Author Topic: Metalnick's Connie Refit  (Read 11064 times)

Offline Captain_Licard

  • [RETIRED]
  • Posts: 323
  • Cookies: 12
  • Captain Tiberius Flynn
Re: Metalnick's Connie Refit
« Reply #20 on: June 08, 2010, 06:08:59 PM »
Okay, just making sure. Again, I happen to know a very good texturer who might just help you with this project. I mean, im not naming any names. Cough...baz1701...cough..cough,
Star Trek Collision

Offline metalnick

  • Posts: 291
  • Cookies: 13
Re: Metalnick's Connie Refit
« Reply #21 on: June 08, 2010, 06:10:31 PM »
Well I imagine baz is pretty busy but if he wants to take a shot at this I'm all for it.
Nothing Is True. Everything Is Permitted....

Offline Captain_Licard

  • [RETIRED]
  • Posts: 323
  • Cookies: 12
  • Captain Tiberius Flynn
Re: Metalnick's Connie Refit
« Reply #22 on: June 08, 2010, 06:12:49 PM »
Well I imagine baz is pretty busy but if he wants to take a shot at this I'm all for it.

Just drop him a PM asking if he will. in the meantime, go ahead and send the GE4 .kmz file for conversion.
Star Trek Collision

Offline Captain_Licard

  • [RETIRED]
  • Posts: 323
  • Cookies: 12
  • Captain Tiberius Flynn
Re: Metalnick's Connie Refit
« Reply #23 on: June 08, 2010, 08:27:46 PM »
Alright, im converting the model as we speak, Ill post screenies later. as a note to any texturer, the model is the size of a small solar system as far as scaling is concerned.
Star Trek Collision

Offline metalnick

  • Posts: 291
  • Cookies: 13
Re: Metalnick's Connie Refit
« Reply #24 on: June 08, 2010, 08:56:09 PM »
lol I built that sucker full scale man.  :funny
Nothing Is True. Everything Is Permitted....

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #25 on: June 10, 2010, 08:16:27 AM »
Ok The guys passed me this ship yesterday and I've started to fix the converstion errors.

Saucer mostly done just have to rebuild the phaser emitters
Whatever knocks us back, can only make us stronger.

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #26 on: June 10, 2010, 02:40:37 PM »
right I have the mesh sorted out.

Here are some before and after pics. As you can see there were a lots of faces back to front
Whatever knocks us back, can only make us stronger.

Offline Captain_Licard

  • [RETIRED]
  • Posts: 323
  • Cookies: 12
  • Captain Tiberius Flynn
Re: Metalnick's Connie Refit
« Reply #27 on: June 10, 2010, 04:35:38 PM »
 :facepalm: I thought I noticed something wrong, but thought it was just another piece of malfunctionng software.
Star Trek Collision

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #28 on: June 10, 2010, 04:45:13 PM »
yeah same thing with the nx I did for you that is why I tried it as a 3DS instead of NIF.

Anyway I have started the saucer.
Whatever knocks us back, can only make us stronger.

Offline metalnick

  • Posts: 291
  • Cookies: 13
Re: Metalnick's Connie Refit
« Reply #29 on: June 10, 2010, 07:30:03 PM »
Beautiful man. Just Beautiiful. Have a cookie.  :thumbsup:
Nothing Is True. Everything Is Permitted....

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: Metalnick's Connie Refit
« Reply #30 on: June 10, 2010, 07:55:54 PM »
cool looking
Canon is what people argue exists on ships that don't exist.

Offline Digital_Clarity

  • Posts: 82
  • Cookies: 3
Re: Metalnick's Connie Refit
« Reply #31 on: June 10, 2010, 08:25:31 PM »
I still think the nacelles should be moved closer to the neck so it retains more of the original configuration instead of the
sovereign class look.

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #32 on: June 11, 2010, 04:06:03 AM »
It might be time to start to thinking what you want to call this ship and reg number.
Whatever knocks us back, can only make us stronger.

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #33 on: June 11, 2010, 08:29:33 AM »
Got most of the main two hulls fleshed out.

Note: - your all getting a sneak preview of my new TMP Aztecing I have been working on for my connies.
Whatever knocks us back, can only make us stronger.

Offline FarShot

  • That guy with good ideas...
  • Moderator
  • Posts: 2470
  • Cookies: 787
  • I'm actually making stuff! :D
Re: Metalnick's Connie Refit
« Reply #34 on: June 11, 2010, 09:22:05 AM »
It's a good model for sure.

Offline bankruptstudios

  • Posts: 663
  • Cookies: 60
  • Xander = Host, Co-Host, Producer and Editor
    • Holo Suite Magazine
Re: Metalnick's Connie Refit
« Reply #35 on: June 11, 2010, 09:30:53 AM »
Baz is like the superhero of BC modding. When some one needs help, he always there to save the day. If more modders followed your example, we would have awsome ships dayly,  :thumbsup: Cookie to you my friend.
 


Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #36 on: June 11, 2010, 09:42:18 AM »
Just passing on the help I had when I started. Marky D and Wiley were two very helpful guys that got my first ship of the ground.
Whatever knocks us back, can only make us stronger.

Offline MarkyD

  • Posts: 1150
  • Cookies: 627
  • "A mesh comes together!"
Re: Metalnick's Connie Refit
« Reply #37 on: June 11, 2010, 12:38:55 PM »
 :evil:

Your textures have improved massively.. your making that model look good man  :thumbsup:

kudos.. and cookied

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Metalnick's Connie Refit
« Reply #38 on: June 11, 2010, 02:26:35 PM »
Your textures have improved massively.. your making that model look good man  :thumbsup:
ya no doubt!  im really liking where this one is going :)

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Metalnick's Connie Refit
« Reply #39 on: June 11, 2010, 03:21:50 PM »
glad you guys like it.

Yet to add windows but you get the idea.

Just to note this ship was bigger than my V'ger.

I have scaled it down to just slightly larger than my refit connie.
Whatever knocks us back, can only make us stronger.