Author Topic: Regal Class  (Read 24132 times)

Offline RifleMan80

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Re: [Regal] Class
« Reply #40 on: July 09, 2010, 08:22:12 PM »
Sweet! Like the Constitution models by McCoy and WC, you will be able to see the inside of the ship. If the windows and the spaces are big enough, I could make a small video clip of what a ship looks like from the "First Person" view inside the windows on BC.

However, I am not a fan of the engines. But that is all. This ship looks like shes gonna be a monster.

Kudos!

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Offline Locke

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Re: [Regal] Class
« Reply #41 on: July 10, 2010, 12:18:50 AM »
However, I am not a fan of the engines. But that is all. This ship looks like shes gonna be a monster.

Any suggestions on those?  I can always use new ideas . . . if I don't use it on this one, I may need it later.

Offline RifleMan80

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Re: [Regal] Class
« Reply #42 on: July 10, 2010, 01:02:24 AM »
Any suggestions on those?  I can always use new ideas . . . if I don't use it on this one, I may need it later.

The engines kind of remind me of Romulan warp nacelles. Tall, fat, robust engines, with them attached to the pylons on the center of one side ( though these go a little further up ). I do like the finned aft section of them nacelles, but there is something "Romulanish" about them that just doesn't appeal to me. Romulan engines on a Federation ship. Ugh lol.
 In my opinion, I would put sovereign-like nacelles on it, slightly swooped back, but not quite as "petite" as the sovereign's.
I still love the overall design though. Keep up the good work on her. She will make an excellent movie star hehehe.

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Offline Nihilus

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Re: [Regal] Class
« Reply #43 on: July 10, 2010, 01:03:47 AM »
Any suggestions on those?  I can always use new ideas . . . if I don't use it on this one, I may need it later.

I don't know, I kinda like those Nacelles.  If you don't use them on this one it would be neat to see them on something else.

Offline RifleMan80

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Re: [Regal] Class
« Reply #44 on: July 10, 2010, 01:12:45 AM »
I don't know, I kinda like those Nacelles.  If you don't use them on this one it would be neat to see them on something else.

A joint starship project between the Romulans and the Federation. Yall got good imaginations, I am sure someone would take that into consideration lol.

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Offline Locke

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Re: [Regal] Class
« Reply #45 on: July 10, 2010, 01:35:17 AM »
A joint starship project between the Romulans and the Federation. Yall got good imaginations, I am sure someone would take that into consideration lol.

I did say I wanted an ambassadorial ship built by a multi-species effort from the Alpha Quadrant.  Maybe this isn't pre-Nemesis . . . perhaps after the destruction of Romulus, it's inhabitants were forced to reconcile their differences with the Vulcans (and by proxy, the Federation) and come "home".  So now their technology is our technology.  And with the Dominion in disarray and the Romulans in a downward spiral, the quadrant is in a unique position to actually breathe the heady air of peace and prosperity (at least, for all those with their planets intact . . . :evil:).  May the mighty hand of the Federation reach as far as our imaginations will carry it!

(How much did that sound like an empire-building speech?) ;)

Offline Locke

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Re: [Regal] Class
« Reply #46 on: July 10, 2010, 03:53:16 AM »
Just a quickie before bed! ;) :P

Doubled the thickness of the pylons and added some texture to the coils and bussards.  Does that help with the Rommie influences, Rifleman?

Offline Locke

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Re: [Regal] Class
« Reply #47 on: July 10, 2010, 03:13:14 PM »
I've started with the deflector array, but I can't decide on a part of it.  Check out the images and tell me which one (1,2,3,4) you like, or if you don't like any of them, or if the whole thing needs to be redone . . . whatever.

Lastly, does anyone know of a good Targa compiling program besides TGATool?  I converted a texture to targa earlier (bmp-->tga) and I got the last image in the set that you see!  The colors were all wacky.  What gives?  I saved as a targa with alpha, 2048x2048x24 with black-and-white alpha, and I get that.  I tried using my normal program (DXTBmp) but it can't handle anything over 1024, and I really want to give this thing nice textures.  Am I missing something in TGATool?

Offline Nihilus

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Re: [Regal] Class
« Reply #48 on: July 10, 2010, 03:19:38 PM »
I like the second one the best.  I hope you add some blue around it though.  The deflector always seem naked without a little blue in there lol.  It's also not to far fetched to have a joint Federation/Romulan design.  Wasn't the Klingon Vorcha class supposed to have been co-development?  Well, maybe not co-developed and shared between the two but human design sure is in the Vorcha's own Nacelles.

Offline cinqnic

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Re: [Regal] Class
« Reply #49 on: July 10, 2010, 04:06:47 PM »
hi there
i think that number two is voyager ish and the 3rd  abit enterprise e ish, 4 a mix between the 2, i think the that the 3rd looks better

Offline Captain_D

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Re: [Regal] Class
« Reply #50 on: July 10, 2010, 04:33:19 PM »
I'm with the second one. Instead of the orange, I think more toward the sovereigns yellow or gold would look nicer colorwise. I like blue too and would suggest the circle have it in it, but then I think it would look like a big eye. :D

Like the design. :thumbsup:

Offline TheConstable6

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Re: [Regal] Class
« Reply #51 on: July 10, 2010, 04:58:09 PM »
I like #4......just don't do #5!
Though much is taken, much abides; and though
 We are not now that strength which in old days
 Moved earth and heaven; that which we are, we are;
 One equal temper of heroic hearts,
 Made weak by time and fate, but strong in will
 To strive, to seek, to find, and not to yield.

Offline Locke

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Re: [Regal] Class
« Reply #52 on: July 10, 2010, 05:06:18 PM »
The blue that everyone wants will be behind the deflector itself, much as the Intrepid deflector has, although the blue will be a lighter color, similar to the one on the Sentinel.

Looks like #2 is the top at the moment.  I think I'll let a couple of more folks chime in if they want before I stick with something.  In the meantime, I'll be working on the rest!

Offline RifleMan80

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Re: [Regal] Class
« Reply #53 on: July 10, 2010, 05:42:21 PM »
#2 Deflector definitely!

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Offline deadthunder2_0

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Re: [Regal] Class
« Reply #54 on: July 10, 2010, 06:07:52 PM »
Dude make a poll
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Offline Dalek

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Re: [Regal] Class
« Reply #55 on: July 10, 2010, 06:10:48 PM »
He doesn't absolutely have to. Polls are better for mass opinion, like MotM.

I like thte second design as well. :)
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Locke

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Re: [Regal] Class
« Reply #56 on: July 10, 2010, 10:53:48 PM »
Well, okay.  Number 2 it is.  Funnily enough, that's the one I started with, but I began playing with transparencies and blend modes and came up with the rest.  Guess my first intuition was right on the money!  (Although the rest are going in a portfolio or something for later use . . .)

Offline Locke

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Re: [Regal] Class
« Reply #57 on: July 11, 2010, 03:27:41 AM »
GLOWS!!

. . . and other little changes.

I didn't realize it when I was making these (or the mesh) but the fourth shot looks a little demonic!  And just FYI: those glows are the correct size - a torpedo can fit through them with plenty of room to spare . . .

Offline Villain

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Re: [Regal] Class
« Reply #58 on: July 12, 2010, 01:07:37 AM »
Well, the ship fits the name, that's a given. :) Dishin' out Federation justice in style.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Locke

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Re: [Regal] Class
« Reply #59 on: July 12, 2010, 05:38:28 PM »
I'm currently working on the conference/reception room just aft of the bridge, and I need some help.

As you can see in the shot, the main purpose of the room is to function as an ambassadorial chamber, with each race on the wall getting a seat.  Unfortunately, as you can see in the shot as well, I only have 6 races.  I need a 7th to round out the group (the 8th would be for a visiting dignitary).  I already have the four main ones, as well as the Vulcans and Ferengi (why not!), but I need another to round out the group.  What race should it be?  Dominion?