Author Topic: First time modding (practice)  (Read 4079 times)

Offline genty

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Re: First model: Planet Ship
« Reply #20 on: December 18, 2009, 11:03:24 AM »
Looks like the spline is trying to be done on the wrong axis for what you want. Try each of the X, Y and Z buttons in the spline menu and then try each one with each of the buttons in the align section. Also,from the looks of it you won't get a great result even if the spline direction is correct, the spline should be the shape of half the hull. From your pic it looks like you have only done the top section of the hull shape.
I've worked out how to do it in Max 3, it's probably the same in Gmax.
With the completed spline (example in pic) click the sub object button and make sure that vertex is selected from the dropdown. Select the 2 vertex's that you want the spline to occur around as shown in pic 1.
Select the spline option and then click the X button. You should then convert it to an editable mesh and perform a weld operation (set at about 0.001 should work) on the object to get rid of excess vertex's. You should hopefully end up with something like in pic 2 (converted to editable and vertex's welded of course).

Offline vgdude999

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Re: First model: Planet Ship
« Reply #21 on: December 19, 2009, 05:35:55 PM »
Ok. It worked. But... it seemes there is a hole through the middle. Now what? (Sorry for my extreme n00bness.)

EDIT: I know it's too long.

Offline vgdude999

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Re: First model: Planet Ship
« Reply #22 on: December 20, 2009, 03:07:20 PM »
Nevermind. Capped the ends. Now, on to the nacelles.....(help)!

Offline vgdude999

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Re: First model: Planet Ship
« Reply #23 on: December 21, 2009, 01:54:22 PM »
Exported what I had into Nifskope. It had some of mesh errors. :'( :'(

Offline deadthunder2_0

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Re: First model: Planet Ship
« Reply #24 on: December 21, 2009, 01:56:47 PM »
cylinder with a ball in front
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Offline vgdude999

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Re: First model: Planet Ship
« Reply #25 on: December 21, 2009, 01:58:53 PM »
No, it's actually supposed to be a USS Constitution, but I don't know how to do warp nacelles yet.

Offline deadthunder2_0

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Re: First model: Planet Ship
« Reply #26 on: December 21, 2009, 02:06:03 PM »
the front part of the nacelle is a cylinder with a ball in font, the ball being the bussard
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Offline vgdude999

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Re: First model: Planet Ship
« Reply #27 on: December 21, 2009, 05:09:02 PM »
Oh.

Offline anazonda

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Re: First time modding (practice)
« Reply #28 on: January 02, 2010, 02:33:07 PM »
Hey bud...

Seems to be going quite well for you.

Modeling takes time, just look at my http://bc-central.net/forums/index.php/topic,4337.160.html (note the difrence from my initial post to the final post).

You are coming along quite nicely, and I look forward to seeing more. BTW, about texturing:

If you get tired of modeling for a while try browsing throug this forum. There are some quite simple help to get, especially on the subject of texturing.

If you need a graphics program, try "The Gimp" if you don't have a program already (just google it). It is not as well made as Photoshop or PSP, but, it will do for the sparetime modeler. :)

Offline Starforce2

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Re: First time modding (practice)
« Reply #29 on: January 02, 2010, 06:24:21 PM »
there's something going on on dyna where they are going to go through on some kind of voice chat meeting system (maybe it is even visual I didn't check it ut much) where they'll be modeling and texturing a tos antares class. Maybe that'd be something for you to give a whack at? You should check it out. It's for sfc but since there's alot of model trade between our 2 communities it really doesn't matter.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
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Offline Furyofaseraph

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Re: First time modding (practice)
« Reply #30 on: January 10, 2010, 06:21:28 PM »
The symposia that Starforce is referring to is actually up right now. It is not SFC or BC specific - the concepts that will be covered can be used anywhere.



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Offline Phoenix Bondi

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Re: First time modding (practice)
« Reply #31 on: January 12, 2010, 01:10:04 PM »
i have a nacell tutorial vid going up this week, probably do it tomorrow and i'll post a link for you