Author Topic: Star Trek -D_A_C- Ship Update  (Read 8677 times)

Offline JamesTiberiusKirk

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #40 on: February 02, 2010, 06:57:26 AM »
strange yes, but they do look good.

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Offline Johnnymuffintop

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #41 on: February 02, 2010, 07:27:31 AM »
They were attempting to make them look like they were related to the Narada. Unfortunately, no one got the memo that the Narada wasn't a typical Romulan ship.
Technically you could superimpose the first and second ships (maybe multiple of the first ship) to make a Narada... in theory.
There's a guy on Deviantart who did a GREAT bit of Narada based art, I can see if he can lend a hand with texturing.

Offline King Class Scout

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #42 on: February 02, 2010, 07:43:10 AM »
number three makes me think of a Minbari!
OS novel fan

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Offline Nx-809

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #43 on: February 05, 2010, 09:01:50 PM »
a little update! JJshuttle

Offline Shadowknight1

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #44 on: February 05, 2010, 09:09:42 PM »
Not bad for the first JJ Shuttle.

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Offline Johnnymuffintop

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Re: Star Trek XI sfx Coming soon and D_A_C ship beginning
« Reply #45 on: February 06, 2010, 02:54:54 AM »
Not too bad at all.
Seeing as how it's a shuttle, it doesn't need too much detailing in the model itself, the texture can make up for that.
I'm picking up the Art of the Film book tomorrow, so if you need any pics of the sketches for reference, I'll throw them your way.

The one direct nitpick I have with the shuttle so far, the front lights are two "headlights" not a solid bar. And the front window isn't that wide.
Other than that, looking great so far.

Something somewhat useful, the Burger King toy: http://img.trekmovie.com/images/merchandise/bking/Shuttle.jpg
Sure, it may not be as detailed as the movie, but it shows a "cheap" simplified version, which would be useful for making a model.

Offline Nx-809

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Re: Star Trek -D_A_C- Ship
« Reply #46 on: February 10, 2010, 08:42:42 AM »
I'm working to put the blinking light on ships like the constitution in the TCMP!
I put on my test ship and the blink work in bc but don't glow and the same problem with bussard animation :(! anyone help me??

Offline Nx-809

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Re: Star Trek -D_A_C- Ship
« Reply #47 on: February 11, 2010, 08:37:38 AM »
I can not find where error in 3dmax!! In nifskope work, work in bc but not glow!
Why don't glow?? :(

Offline Shadowknight1

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Re: Star Trek -D_A_C- Ship
« Reply #48 on: February 11, 2010, 06:51:34 PM »
Is it the bussard collectors that aren't glowing?

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Offline Nx-809

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Re: Star Trek -D_A_C- Ship
« Reply #49 on: February 11, 2010, 09:04:42 PM »
yes and the blinkin!
NX is my test ship but have the same problem with the D_A_C ship!

Offline baz1701

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Re: Star Trek -D_A_C- Ship
« Reply #50 on: February 12, 2010, 04:30:14 AM »

If those are animated bussard you can make them glow using Genty's method

Quote
If you wan't to use my bussards feel free to. The setting up I was refering to is with the mesh itself. In the attached pic it shows how I would do it. It's a cross section of the bussard dome. The red line is the outer dome if the model which has the animated transparent texture applied. The black line is the part which glows, it is hidden inside the model and the reason there is a gap between the 2 is because i've noticed if the transparent layer is too close to the glow layer it can sometimes dissapear ruining the ellect.

He did this for my TOS connie and my up comming jjfleet (which has warp warm up working as well)
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Offline Nx-809

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Re: Star Trek -D_A_C- Ship
« Reply #51 on: February 18, 2010, 01:03:15 PM »

If those are animated bussard you can make them glow using Genty's method

Quote
If you wan't to use my bussards feel free to. The setting up I was refering to is with the mesh itself. In the attached pic it shows how I would do it. It's a cross section of the bussard dome. The red line is the outer dome if the model which has the animated transparent texture applied. The black line is the part which glows, it is hidden inside the model and the reason there is a gap between the 2 is because i've noticed if the transparent layer is too close to the glow layer it can sometimes dissapear ruining the ellect.

He did this for my TOS connie and my up comming jjfleet (which has warp warm up working as well)
I used this method! but not glow!

A litle update!!

Offline eclipse74569

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Re: Star Trek -D_A_C- Ship
« Reply #52 on: February 18, 2010, 08:41:35 PM »
To be honest, the secondary hull on the Enterprise is a bit....skinny...might want to thicken it up a bit.  Otherwise, everything looks good :)
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Offline WileyCoyote

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Re: Star Trek -D_A_C- Ship
« Reply #53 on: February 19, 2010, 09:01:40 AM »
It looks like the nacelles should be moved a bit closer together. Right now, they are spaced more like the TOS Connie.
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Offline Shadowknight1

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Re: Star Trek -D_A_C- Ship
« Reply #54 on: February 19, 2010, 09:54:20 PM »
It looks like the nacelles should be moved a bit closer together. Right now, they are spaced more like the TOS Connie.

Well Wiley, unlike you and baz, who are using the actual movie model as the basis for your mods, he is basing his model off of the Enterprise as it appears in D-A-C, which has the wider nacelle spacing.  That's also why the bottom of the secondary hull is a slant rather than a curve.

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Offline Nx-809

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Re: Star Trek -D_A_C- Ship
« Reply #55 on: February 23, 2010, 01:43:08 PM »
well, i have some reference to the enterprise for textures, but for other vessels i don't found any reference for texture! For now i use the same texture scheme for enterprise!

Another update!

Offline Billz

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Re: Star Trek -D_A_C- Ship
« Reply #56 on: February 23, 2010, 05:25:03 PM »
Unless, that circular object by the secondary hull is some kind of ram scoop, you may need to take a bit of artistic licsensing for the warp engine, as the bussard collector on there seems to be completely blocked off by the saucer section.

Looks cool otherwise though. Have you given any thought to what classes of ship each of them are or what their registery names and numbers will be yet?
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Offline Nx-809

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Re: Star Trek -D_A_C- Ship Update
« Reply #57 on: March 03, 2010, 11:53:55 AM »
Here some update
Enterprise and scout class ship render in nanofx ge for testing the glow and specular!
I should add more detail in saucer section!

The other 3 ship bomber,cruiser and akula class are in progress!

Offline Bones

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Re: Star Trek -D_A_C- Ship Update
« Reply #58 on: March 03, 2010, 12:07:54 PM »
You need few more glows on saucer reg, it's a nice ship ;)

Offline Nx-809

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Re: Star Trek -D_A_C- Ship Update
« Reply #59 on: March 03, 2010, 06:22:40 PM »
Scout Class seems a spoon with 2 warp nacelle  :funny