.. and you have to rescale them as well. that's hundreds if not thousands of files to work on. One simply doesn't rescale everything with single button..