Author Topic: How to rescale a model?  (Read 4069 times)

Offline King Class Scout

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Re: How to rescale a model?
« Reply #20 on: November 28, 2009, 10:14:09 AM »
caution: Kevo's romBOP has a script goof in it's torpedo.  a new one needs to be set for use with that one.  Hope you fixed it.
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Offline Lionus

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Re: How to rescale a model?
« Reply #21 on: November 28, 2009, 10:54:59 AM »
you're wee bit late with that warning.  :P
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Offline dEjavU

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Re: How to rescale a model?
« Reply #22 on: November 28, 2009, 09:56:31 PM »
..it's just one ship I'd like to enlarge....

Wow :eek never realized just how off the scaling is on most mods created for BC really are until you guys mentioned it, now I know what you guys are talking about. I guess when dealing with units that have hp's that emits variables(weapons, plasma streams, etc.)the only logical method would be to recale them the hard way using some kind of modeling program(milkshape, 3d max, etc.)because you need to reposition the hp's....

...someone posted a tutorial about properly scaling models with Milkshape and the Assimsoft Scaler tool in this forum, just use the search function....it's also possible to use Nifskope..
 

  ;)

Offline LordReserei

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Re: How to rescale a model?
« Reply #23 on: December 29, 2009, 08:50:17 AM »
This is great stuff, awesome modified script KrrKs! I just thought I'd re-post here to emphasise the significance of what came out of this thread. Starships aren't the only thing this is good for, thanks to this script I can now use the Nemisis shipyard to dock some of the more larger Federation vessels that normaly wouldn't fit......


..'preciate this allot, thank you(here's the scale 'case anyone's wondering  ;))

g_dShipScales = {
       "SovereignDrydock": 2.0,
}

omg, this might come in handy for something so thanks for posting the scale. =D
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