Author Topic: USS Falmouth Design  (Read 12575 times)

Offline ARSE

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Re: USS Falmouth Design
« Reply #60 on: January 28, 2010, 08:47:20 AM »
Found sum pictures of colour I like, and the patterns I mean,

The first one for pattern around the bridge superstructure and the second one for the darker blues in use.

Offline cinqnic

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Re: USS Falmouth Design
« Reply #61 on: January 28, 2010, 11:43:26 AM »
Heres more pictures if any ones up to texture this well please let me know as i am not that good with textures

Offline RifleMan80

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Re: USS Falmouth Design
« Reply #62 on: January 28, 2010, 12:16:46 PM »
 I recommend Wiley or DJ take up the textures. The prophets will phrase this vessel and make her fly, as well as look sexy  ;)

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Offline Kirk

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Re: USS Falmouth Design
« Reply #63 on: January 28, 2010, 02:19:00 PM »
Good of you to volunteer them. :roll

Cinqnic, you have a good start there. I would say make the blue paler, more like the outer rings, and to make the alternating yellow/blue pattern less circular and more follow the shape of the bridge/deck 2 section.

Offline cinqnic

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Re: USS Falmouth Design
« Reply #64 on: January 28, 2010, 05:24:16 PM »
well i stick at it here the lnew picture of the texture still it have it windows put on

Offline Kirk

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Re: USS Falmouth Design
« Reply #65 on: January 28, 2010, 05:45:20 PM »
That looks much better. The only thing I can recommend is making the thickness of the yellow/blue pattern the same all the way around.

Offline RifleMan80

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Re: USS Falmouth Design
« Reply #66 on: January 28, 2010, 06:44:53 PM »
Good of you to volunteer them. :roll

Cinqnic, you have a good start there. I would say make the blue paler, more like the outer rings, and to make the alternating yellow/blue pattern less circular and more follow the shape of the bridge/deck 2 section.

Lol i wasn't volunteering them. I was merely recommending them lol. But I do agree with you on the saucer pattern.

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Offline ARSE

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Re: USS Falmouth Design
« Reply #67 on: January 30, 2010, 09:15:34 AM »
Right big question and I'm willing to learn I at the moment certainyl for a few weeks have a lot of free time on my hands, so I guessed why not learn to texture, I have adobe photoshop what else do I need, is there a free program I could use to apply the textures to the model if Cinqnic gave me a copy of the model???

Bearing in mind I have never done this before but the I learn't how to use a lot of photoshop self teach and can easily create this like the BCC logo at the top of this website, if you take a look on bravofleet.com the logo's and ship badges on there I can make easily as well so for the drawing side of things I think I would be okay its applying textures and learning how to draw them what I am trying to say is I seem to pick things up on computers pretty easily so if someone is willing to be like a mentor to em I will attempt the texturing myself.  Also I'd like to learn how to the nacelle bussard collectors like a few of the recent releases have got them wear you can see through them and the insides of the collector, if cinqnic is willing to make the insides of the engines, I would like to attempt to textures similar for the warp nacelles as well, so that perhaps you can see the warp coils in the the nacelles.

Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #68 on: January 30, 2010, 09:50:23 AM »
you need a 3d modeling program, G Max should work
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Offline ARSE

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Re: USS Falmouth Design
« Reply #69 on: January 30, 2010, 03:03:22 PM »
Okay I have Gmax how does one operate this piece of software?

Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #70 on: January 30, 2010, 03:23:48 PM »
look at the 3ds max tutorials, it operates the same way
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Offline ARSE

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Re: USS Falmouth Design
« Reply #71 on: January 31, 2010, 10:05:41 AM »
well this is interesting after doing an update to AVG installing GMax and NIFscope, I can no longer use my computer it wont even load windows anymore be it safe mode or windows repair etc well and truly FUBAR excuse my language, so this means until I can find alternative means of attempting to learn to texture I'm stuffed. lol

Offline cinqnic

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Re: USS Falmouth Design
« Reply #72 on: January 31, 2010, 11:26:51 AM »
belive it or not i use ms paint and ms picture it. plus back from sunny blackpool time to start work again on the ship

Offline ARSE

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Re: USS Falmouth Design
« Reply #73 on: February 04, 2010, 05:31:20 AM »
I should have a new computer within a week to two weeks, just got to finish building my new machine for which I was saving for and doing in slow time now I have an excuse to expedite its construction YEY!

Back on topic how goes the "Falmouth" Cinqnic? If my Father doesn't mind me putting some texture programs on his laptop as this is my only access to the internet now, I will attempt the textures still, alternatively if someone who is already adept at doing textures then I don't mind putting my texturing project on the back burner and just learning and then perhaps attempt a retexture when I feel that I am happy enough.

Offline Starforce2

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Re: USS Falmouth Design
« Reply #74 on: February 04, 2010, 06:29:23 AM »
Heres more pictures if any ones up to texture this well please let me know as i am not that good with textures

you've got a bulge on the left side in the yellow/blue band.
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Offline cinqnic

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Re: USS Falmouth Design
« Reply #75 on: February 05, 2010, 01:36:31 PM »
here some new pictures just weapons placement to do and abit of textures, let me know what you all think 

Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #76 on: February 05, 2010, 04:40:43 PM »
get rid of the arrays and add ball turrets
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Offline cinqnic

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Re: USS Falmouth Design
« Reply #77 on: February 05, 2010, 05:03:13 PM »
i am just the ship builder arse is the design and he wants arrays but if its ok i might do two ships one with and one with out and one with a mix
any way heres the ship with it younger sister and older bro so you can see the sizes

Offline Starforce2

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Re: USS Falmouth Design
« Reply #78 on: February 05, 2010, 07:22:36 PM »
get rid of the arrays and add ball turrets

No balls.
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Offline ARSE

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Re: USS Falmouth Design
« Reply #79 on: February 07, 2010, 02:07:18 PM »
NO BALLS ARRGGHHH!!!! to late an era for balls lol no really if people want the ball turrets and Cinqnic wants to make variants thats fine perhaps maybe the prototype for this class had ball turrets then the first production model of its class had a mixture and then the falmouth the 2nd production model had arrays.

Cinqnic still need more arrays as opposed to just the five like the amby make the forward port and starboard shorter and then add others in between.

Just need the torpedo launcher nacelle pods added on the upperside mate a slight step down on the underneath of the aft shuttlebay like the excelsior class out of which two aft torp launchers would live.  Add in the twin launchers at the bottom of the neck and beneath the nav deflector dish and its pretty much done then.  just smooth the nacelle pylons out a fraction from the front of the pylon to the angle up, its got a slight bump in it.

Oh and before I forget the impulse engine in the rear lower section of the neck needs adding in got to say im not a fan of the little step out section beneath the main shuttlebay at the top of the neck unless you higher it and blend it in to the flight deck section not sure it looks too right.

I'm liking very much the overall product ! Excellent!