Author Topic: Hobbs's WIP  (Read 100702 times)

Offline hobbs

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Re: Hobbs's WIP
« Reply #600 on: September 21, 2013, 06:53:46 PM »
ok managed to do a bit of texturing this evening (still a WIP and i still have to figure out windows lol):

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline King Class Scout

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Re: Hobbs's WIP
« Reply #601 on: September 21, 2013, 09:32:17 PM »
I usually use lettering following a vector line (all capital Is, if course), then add individual windows with hand drawn pieces.

anybody else got window creation tips?
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Offline WileyCoyote

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Re: Hobbs's WIP
« Reply #602 on: September 21, 2013, 11:19:37 PM »
Quote
I usually use lettering following a vector line (all capital Is, if course), then add individual windows with hand drawn pieces.
:yeahthat:

If you are able to align text to a path, you can do windows. Just type plenty of I's -- for example II II  I I II I  II I  II I  II. You can use Helvetica/Arial for a long rectangle, or Arial Rounded for a rounded rectangle. Duplicate the layer (one being solid black, other being lit up) then add a layer filter or two to make some of them lit and PRESTO! It's that easy!

And keep the windows/lettering random and evenly distributed, not too cluttered.
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Offline hobbs

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Re: Hobbs's WIP
« Reply #603 on: September 22, 2013, 02:24:57 AM »
tried that and it kind of worked but not well i will try again though.

cheers kcs and wiley
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline King Class Scout

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Re: Hobbs's WIP
« Reply #604 on: September 22, 2013, 09:44:17 AM »
Wiley: he's using PSP7, like I do, and the guideline tends to end up fused with th lettering and needs to be erased, first.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline hobbs

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Re: Hobbs's WIP
« Reply #605 on: September 22, 2013, 10:31:57 AM »
i put a line then put the lettering to it then hide or delete the line. sometimes  i type the letters (I in this case) and then copy it delete it and then paste it as a new layer or selection.

im working on it and will show a pic soon

layers are so cool lol
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline newhalo123

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Re: Hobbs's WIP
« Reply #606 on: September 23, 2013, 10:43:40 AM »
Quick stupid question. For me, I preferred the ship before it had the pods over the nacelles. would it be possible to do a version without them, or would it ruin your artistic vision? if it ruins your vision of the ship, please, do not go making a variant on my account. If it doesn't, can you consider it? I am sure there is at least one other person that doesn't like the "things" (I just have no idea why they would be on a ship of that type tbh. It doesn't fit in my mind. This is my opinion.) over the nacelles.

If you don't want to go through all the hassle having to make a variant now that you have already started texturing, that is 100% fine.


Again, when I saw the pics of the ship right before you put on those pods, i though "I love this ship". That is NOT to say you have done a bad job, to the contrary! i think you have done a terrific job! Try not to take this the wrong way. I just have a different opinion. Again, I love your craftsmanship.

I really hope this hasn't come across as me being a dick and demanding a variant. I am quite tired as I just woke up, but i thought it would be best to post this now, before you made too much more progress, where it would be too difficult to make a variant if you chose to. I was going to post when I saw the ship before, but I forgot.

Anyway. This is an amazing ship either way, and I will download it whether or not you change it. (I hope that sentence didn't come across badly... grrr, I hate sleepyness)
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Offline King Class Scout

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Re: Hobbs's WIP
« Reply #607 on: September 23, 2013, 04:35:33 PM »
Quick stupid question. For me, I preferred the ship before it had the pods over the nacelles. would it be possible to do a version without them, or would it ruin your artistic vision? if it ruins your vision of the ship, please, do not go making a variant on my account. If it doesn't, can you consider it? I am sure there is at least one other person that doesn't like the "things" (I just have no idea why they would be on a ship of that type tbh. It doesn't fit in my mind. This is my opinion.) over the nacelles.

If you don't want to go through all the hassle having to make a variant now that you have already started texturing, that is 100% fine.


Again, when I saw the pics of the ship right before you put on those pods, i though "I love this ship". That is NOT to say you have done a bad job, to the contrary! i think you have done a terrific job! Try not to take this the wrong way. I just have a different opinion. Again, I love your craftsmanship.

I really hope this hasn't come across as me being a dick and demanding a variant. I am quite tired as I just woke up, but i thought it would be best to post this now, before you made too much more progress, where it would be too difficult to make a variant if you chose to. I was going to post when I saw the ship before, but I forgot.

Anyway. This is an amazing ship either way, and I will download it whether or not you change it. (I hope that sentence didn't come across badly... grrr, I hate sleepyness)
this ship is a reboot of an earlier design which I helped test, and the design is already set.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline hobbs

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Re: Hobbs's WIP
« Reply #608 on: September 24, 2013, 09:55:59 AM »
Hi newhalo123

No worries, I understand what you mean lol.
Kcs is correct about the ship but it should be easy enough to remove the circular hull part I think you are on about... we will see for now I'm struggleing with textures  and the textured windows. I might have to return to my modeled in windows lol as I like the look better. This ship is a long term project as I have stupid work that takes me away from home so can't do BC stuff at night.   The rest of my free time is taken up with my son (he's 3) and my new girlfriend lol
thanks for the kind words about my design dude.
:D
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline Locke

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Re: Hobbs's WIP
« Reply #609 on: September 27, 2013, 12:37:43 AM »
I wish I still had all my BC stuff (lost it all in a HD crash :facepalm:) but I used to have a surefire way of making very detailed windows.  You can see them on some of the images for my Regal.  It's fairly complicated, but once you get the hang of it, it takes no time at all to do an entire ship with it.  It mostly depends on what programs you use for building and texturing, although it should work fairly well with most programs.  PM me if you want to have a go at it.

Offline hobbs

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Re: Hobbs's WIP
« Reply #610 on: September 29, 2013, 06:21:48 AM »
here is an update... note this is not finished. also the text is not the end product. and as you may see there is a different shape to the oval hull... this is not finalised and may well have a few different versions.
edit: the escape pods (yellow bits) are still wip and they are textured.
im pm'ing you locke :)

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: Hobbs's WIP
« Reply #611 on: September 29, 2013, 07:36:04 AM »
the windows themselves are not bad, but i wouldn't make all rows the same, make the decks more random.
And there are way too many escape pods. Also i would leave some space between the windows and the pods.

Offline hobbs

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Re: Hobbs's WIP
« Reply #612 on: September 29, 2013, 08:01:13 AM »
ok dude lol i get what you mean about the escape pods but what do you mean about the windows? what do you mean "make the decks more random" ?
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: Hobbs's WIP
« Reply #613 on: September 29, 2013, 08:19:41 AM »


Both rows (decks) has the same amount of windows, placed the same way. I think it need some variantions...

Offline King Class Scout

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Re: Hobbs's WIP
« Reply #614 on: September 29, 2013, 09:39:42 AM »
bashir's right.  they need to be more random.  AND they need to be at a different angle (leave the ones above he name alone, they're fine)
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline hobbs

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Re: Hobbs's WIP
« Reply #615 on: September 29, 2013, 11:09:37 AM »
hows this?

kcs: not sure how to change the angle other than rotating each window seperatly

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline hobbs

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Re: Hobbs's WIP
« Reply #616 on: October 12, 2013, 01:07:19 PM »
not much of an update but i have limited time these days.

Baz: thank you for the nomination... that was a surprise lol seeing as i been away from bc for a while :)

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline WileyCoyote

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Re: Hobbs's WIP
« Reply #617 on: October 12, 2013, 02:28:47 PM »
I dislike critiquing other people's work. Please don't kill me. But there are a few things that are bugging me:

? windows are too close to escape pods (think of the internal structure), plus most rooms have 1-3 windows, not 5
? escape pods are usually in rows (see Sovereign, Galaxy, and Intrepid Classes for placement reference)
? many areas of your mesh have flat surfaces when the look like they should be rounded off or curved
? registry- U.S.S. Survey should be smaller than NCC-73664-A
? bridge module seems too large for a ship of that size

You have a unique design in the works and if you can alter it ever so slightly, it would even better. Ships with tons of curves are tricky to build and it looks like you have begun to grasp it. Good work so far!

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Offline hobbs

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Re: Hobbs's WIP
« Reply #618 on: October 12, 2013, 03:03:52 PM »
cheers wc

hmm most your points could be addressed but the bridge being to large.... thats tricky.
any suggestions?
 
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline King Class Scout

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Re: Hobbs's WIP
« Reply #619 on: October 12, 2013, 03:31:26 PM »
plop a small module on top of the flat for the bridge instead.

he's right about the pods.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet