Author Topic: Metalnick's Connie Refit  (Read 11078 times)

Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #80 on: July 22, 2010, 06:30:48 AM »
Well guys got it sorted. Turns out re-installing did fix the problem but one of my RAM chips had gone bad (broken connector  :idk:) and was the real reason for the BSOD. So after about a week of updates I should be getting back to this and getting it packed up and ready for beta. I'll post back here when this has been accomplished. I do still have the original connie files from baz on a flash drive so all I have to do is endure more MPE hell.  :P

I swear, you gotta love modern technology.....  :roll
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Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #81 on: July 28, 2010, 04:39:52 AM »
Ok guys, got her all redone and she works in game. So who wants to beta? I'll get it all packed up tomorrow and get it to whoever wants to try it. Any takers?
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Offline 007bashir

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Re: Metalnick's Connie Refit
« Reply #82 on: July 28, 2010, 04:43:06 AM »
I might try it out. But that woud be my fist beta-test.

Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #83 on: August 01, 2010, 03:44:27 PM »
Well the beta test is under way and I've got four people so far which should be plenty. But anyways here's some screenshots that will go with it on BC Files.
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Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #84 on: August 05, 2010, 01:11:44 AM »
Well I've taken the model back to the drawing board as a few issues had popped up during the beta tests. Biggest two were a mesh error under the main deflector (like three tris were slightly off) and the warp nacelles' back ends were just fugly imo. So I went back and did some tweaks, rebuilt the nacelles, thickened up the saucer (was a little too thin at second glance) and fixed some errors. Baz did an awesome job texturing her for me and Captain D was my inspiration to give this another go. Thanks to both of yas. So here's my question for you guys. Should I release both ships or replace the current version with the new and improved one? Screens below.

Just a note on the Nacelles: I thought it might be kinda cool to give them the clamshell look to go with the shuttle bay for something different.
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Offline King Class Scout

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Re: Metalnick's Connie Refit
« Reply #85 on: August 05, 2010, 11:10:40 AM »
actually, that would be a logical transition (the nacelles) spot.  like a halfway point between horizontally flat style pioneered by excel/gal and the A shape of Sov and it's derivatives.  it's also nice to see something other than the 4 by 4's with rounded edges I usually see on refit mark 2 and up connies.
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Offline deadthunder2_0

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Re: Metalnick's Connie Refit
« Reply #86 on: August 06, 2010, 12:55:57 AM »
sorry i never reported, the hp was ok for a first time, but the model could use some more detail, split phaser arrays would be Interesting
also, the poly count was sorta low for a modern ship. also add better aztecking to the saucer and new escape pod layout like on the ambassador
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Offline Captain_D

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Re: Metalnick's Connie Refit
« Reply #87 on: August 06, 2010, 05:36:12 AM »
I really like the rout you are going with the engines now, suits the design more. Perhaps taper them on the sides in the rear a bit.

,,,,,,,,,,,,the poly count was sorta low for a modern ship.,,,,,,,,new escape pod layout like on the ambassador

I agree with deadthunder2_0, some of the escape pods on the top of the saucer should be removed and some added to the bottom of the saucer.

Cookie for your improvements, Looks great.  :thumbsup:


Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #88 on: August 18, 2010, 12:23:47 AM »
Update!

More tweaks and randomness. I'll admit now that I did kinda rush through this at first. I extended the neck and tapered the nacelles' aft sections.
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Offline Captain_D

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Re: Metalnick's Connie Refit
« Reply #89 on: August 18, 2010, 12:46:05 PM »
Right on the money with those engines, they look great.  :thumbsup:

Like what you are doing with the neck of the secondary hull, got sort of a slight galaxy feel to it.

She is turning out to be a real beauty. great work.

Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #90 on: August 18, 2010, 04:48:12 PM »
thanks man. I still need to polish up the neck area as its still a little rough near where it meets the rear of the saucer.
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Offline flarespire

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Re: Metalnick's Connie Refit
« Reply #91 on: August 20, 2010, 06:51:36 PM »
ok wow..... im definatly gonna use this when its finished, though i wonder how it will fare against my solaris class starship when its finished(tricobalt and a cloak lol..)

Offline oldmangreg

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Re: Metalnick's Connie Refit
« Reply #92 on: August 21, 2010, 01:58:26 AM »
Can we get a side view? I need a better look at the nacelles.
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Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #93 on: August 21, 2010, 06:08:26 AM »
Sure thing man. Soon as I get back from my little vaction. As far as taking on the solaris, I'm thinking she's gonna be a contender. Definitely gonna be quick and agile.  :thumbsup:
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Offline flarespire

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Re: Metalnick's Connie Refit
« Reply #94 on: August 21, 2010, 06:51:35 AM »
well i hope you know how to break a cloak....,and get past transphasics that have the same strength as tricobalts.....anyways, shes gonna be hard to beat!

Offline metalnick

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Re: Metalnick's Connie Refit
« Reply #95 on: August 26, 2010, 07:24:49 PM »
Okay here's the requested side view and also a look at the neck which I think I've got ironed out. Also tried to make the screenies a bit more friendly to the eyes.
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Offline flarespire

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Re: Metalnick's Connie Refit
« Reply #96 on: August 26, 2010, 10:19:00 PM »
those nacells look too fat for the rest of the ship in context, if you thined them out a little it will go with the flow of the design a bit more, maybe you could take some of the chunkiness out of the nacells and use it to strenghten the pylons a bit.

Offline Captain_D

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Re: Metalnick's Connie Refit
« Reply #97 on: August 27, 2010, 12:48:04 AM »
those nacells look too fat for the rest of the ship in context, if you thined them out a little it will go with the flow of the design a bit more, maybe you could take some of the chunkiness out of the nacells and use it to strenghten the pylons a bit.

I agree, but not too much.  I think thickening the pylons would help alot as well, shorten them a bit but keep the connie style of them. Sort of go the way you thickened and shrank the neck of the secondary hull. Good job on the neck, much better now.

Great Job. :thumbsup:

Offline Locke

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Re: Metalnick's Connie Refit
« Reply #98 on: August 27, 2010, 01:50:58 AM »
While I agree with Flare and D, I don't think the pylons are too skinny.  Who says that the pylons need to be large?  The only reason would be to support weight, and we all know . . .

So why is it necessary for any ship to have a hefty support column for something that creates a field that envelopes the ship?  Keep them as they are, I say.

But the nacelles could use some shrinking, just because. ;)

Offline Lionus

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Re: Metalnick's Connie Refit
« Reply #99 on: August 27, 2010, 02:34:47 AM »
because laws of inertia don't cease to exist when the gravity does.
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