Author Topic: TOS Loknar  (Read 2683 times)

Offline GMunoz

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TOS Loknar
« on: December 07, 2009, 04:09:43 PM »
Here is the FASA Loknar Class.  As always, comments and suggestions are appreciated.


Offline Dalek

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Re: TOS Loknar
« Reply #1 on: December 07, 2009, 04:52:07 PM »
From the top, looks fantastic, almost like a TOS Proxima. From the other angles, I'd lower the nacelles and completely remake those pylons, they're very un TOS-ish.
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Offline King Class Scout

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Re: TOS Loknar
« Reply #2 on: December 07, 2009, 05:04:37 PM »
i thought I allready saw a FASA Locknar class model at bcfiles.  if there is, it's probably really old.
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Offline Kirk

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Re: TOS Loknar
« Reply #3 on: December 07, 2009, 05:36:47 PM »
I completely agree with Dalek. Also, see if you can get Genty's permission to use his TOS bussards. In my opinion, they're the best out there.

Offline GMunoz

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Re: TOS Loknar
« Reply #4 on: December 07, 2009, 05:48:07 PM »
Here is the schematic for the Loknar I was working off of.  Nacelles look pretty high up.  I could reduce angle of the pylons.

The Loknar on BCFiles is a TMP version.

Offline ACES_HIGH

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Re: TOS Loknar
« Reply #5 on: December 07, 2009, 06:08:11 PM »
no it looks like you've got it matched pretty good.

Offline Billz

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Re: TOS Loknar
« Reply #6 on: December 07, 2009, 06:20:43 PM »
The angle of the warp pylons are fine. They are just a bit too think near the point where they meet the secondary hull though.
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Offline moed

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Re: TOS Loknar
« Reply #7 on: December 07, 2009, 06:48:48 PM »
The angle of the warp pylons are fine. They are just a bit too think near the point where they meet the secondary hull though.

Agreed, other than that it looks great.

Offline Kirk

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Re: TOS Loknar
« Reply #8 on: December 07, 2009, 10:41:46 PM »
They may match up with the schematics, but I still think they look awkward so high up.

Offline Darkthunder

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Re: TOS Loknar
« Reply #9 on: December 07, 2009, 11:06:15 PM »
They may match up with the schematics, but I still think they look awkward so high up.

Make one yourself? :P
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Offline deadthunder2_0

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Re: TOS Loknar
« Reply #10 on: December 07, 2009, 11:10:29 PM »
looks nice, just s thought, but why not a pod like the TMP loknar.
http://bridgecommander.filefront.com/screenshots/File/35868/5
mabie a torp pod, it make it look like the tos akira'
http://bridgecommander.filefront.com/screenshots/File/87952/1
pics linked instead of posted
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Offline ACES_HIGH

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Re: TOS Loknar
« Reply #11 on: December 07, 2009, 11:19:22 PM »
guys, I think he's trying to actually match the FASA schematics, not just make something that resembles the loknar.

Offline GMunoz

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Re: TOS Loknar
« Reply #12 on: December 08, 2009, 12:31:01 AM »
Here is an update.  Made the pylons thinner and lessened the rake where they meet the secondary hull.  Also lowered the nacelles.

Aces, thanks, you are correct, my goal is to match the scematics.


Offline GMunoz

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Re: TOS Loknar
« Reply #13 on: December 08, 2009, 07:07:14 AM »
Here she is in-game.


Offline Billz

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Re: TOS Loknar
« Reply #14 on: December 08, 2009, 09:15:42 AM »
You should completely get rid of the blue part on the warp engines, or at least, tone down the brightness a little. Looks weird with it. It wasn't even there in the original series.
Can't wait for 2014 to start.

Offline CptBenSisko

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Re: TOS Loknar
« Reply #15 on: December 08, 2009, 10:02:02 AM »
Looks good...me personally i agree about the blue glow..but i can get rid of it on my own...and the spot light on the top saucer section...but again i can do away with it myself..but maybe you could release two texture versions...the way you have it and maybe something more 'canon' like  :P

Offline GMunoz

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Re: TOS Loknar
« Reply #16 on: December 08, 2009, 02:50:43 PM »
Ok, removed the Blue and the glow from the warp engines.


Offline Darkthunder

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Re: TOS Loknar
« Reply #17 on: December 08, 2009, 06:01:16 PM »
You should completely get rid of the blue part on the warp engines, or at least, tone down the brightness a little. Looks weird with it. It wasn't even there in the original series.

The Loknar itself "wasn't even there in the original series" :P

Artistic license, ever heard of that? I thought it looked okay with the blue glow. Guess i'll just do a texture modification after it's been released.
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Offline Billz

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Re: TOS Loknar
« Reply #18 on: December 08, 2009, 07:47:09 PM »
You should completely get rid of the blue part on the warp engines, or at least, tone down the brightness a little. Looks weird with it. It wasn't even there in the original series.

The Loknar itself "wasn't even there in the original series" :P

Artistic license, ever heard of that? I thought it looked okay with the blue glow. Guess i'll just do a texture modification after it's been released.

TOS nacelles never had a blue glow in the original series. Thats the point I was making.
Can't wait for 2014 to start.

Offline CptBenSisko

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Re: TOS Loknar
« Reply #19 on: December 08, 2009, 08:35:29 PM »
I like it!!!  :P whats the poly count on that bad boy?